Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum IV
 
Morgan Le Fay
Platinum IV
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Diamond I
RancheroConBotas
Hachiman
Diamond I
Level 72
God Stats
9W - 4L
1,874 SR
Queue Stats
115W - 42L
2,475 MMR
Party 2
Sobek
Sobek
Platinum IV
barter6
Sobek
Platinum IV
Level 125
God Stats
10W - 4L
1,679 SR
Queue Stats
206W - 165L
1,740 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,684 SR
1,905 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 151
1,590 SR
1,752 MMR
Vulcan
Vulcan
Platinum V
Limp Grandpa
Vulcan
Platinum V
Level 141
God Stats
138W - 109L
1,583 SR
Queue Stats
439W - 396L
1,858 MMR
Solo
Mulan
Mulan
Gold III
Speedemon95
Mulan
Gold III
Level 164
God Stats
5W - 6L
1,692 SR
Queue Stats
25W - 24L
1,699 MMR
Party 1
Awilix
Awilix
Gold III
qVALIDp
Awilix
Gold III
Level 147
God Stats
2W - 4L
1,494 SR
Queue Stats
25W - 24L
1,699 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
4 / 0 / 9
10,884
777
14,687
11,030
5,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
8 / 1 / 4
11,601
829
16,915
10,326
4,791
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
barter6
Sobek
15
1 / 2 / 8
9,637
688
7,298
19,274
21,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesNe ZhaThothBake KujiraKuzenbo

VS

Bans
CharonBacchusAresCabrakanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
2 / 3 / 0
9,333
667
11,230
10,841
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 1
8,328
595
9,077
17,566
17,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
qVALIDp
Awilix
14
0 / 5 / 2
8,728
623
7,738
13,575
8,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
13
Kills
2
3
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
0
9
8.5
L
Vulcan
2
3
0
0.67
W
8
1
4
10
L
0
5
1
0.1
W
Sobek
barter6
Sobek
1
2
8
2.5
L
Awilix
qVALIDp
Awilix
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,900
Damage
28,045
40,630
Taken
41,982
31,417
Mitigated
30,735
11,677
Healing
4,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
14,687
1,182
0
3,179
11,030
5,404
378
4,018
6,787
73,387
859
L
Vulcan
11,230
5,714
0
1,629
10,841
4,615
0
6,182
4,265
47,140
0
W
16,915
11,723
0
4,808
10,326
4,791
2,846
3,949
6,244
0
74,200
L
9,077
411
0
1,711
17,566
17,978
0
8,741
8,421
0
20,197
W
Sobek
barter6
Sobek
7,298
287
0
3,690
19,274
21,222
0
3,301
15,343
15,615
0
L
Awilix
qVALIDp
Awilix
7,738
2,037
0
1,044
13,575
8,142
0
5,705
7,488
0
31,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,122
Gold Earned
26,389
234
Minions Killed
153
0
Camps Cleared
0
835,983
Distance Traveled
833,754
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,884
777
102
7
0
284,532
0
L
Vulcan
9,333
667
88
6
0
302,862
0
W
Hachiman
11,601
829
109
8
0
268,175
2
L
Mulan
8,328
595
37
3
0
258,101
2
W
Sobek
9,637
688
23
2
0
283,276
0
L
Awilix
8,728
623
28
2
0
272,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role