Player Matchup

Hachiman
Hachiman
Gold II
BrAdYj1997
Hachiman
Gold II
Level 156
God Stats
1W - 2L
1,298 SR
Queue Stats
80W - 80L
1,547 MMR
Party 1
Hercules
Hercules
Silver II
Burninflame357
Hercules
Silver II
Level 67
God Stats
4W - 14L
1,924 SR
Queue Stats
63W - 74L
1,507 MMR
Solo
Jormungandr
Jormungandr
Gold III
ElbowedJdaddy
Jormungandr
Gold III
Level 129
God Stats
51W - 32L
1,465 SR
Queue Stats
123W - 121L
1,480 MMR
Party 1
Janus
Janus
Gold V
ItsOkkiii
Janus
Gold V
Level 148
God Stats
2W - 2L
1,529 SR
Queue Stats
58W - 56L
1,509 MMR
Solo
Thor
Thor
Gold V
McBingi
Thor
Gold V
Level 158
God Stats
6W - 3L
1,726 SR
Queue Stats
77W - 78L
1,520 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,588 SR
1,513 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 155
1,647 SR
1,513 MMR
Sun Wukong
Sun Wukong
Silver II
Am1r_MSTF
Sun Wukong
Silver II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,507 MMR
Party 2
Izanami
Izanami
Gold V
Amïcus
Izanami
Gold V
Level 158
God Stats
7W - 4L
1,500 SR
Queue Stats
76W - 56L
1,507 MMR
Solo
Merlin
Merlin
Silver I
DIRKTROLLZ
Merlin
Silver I
Level 158
God Stats
19W - 20L
1,748 SR
Queue Stats
260W - 251L
1,454 MMR
Party 3
Mercury
Mercury
Silver II
Miguel_angelo140
Mercury
Silver II
Level 177
God Stats
3W - 3L
1,759 SR
Queue Stats
41W - 47L
1,507 MMR
Party 2
Bake Kujira
Bake Kujira
Silver I
Tigersrule37
Bake Kujira
Silver I
Level 126
God Stats
1W - 3L
1,727 SR
Queue Stats
108W - 104L
1,592 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BrAdYj1997
Hachiman
19
2 / 6 / 2
11,885
517
10,481
20,964
11,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hercules
17
2 / 6 / 2
10,929
475
16,947
30,042
36,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ElbowedJdaddy
Jormungandr
17
2 / 3 / 2
11,223
488
10,080
23,523
23,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Janus
ItsOkkiii
Janus
12
0 / 2 / 2
8,850
385
4,769
9,942
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
McBingi
Thor
18
2 / 5 / 0
10,351
450
7,087
24,193
11,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AphroditePersephoneOsirisAthenaThanatos

VS

Bans
Ao KuangXbalanqueCu ChulainnAresGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Am1r_MSTF
Sun Wukong
19
2 / 0 / 7
13,358
581
17,462
23,139
25,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Amïcus
Izanami
20
4 / 2 / 4
13,777
599
14,454
17,274
8,686
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
DIRKTROLLZ
Merlin
19
2 / 4 / 5
13,381
582
16,977
14,515
7,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 1 / 3
14,128
614
22,317
20,111
10,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bake Kujira
Tigersrule37
Bake Kujira
19
3 / 2 / 9
12,939
563
14,253
25,775
32,269
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
8
Kills
22
22
Deaths
9
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Am1r_MSTF
Sun Wukong
2
0
7
5.5
W
Izanami
Amïcus
Izanami
4
2
4
3
L
Hachiman
BrAdYj1997
Hachiman
2
6
2
0.5
L
Hercules
2
6
2
0.5
W
Merlin
DIRKTROLLZ
Merlin
2
4
5
1.13
L
Jormungandr
ElbowedJdaddy
Jormungandr
2
3
2
1
L
Janus
ItsOkkiii
Janus
0
2
2
0.5
L
Thor
McBingi
Thor
2
5
0
0.4
W
11
1
3
12.5
W
Bake Kujira
Tigersrule37
Bake Kujira
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,364
Damage
85,463
108,664
Taken
100,814
85,908
Mitigated
83,466
29,229
Healing
32,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Am1r_MSTF
Sun Wukong
17,462
4,348
0
9,578
23,139
25,117
1,020
2,680
19,536
0
100,611
W
Izanami
Amïcus
Izanami
14,454
10,001
0
5,707
17,274
8,686
5,932
2,531
14,694
0
150,916
L
Hachiman
BrAdYj1997
Hachiman
10,481
6,987
0
6,110
20,964
11,592
850
5,571
15,393
0
106,021
L
Hercules
16,947
4,722
0
12,243
30,042
36,194
0
4,225
25,817
0
66,903
W
Merlin
DIRKTROLLZ
Merlin
16,977
854
0
3,815
14,515
7,037
1,337
4,865
9,349
130,067
1,120
L
Jormungandr
ElbowedJdaddy
Jormungandr
10,080
1,630
0
3,091
23,523
23,079
0
9,655
13,868
54,134
236
L
Janus
ItsOkkiii
Janus
4,769
590
0
856
9,942
3,885
0
4,134
5,808
49,722
575
L
Thor
McBingi
Thor
7,087
953
0
6,929
24,193
11,158
0
7,618
16,575
0
90,995
W
22,317
16,390
0
4,649
20,111
10,357
3,679
1,829
16,248
0
124,486
W
Bake Kujira
Tigersrule37
Bake Kujira
14,253
7,080
0
8,333
25,775
32,269
1,851
4,934
20,663
63,823
953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,238
Gold Earned
67,583
588
Minions Killed
779
0
Camps Cleared
0
1,938,690
Distance Traveled
2,396,468
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,358
581
160
7
0
460,818
0
W
Izanami
13,777
599
205
9
0
441,113
0
L
Hachiman
11,885
517
175
8
0
397,834
2
L
Hercules
10,929
475
108
5
0
438,899
4
W
Merlin
13,381
582
209
9
0
413,237
9
L
Jormungandr
11,223
488
78
3
0
412,811
0
L
Janus
8,850
385
93
4
0
249,260
7
L
Thor
10,351
450
134
6
0
439,886
3
W
Mercury
14,128
614
145
6
0
598,611
0
W
Bake Kujira
12,939
563
60
3
0
482,689
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role