Player Matchup

Maui
Maui
Cabbageese
Maui
Level 60
God Stats
14W - 12L
1,555 SR
Queue Stats
63W - 76L
1,505 Elo+
Party 1
Hou Yi
Hou Yi
Juicy0022
Hou Yi
Level 27
God Stats
15W - 15L
1,594 SR
Queue Stats
116W - 141L
1,407 Elo+
Party 1
Fenrir
Fenrir
Mass_Puppet
Fenrir
Level 107
God Stats
11W - 8L
1,581 SR
Queue Stats
109W - 107L
1,490 Elo+
Party 1
Erlang Shen
Erlang Shen
davidluiz2773
Erlang Shen
Level 129
God Stats
5W - 5L
1,416 SR
Queue Stats
90W - 87L
1,438 Elo+
Party 2
Scylla
Scylla
juanfelopezp
Scylla
Level 123
God Stats
5W - 7L
1,294 SR
Queue Stats
109W - 98L
1,453 Elo+
Party 2
Team Averages
Level 89
1,488 SR
1,459 Elo+

VS

Team Averages
Level 102
1,626 SR
1,488 Elo+
Serqet
Serqet
 
Serqet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Light Of Da Wae
Zhong Kui
Level 120
God Stats
6W - 7L
1,829 SR
Queue Stats
94W - 122L
1,460 Elo+
Solo
Anhur
Anhur
TPB LEGIT4170
Anhur
Level 158
God Stats
10W - 19L
1,529 SR
Queue Stats
558W - 554L
1,510 Elo+
Solo
King Arthur
King Arthur
TonySzn
King Arthur
Level 18
God Stats
3W - 4L
1,565 SR
Queue Stats
33W - 37L
1,583 Elo+
Party 3
Geb
Geb
dizzydee_nuts4
Geb
Level 104
God Stats
1W - 1L
1,707 SR
Queue Stats
43W - 44L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
4,286
857
465
2,632
1,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
Juicy0022
Hou Yi
7
0 / 1 / 1
3,880
776
471
2,075
521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
7
2 / 0 / 1
3,889
778
2,154
4,919
1,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
davidluiz2773
Erlang Shen
6
0 / 2 / 1
3,905
781
2,323
5,610
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
8
1 / 0 / 1
4,264
853
1,186
2,160
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
2 / 1 / 1
4,072
814
3,167
5,183
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Light Of Da Wae
Zhong Kui
7
0 / 2 / 0
3,608
722
2,872
3,165
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

1
0 / 0 / 0
1,068
214
0
0
0
King Arthur
TonySzn
King Arthur
6
1 / 1 / 1
3,628
726
2,889
3,752
1,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
1,063
213
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
4
Kills
3
3
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
1
1
2.5
W
1
0
1
1.5
W
Hou Yi
Juicy0022
Hou Yi
0
1
1
0.5
L
Zhong Kui
Light Of Da Wae
Zhong Kui
0
2
0
0
W
Fenrir
2
0
1
2.5
L
0
0
0
0
L
King Arthur
TonySzn
King Arthur
1
1
1
1.5
W
Erlang Shen
davidluiz2773
Erlang Shen
0
2
1
0.25
L
0
0
0
0
W
Scylla
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,599
Damage
8,928
17,396
Taken
12,100
7,159
Mitigated
5,915
4,980
Healing
4,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,167
1,355
0
2,327
5,183
1,862
0
263
4,920
0
25,111
W
465
237
0
397
2,632
1,358
167
385
2,247
14,953
0
W
Hou Yi
Juicy0022
Hou Yi
471
393
0
626
2,075
521
408
0
2,075
0
17,578
L
Zhong Kui
Light Of Da Wae
Zhong Kui
2,872
477
0
717
3,165
2,194
0
1,218
1,875
21,165
1,268
W
Fenrir
2,154
628
0
1,062
4,919
1,822
0
888
3,843
0
20,916
L
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
TonySzn
King Arthur
2,889
835
0
1,102
3,752
1,859
0
0
3,752
0
17,324
W
Erlang Shen
davidluiz2773
Erlang Shen
2,323
1,097
0
2,165
5,610
2,772
0
0
5,252
0
19,813
L
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
1,186
208
0
730
2,160
686
0
1,592
568
21,121
671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,224
Gold Earned
13,439
182
Minions Killed
119
0
Camps Cleared
0
529,301
Distance Traveled
357,436
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,072
814
55
11
0
139,102
1
W
Maui
4,286
857
20
4
0
78,768
0
W
Hou Yi
3,880
776
37
7
0
87,263
0
L
Zhong Kui
3,608
722
39
8
0
98,332
0
W
Fenrir
3,889
778
34
7
0
132,529
0
L
Anhur
1,068
214
0
0
0
0
0
L
King Arthur
3,628
726
25
5
0
120,002
0
W
Erlang Shen
3,905
781
35
7
0
115,048
0
L
Geb
1,063
213
0
0
0
0
0
W
Scylla
4,264
853
56
11
0
115,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role