Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 277
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Blaztaf
Chiron
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,373 Elo+
Solo
Team Averages
Level 189
1,500 SR
1,475 Elo+

VS

Team Averages
Level 92
1,500 SR
1,514 Elo+
Camazotz
Camazotz
Chessuss
Camazotz
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,444 Elo+
Party 2
Zhong Kui
Zhong Kui
Helmont
Zhong Kui
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,691 Elo+
Party 2
Yemoja
Yemoja
Nelson300397
Yemoja
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,670 Elo+
Solo
Chernobog
Chernobog
OPapinho
Chernobog
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,468 Elo+
Party 2
Cabrakan
Cabrakan
arsenicBR
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
4 / 0 / 6
6,541
1,308
6,388
5,501
4,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
 
Kukulkan
11
3 / 1 / 5
6,325
1,265
6,543
3,296
1,351
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
 
Aphrodite
11
0 / 0 / 9
5,815
1,163
3,277
3,607
3,037
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Da Ji
 
Da Ji
10
2 / 0 / 8
5,813
1,163
4,290
3,304
1,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Blaztaf
Chiron
9
1 / 1 / 7
5,485
1,097
1,595
2,789
1,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Chessuss
Camazotz
10
0 / 2 / 1
4,753
951
2,677
5,625
4,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Helmont
Zhong Kui
10
2 / 2 / 0
5,373
1,075
6,110
5,472
6,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yemoja
11
0 / 1 / 1
5,155
1,031
1,203
5,166
5,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
OPapinho
Chernobog
6
0 / 2 / 0
4,420
884
745
2,335
825
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cabrakan
arsenicBR
Cabrakan
9
0 / 3 / 0
4,785
957
251
5,506
6,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
10
Kills
2
2
Deaths
10
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
6
7
W
Kukulkan
 
Kukulkan
3
1
5
5.5
W
Aphrodite
 
Aphrodite
0
0
9
4.5
W
Da Ji
 
Da Ji
2
0
8
6
W
Chiron
Blaztaf
Chiron
1
1
7
4.5
L
Camazotz
Chessuss
Camazotz
0
2
1
0.25
L
Zhong Kui
Helmont
Zhong Kui
2
2
0
1
L
Yemoja
0
1
1
0.5
L
Chernobog
OPapinho
Chernobog
0
2
0
0
L
Cabrakan
arsenicBR
Cabrakan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,093
Damage
10,986
18,497
Taken
24,104
12,223
Mitigated
22,664
10,883
Healing
5,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,388
314
566
1,509
5,501
4,789
156
1,543
3,958
10,295
1,381
W
Kukulkan
 
Kukulkan
6,543
414
176
601
3,296
1,351
129
1,484
1,812
21,131
355
W
Aphrodite
 
Aphrodite
3,277
756
3,888
3,031
3,607
3,037
479
1,330
2,277
5,211
207
W
Da Ji
 
Da Ji
4,290
1,046
224
307
3,304
1,977
332
1,967
1,337
0
4,445
W
Chiron
Blaztaf
Chiron
1,595
763
212
369
2,789
1,069
248
1,240
1,549
0
4,761
L
Camazotz
Chessuss
Camazotz
2,677
219
0
792
5,625
4,496
0
3,138
2,487
0
4,993
L
Zhong Kui
Helmont
Zhong Kui
6,110
777
61
1,503
5,472
6,251
0
3,622
1,850
14,119
0
L
Yemoja
1,203
256
1,370
1,038
5,166
5,053
0
2,944
2,222
4,560
0
L
Chernobog
OPapinho
Chernobog
745
377
0
84
2,335
825
0
1,001
1,334
0
2,589
L
Cabrakan
arsenicBR
Cabrakan
251
71
0
225
5,506
6,039
0
4,241
1,265
1,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,979
Gold Earned
24,486
61
Minions Killed
32
0
Camps Cleared
0
484,412
Distance Traveled
411,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,541
1,308
11
2
0
95,695
0
W
Kukulkan
6,325
1,265
27
5
0
92,402
0
W
Aphrodite
5,815
1,163
15
3
0
92,458
0
W
Da Ji
5,813
1,163
0
0
0
118,115
0
W
Chiron
5,485
1,097
8
2
0
85,742
0
L
Camazotz
4,753
951
4
1
0
101,065
0
L
Zhong Kui
5,373
1,075
21
4
0
95,466
0
L
Yemoja
5,155
1,031
3
1
0
88,527
0
L
Chernobog
4,420
884
4
1
0
47,246
0
L
Cabrakan
4,785
957
0
0
0
79,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role