Player Matchup

Discordia
Discordia
Domboy1590
Discordia
Level 65
God Stats
20W - 14L
1,622 SR
Queue Stats
306W - 295L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
TFBxBrawlR
Sun Wukong
Level 84
God Stats
1W - 2L
1,682 SR
Queue Stats
2W - 2L
1,426 Elo+
Party 2
Ra
Ra
iBriinx
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 2
Team Averages
Level 54
1,601 SR
1,387 Elo+

VS

Team Averages
Level 52
1,660 SR
1,550 Elo+
Arachne
Arachne
PuRe Alpha 1
Arachne
Level 28
God Stats
4W - 1L
1,797 SR
Queue Stats
5W - 3L
1,701 Elo+
Party 1
Scylla
Scylla
SourySweets
Scylla
Level 66
God Stats
4W - 1L
1,682 SR
Queue Stats
15W - 10L
1,538 Elo+
Party 1
Sobek
Sobek
morbina
Sobek
Level 61
God Stats
9W - 6L
1,500 SR
Queue Stats
50W - 49L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Domboy1590
Discordia
14
1 / 0 / 0
8,188
682
10,818
3,006
1,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
TFBxBrawlR
Sun Wukong
8
0 / 5 / 2
6,903
575
3,529
13,424
12,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 6 / 1
7,758
647
5,617
9,500
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PuRe Alpha 1
Arachne
13
5 / 0 / 3
8,941
745
7,662
10,266
5,061
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
13
3 / 1 / 5
8,530
711
10,536
8,082
3,212
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
morbina
Sobek
13
2 / 1 / 7
8,304
692
4,143
10,803
11,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
10
11
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
Domboy1590
Discordia
1
0
0
1
W
Arachne
PuRe Alpha 1
Arachne
5
0
3
6.5
W
Scylla
3
1
5
5.5
L
Sun Wukong
TFBxBrawlR
Sun Wukong
0
5
2
0.2
L
1
6
1
0.25
W
Sobek
morbina
Sobek
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,964
Damage
22,341
25,930
Taken
29,151
18,253
Mitigated
19,908
3,337
Healing
3,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Domboy1590
Discordia
10,818
1,043
0
250
3,006
1,233
0
1,948
1,023
30,658
0
W
Arachne
PuRe Alpha 1
Arachne
7,662
4,504
0
3,011
10,266
5,061
0
5,195
4,966
0
37,310
W
Scylla
10,536
783
0
0
8,082
3,212
0
5,394
2,619
39,351
776
L
Sun Wukong
TFBxBrawlR
Sun Wukong
3,529
1,314
0
608
13,424
12,918
275
4,852
8,443
0
13,042
L
5,617
490
802
1,677
9,500
4,102
32
6,986
2,375
24,569
0
W
Sobek
morbina
Sobek
4,143
498
0
820
10,803
11,635
0
5,485
5,125
12,320
1,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,849
Gold Earned
25,775
130
Minions Killed
120
0
Camps Cleared
0
595,191
Distance Traveled
652,118
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,188
682
44
4
0
224,091
2
W
Arachne
8,941
745
53
4
0
223,510
0
W
Scylla
8,530
711
53
4
0
203,322
0
L
Sun Wukong
6,903
575
15
1
0
179,092
0
L
Ra
7,758
647
71
6
0
192,008
0
W
Sobek
8,304
692
14
1
0
225,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role