Player Matchup

Ares
Ares
BeaSTI339
Ares
Level 80
God Stats
3W - 0L
1,765 SR
Queue Stats
32W - 25L
1,623 Elo+
Solo
Kumbhakarna
Kumbhakarna
BeefTanen1796
Kumbhakarna
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,447 Elo+
Solo
Ganesha
Ganesha
CLeVerKloGs_3
Ganesha
Level 97
God Stats
2W - 3L
1,285 SR
Queue Stats
502W - 520L
1,557 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IsntCreative
Ah Muzen Cab
Level 104
God Stats
4W - 3L
1,500 SR
Queue Stats
361W - 351L
1,459 Elo+
Solo
Charon
Charon
Runs With Buns
Charon
Level 129
God Stats
8W - 4L
1,497 SR
Queue Stats
144W - 129L
1,541 Elo+
Solo
Team Averages
Level 87
1,509 SR
1,525 Elo+

VS

Team Averages
Level 72
1,483 SR
1,416 Elo+
Cerberus
Cerberus
Angvekl
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 62L
1,415 Elo+
Solo
Charon
Charon
Mystagon05
Charon
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
164W - 168L
1,502 Elo+
Solo
Vulcan
Vulcan
OOH FA
Vulcan
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,498 Elo+
Solo
Freya
Freya
SenporiumIII
Freya
Level 41
God Stats
1W - 3L
1,632 SR
Queue Stats
144W - 153L
1,304 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SubZero Maroon
Cu Chulainn
Level 109
God Stats
1W - 2L
1,280 SR
Queue Stats
64W - 71L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
3 / 5 / 15
10,485
699
9,462
17,816
23,401
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kumbhakarna
BeefTanen1796
Kumbhakarna
16
2 / 6 / 12
10,507
700
7,545
16,535
10,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
19
0 / 4 / 21
11,770
785
8,920
20,547
25,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
IsntCreative
Ah Muzen Cab
20
12 / 2 / 10
12,759
851
24,222
15,368
10,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 3 / 12
13,884
926
15,417
17,603
15,189
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Angvekl
Cerberus
10
0 / 3 / 3
7,813
521
1,377
6,690
3,072
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charon
Mystagon05
Charon
20
5 / 5 / 7
11,008
734
9,780
18,021
15,215
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
OOH FA
Vulcan
20
5 / 5 / 7
11,444
763
22,616
12,324
5,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 6 / 3
10,051
670
15,130
14,307
7,091
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
SubZero Maroon
Cu Chulainn
17
1 / 7 / 9
9,809
654
13,372
21,323
25,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
46
26
Kills
17
20
Deaths
26
70
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Angvekl
Cerberus
0
3
3
0.5
W
Ares
3
5
15
2.1
W
Kumbhakarna
BeefTanen1796
Kumbhakarna
2
6
12
1.33
W
Ganesha
0
4
21
2.63
W
Ah Muzen Cab
IsntCreative
Ah Muzen Cab
12
2
10
8.5
L
Charon
Mystagon05
Charon
5
5
7
1.7
L
Vulcan
OOH FA
Vulcan
5
5
7
1.7
W
9
3
12
5
L
6
6
3
1.25
L
Cu Chulainn
SubZero Maroon
Cu Chulainn
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,566
Damage
62,275
87,869
Taken
72,665
84,426
Mitigated
56,987
22,823
Healing
15,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Angvekl
Cerberus
1,377
37
655
1,247
6,690
3,072
0
2,976
3,714
3,266
0
W
Ares
9,462
44
1,193
848
17,816
23,401
1,771
8,839
8,633
14,360
1,750
W
Kumbhakarna
BeefTanen1796
Kumbhakarna
7,545
483
1,364
1,097
16,535
10,076
1,173
10,224
6,023
16,571
1,127
W
Ganesha
8,920
132
2,234
5,253
20,547
25,432
571
13,332
6,854
28,852
0
W
Ah Muzen Cab
IsntCreative
Ah Muzen Cab
24,222
7,862
2,534
1,848
15,368
10,328
3,828
7,119
8,151
0
57,830
L
Charon
Mystagon05
Charon
9,780
2,024
880
3,094
18,021
15,215
1,319
9,048
8,973
26,669
0
L
Vulcan
OOH FA
Vulcan
22,616
10,683
156
2,331
12,324
5,920
204
8,640
3,684
40,068
0
W
15,417
1,277
3,872
2,580
17,603
15,189
1,184
11,069
6,295
35,054
1,869
L
15,130
4,150
309
2,544
14,307
7,091
90
8,818
5,489
22,366
166
L
Cu Chulainn
SubZero Maroon
Cu Chulainn
13,372
1,424
428
4,318
21,323
25,689
0
9,555
11,768
1,926
25,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,405
Gold Earned
50,125
179
Minions Killed
153
0
Camps Cleared
0
1,292,695
Distance Traveled
1,079,549
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,813
521
3
0
0
123,902
0
W
Ares
10,485
699
24
2
0
248,788
0
W
Kumbhakarna
10,507
700
24
2
0
228,307
0
W
Ganesha
11,770
785
2
0
0
304,067
0
W
Ah Muzen Cab
12,759
851
84
6
0
264,926
0
L
Charon
11,008
734
43
3
0
217,700
1
L
Vulcan
11,444
763
42
3
0
246,477
0
W
Charon
13,884
926
45
3
0
246,607
0
L
Freya
10,051
670
26
2
0
243,336
0
L
Cu Chulainn
9,809
654
39
3
0
248,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role