Player Matchup

Tyr
Tyr
Bronze III
GhostOni007
Tyr
Bronze III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,557 MMR
Party 1
Charybdis
Charybdis
Bronze III
HangingSteel
Charybdis
Bronze III
Level 108
God Stats
1W - 0L
1,796 SR
Queue Stats
4W - 0L
1,557 MMR
Party 1
Chang'e
Chang'e
Bronze III
LuBu2u
Chang'e
Bronze III
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,557 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,599 SR
1,557 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,526 SR
1,528 MMR
Vulcan
Vulcan
Gold IV
 
Vulcan
Gold IV
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver I
Flash2810silver
Xbalanque
Silver I
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,630 MMR
Party 2
Ares
Ares
Bronze III
LaughTaleBound
Ares
Bronze III
Level 107
God Stats
2W - 6L
1,577 SR
Queue Stats
35W - 43L
1,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 8
9,475
790
7,378
13,243
11,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
HangingSteel
Charybdis
15
5 / 1 / 9
9,893
824
9,374
10,451
4,350
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
LuBu2u
Chang'e
15
5 / 0 / 10
9,680
807
10,896
13,695
7,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
BacchusAchillesThanatosAphroditeHercules

VS

Bans
KuzenboAthenaNeithMulanUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
0 / 5 / 2
7,815
651
8,739
7,571
3,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Xbalanque
Flash2810silver
Xbalanque
12
1 / 5 / 1
8,163
680
6,758
11,896
5,305
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 5 / 0
7,965
664
8,595
13,196
14,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
3
3
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
5
2
0.2
L
Xbalanque
Flash2810silver
Xbalanque
1
5
1
0.3
W
5
2
8
4.5
W
Charybdis
HangingSteel
Charybdis
5
1
9
9.5
L
2
5
0
0.4
W
Chang'e
LuBu2u
Chang'e
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,648
Damage
24,092
37,389
Taken
32,663
24,097
Mitigated
23,418
14,900
Healing
2,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
8,739
5,989
0
0
7,571
3,659
0
4,047
3,346
35,467
515
L
Xbalanque
Flash2810silver
Xbalanque
6,758
3,054
0
2,023
11,896
5,305
0
2,921
8,773
0
39,733
W
7,378
282
0
2,691
13,243
11,766
211
4,806
8,197
0
14,934
W
Charybdis
HangingSteel
Charybdis
9,374
3,973
0
3,957
10,451
4,350
2,362
5,142
4,981
0
55,836
L
8,595
210
0
240
13,196
14,454
0
3,795
9,106
15,819
0
W
Chang'e
LuBu2u
Chang'e
10,896
442
2,403
5,849
13,695
7,981
278
6,411
6,967
39,363
1,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,048
Gold Earned
23,943
161
Minions Killed
123
0
Camps Cleared
0
713,579
Distance Traveled
580,511
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,815
651
55
5
0
208,050
0
L
Xbalanque
8,163
680
59
5
0
172,714
2
W
Tyr
9,475
790
14
1
0
259,371
0
W
Charybdis
9,893
824
90
8
0
206,764
0
L
Ares
7,965
664
9
1
0
199,747
2
W
Chang'e
9,680
807
57
5
0
247,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role