Player Matchup

Ymir
Ymir
GravesSan
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Merlin
Merlin
ZestyGoose
Merlin
Level 102
God Stats
1W - 4L
1,499 SR
Queue Stats
10W - 21L
1,216 Elo+
Party 1
Da Ji
Da Ji
iRainbowDelight
Da Ji
Level 69
God Stats
6W - 7L
1,501 SR
Queue Stats
56W - 60L
1,436 Elo+
Solo
Team Averages
Level 62
1,500 SR
1,384 Elo+

VS

Team Averages
Level 73
1,498 SR
1,524 Elo+
He Bo
He Bo
BigSteve394
He Bo
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,617 Elo+
Solo
Danzaburou
Danzaburou
Bridge OMG 1019
Danzaburou
Level 38
God Stats
105W - 68L
1,495 SR
Queue Stats
332W - 319L
1,449 Elo+
Party 2
Sylvanus
Sylvanus
sextuple_lift74
Sylvanus
Level 81
God Stats
5W - 2L
1,500 SR
Queue Stats
707W - 703L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 7 / 1
5,897
590
2,704
11,994
9,313
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
ZestyGoose
Merlin
12
1 / 5 / 2
7,327
733
7,226
8,201
3,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 5 / 0
6,802
680
4,018
9,838
5,199
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 4
8,723
872
4,637
7,275
2,506
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
Bridge OMG 1019
Danzaburou
14
6 / 1 / 10
9,241
924
13,492
9,196
4,782
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
13
5 / 0 / 11
8,492
849
5,977
6,606
5,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
17
17
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
W
Danzaburou
Bridge OMG 1019
Danzaburou
6
1
10
11
L
Ymir
0
7
1
0.07
L
Merlin
ZestyGoose
Merlin
1
5
2
0.4
L
2
5
0
0.4
W
Sylvanus
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,948
Damage
24,106
30,033
Taken
23,077
17,836
Mitigated
13,030
1,019
Healing
4,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,637
150
0
1,055
7,275
2,506
201
1,554
5,721
30,570
2,234
W
Danzaburou
Bridge OMG 1019
Danzaburou
13,492
5,992
119
1,225
9,196
4,782
1,668
5,051
4,145
0
37,540
L
Ymir
2,704
618
91
377
11,994
9,313
0
2,908
9,044
7,093
0
L
Merlin
ZestyGoose
Merlin
7,226
901
0
250
8,201
3,324
0
3,887
4,266
29,497
0
L
4,018
947
0
301
9,838
5,199
0
3,482
6,329
0
12,082
W
Sylvanus
5,977
3,021
862
1,235
6,606
5,742
448
3,341
3,265
14,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,026
Gold Earned
26,456
82
Minions Killed
146
0
Camps Cleared
0
422,035
Distance Traveled
487,842
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,723
872
69
7
0
165,801
0
W
Danzaburou
9,241
924
58
6
0
184,371
0
L
Ymir
5,897
590
11
1
0
126,275
0
L
Merlin
7,327
733
48
5
0
135,916
0
L
Da Ji
6,802
680
23
2
0
159,844
2
W
Sylvanus
8,492
849
19
2
0
137,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role