Player Matchup

Eset
Eset
 
Eset
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
GeorgeFloyd420
Mercury
Level 80
God Stats
2W - 1L
1,903 SR
Queue Stats
73W - 46L
1,736 Elo+
Solo
Charybdis
Charybdis
SnarlyKnave
Charybdis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,528 Elo+
Party 1
Ares
Ares
kookSGS
Ares
Level 27
God Stats
6W - 8L
1,542 SR
Queue Stats
78W - 77L
1,492 Elo+
Party 1
Team Averages
Level 70
1,589 SR
1,551 Elo+

VS

Team Averages
Level 77
1,448 SR
1,488 Elo+
Ganesha
Ganesha
BillTheKrill011
Ganesha
Level 105
God Stats
5W - 3L
1,500 SR
Queue Stats
234W - 227L
1,504 Elo+
Party 2
Neith
Neith
TNDChamp
Neith
Level 58
God Stats
12W - 21L
1,186 SR
Queue Stats
111W - 110L
1,503 Elo+
Solo
Kukulkan
Kukulkan
WhitestRice
Kukulkan
Level 82
God Stats
13W - 7L
1,591 SR
Queue Stats
107W - 111L
1,525 Elo+
Party 2
Gilgamesh
Gilgamesh
guccicurry
Gilgamesh
Level 53
God Stats
6W - 4L
1,673 SR
Queue Stats
280W - 259L
1,377 Elo+
Solo
Serqet
Serqet
kumquat27
Serqet
Level 88
God Stats
4W - 7L
1,293 SR
Queue Stats
88W - 87L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
2 / 4 / 2
8,079
505
8,681
8,615
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
 
Hades
13
1 / 0 / 0
7,922
495
5,232
13,045
12,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
4 / 3 / 2
8,106
507
7,725
15,674
6,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
SnarlyKnave
Charybdis
14
0 / 3 / 1
7,496
469
5,988
13,526
5,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
kookSGS
Ares
10
0 / 3 / 1
6,492
406
4,111
15,091
11,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 9
8,386
524
6,136
13,361
11,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
TNDChamp
Neith
16
3 / 1 / 0
9,071
567
8,981
7,726
3,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
WhitestRice
Kukulkan
15
6 / 3 / 2
9,075
567
14,787
6,813
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
guccicurry
Gilgamesh
15
1 / 1 / 1
9,234
577
7,742
12,614
10,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
kumquat27
Serqet
15
3 / 1 / 3
8,354
522
6,412
13,696
5,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
13
13
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
4
2
0.75
L
Hades
 
Hades
1
0
0
1
W
0
1
9
4.5
L
4
3
2
1.67
L
Charybdis
SnarlyKnave
Charybdis
0
3
1
0.17
W
Neith
TNDChamp
Neith
3
1
0
3
W
Kukulkan
WhitestRice
Kukulkan
6
3
2
2.33
W
Gilgamesh
guccicurry
Gilgamesh
1
1
1
1.5
L
Ares
kookSGS
Ares
0
3
1
0.17
W
Serqet
kumquat27
Serqet
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,737
Damage
44,058
65,951
Taken
54,210
38,854
Mitigated
34,404
16,511
Healing
17,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
8,681
429
238
622
8,615
2,665
0
4,291
3,973
61,381
0
L
Hades
 
Hades
5,232
1,012
0
6,018
13,045
12,103
0
0
11,974
51,323
2,780
W
6,136
426
0
4,794
13,361
11,730
25
5,589
7,588
20,804
1,449
L
7,725
3,686
0
1,570
15,674
6,374
0
5,202
9,873
0
63,837
L
Charybdis
SnarlyKnave
Charybdis
5,988
3,168
0
5,079
13,526
5,784
0
2,439
11,087
0
67,136
W
Neith
TNDChamp
Neith
8,981
5,430
0
2,709
7,726
3,109
1,547
138
7,588
0
85,606
W
Kukulkan
WhitestRice
Kukulkan
14,787
1,991
0
330
6,813
3,010
68
3,943
2,592
86,223
585
W
Gilgamesh
guccicurry
Gilgamesh
7,742
2,651
0
2,748
12,614
10,559
0
4,956
7,658
0
73,991
L
Ares
kookSGS
Ares
4,111
100
0
2,984
15,091
11,928
0
8,674
6,417
17,656
0
W
Serqet
kumquat27
Serqet
6,412
1,671
0
6,838
13,696
5,996
0
2,529
11,036
0
73,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,095
Gold Earned
44,120
445
Minions Killed
535
0
Camps Cleared
0
1,521,521
Distance Traveled
1,656,118
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,079
505
125
8
0
294,052
0
L
Hades
7,922
495
104
7
0
279,783
0
W
Ganesha
8,386
524
10
1
0
347,847
6
L
Mercury
8,106
507
98
6
0
362,118
0
L
Charybdis
7,496
469
107
7
0
277,053
2
W
Neith
9,071
567
147
9
0
309,157
0
W
Kukulkan
9,075
567
142
9
0
313,698
2
W
Gilgamesh
9,234
577
126
8
0
292,756
0
L
Ares
6,492
406
11
1
0
308,515
1
W
Serqet
8,354
522
110
7
0
392,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role