Player Matchup

Neith
Neith
Bronze III
CDPxJDIZZLE
Neith
Bronze III
Level 138
God Stats
1W - 1L
1,447 SR
Queue Stats
2W - 6L
1,442 MMR
Solo
Nike
Nike
Bronze III
TheAlmightyKyle
Nike
Bronze III
Level 79
God Stats
5W - 6L
1,328 SR
Queue Stats
57W - 53L
1,455 MMR
Party 2
Baba Yaga
Baba Yaga
Bronze III
xtdjdx
Baba Yaga
Bronze III
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 44L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 82
1,425 SR
1,465 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,633 SR
1,490 MMR
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Silver I
NewBreesZombie
He Bo
Silver I
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 89L
1,459 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
failingcarrier
Gilgamesh
Silver I
Level 128
God Stats
5W - 6L
1,899 SR
Queue Stats
74W - 81L
1,512 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 1
7,408
741
6,735
10,037
3,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 5 / 1
7,351
735
5,624
11,379
7,519
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
xtdjdx
Baba Yaga
12
0 / 5 / 2
6,564
656
3,724
7,873
3,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BacchusAchillesDanzaburouHachimanAnubis

VS

Bans
HorusAtlasNe ZhaMartichorasXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 2 / 11
8,037
804
6,355
11,416
8,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
8 / 1 / 7
9,320
932
10,673
6,889
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
failingcarrier
Gilgamesh
14
6 / 1 / 11
8,710
871
9,710
10,307
9,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
17
17
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
11
4.25
L
2
7
1
0.36
W
8
1
7
11.5
L
2
5
1
0.5
W
Gilgamesh
failingcarrier
Gilgamesh
6
1
11
11.5
L
Baba Yaga
xtdjdx
Baba Yaga
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,083
Damage
26,738
29,289
Taken
28,612
14,701
Mitigated
20,378
2,660
Healing
4,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,355
1,675
0
1,784
11,416
8,585
774
1,436
9,980
0
16,714
L
6,735
1,778
0
325
10,037
3,875
0
2,969
6,414
0
16,789
W
10,673
949
0
811
6,889
2,603
0
846
6,043
38,426
0
L
5,624
289
0
1,175
11,379
7,519
0
4,502
5,912
0
20,952
W
Gilgamesh
failingcarrier
Gilgamesh
9,710
2,946
0
1,434
10,307
9,190
319
1,471
8,836
783
26,288
L
Baba Yaga
xtdjdx
Baba Yaga
3,724
369
0
1,160
7,873
3,307
0
3,445
3,951
15,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,323
Gold Earned
26,067
86
Minions Killed
136
0
Camps Cleared
0
518,424
Distance Traveled
602,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,037
804
21
2
0
214,359
0
L
Neith
7,408
741
33
3
0
160,832
0
W
He Bo
9,320
932
78
8
0
194,224
0
L
Nike
7,351
735
23
2
0
185,234
0
W
Gilgamesh
8,710
871
37
4
0
194,375
0
L
Baba Yaga
6,564
656
30
3
0
172,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role