Player Matchup

Artemis
Artemis
 
Artemis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
DivaViva 25
Sobek
Level 46
God Stats
1W - 1L
1,774 SR
Queue Stats
20W - 21L
1,482 Elo+
Party 2
Awilix
Awilix
GameSharkCH34T5
Awilix
Level 26
God Stats
2W - 2L
1,302 SR
Queue Stats
31W - 19L
1,647 Elo+
Party 2
Bellona
Bellona
KawaiiSpringroll
Bellona
Level 89
God Stats
1W - 1L
1,778 SR
Queue Stats
37W - 68L
1,392 Elo+
Solo
Kukulkan
Kukulkan
Mystic3183
Kukulkan
Level 136
God Stats
9W - 6L
1,496 SR
Queue Stats
335W - 297L
1,504 Elo+
Solo
Team Averages
Level 69
1,570 SR
1,505 Elo+

VS

Team Averages
Level 114
1,555 SR
1,547 Elo+
Erlang Shen
Erlang Shen
Lucky Lahi
Erlang Shen
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 36L
1,595 Elo+
Party 1
Lancelot
Lancelot
McKenna SIV
Lancelot
Level 79
God Stats
12W - 9L
1,584 SR
Queue Stats
17W - 18L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
Meyyhem
Cthulhu
Level 105
God Stats
5W - 4L
1,415 SR
Queue Stats
22W - 21L
1,546 Elo+
Party 1
Scylla
Scylla
NeonDrago
Scylla
Level 154
God Stats
1W - 1L
1,778 SR
Queue Stats
17W - 16L
1,579 Elo+
Party 1
Hachiman
Hachiman
YoImProto
Hachiman
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
4 / 4 / 1
7,040
503
8,330
11,366
4,434
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 4 / 5
6,408
458
4,493
14,146
12,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 5 / 1
7,170
512
8,299
14,712
6,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 2 / 0
6,336
453
7,015
12,256
12,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Mystic3183
Kukulkan
13
3 / 4 / 0
7,706
550
3,862
7,987
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Lucky Lahi
Erlang Shen
13
1 / 0 / 4
8,361
597
8,667
14,125
13,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Lancelot
McKenna SIV
Lancelot
15
7 / 0 / 3
8,622
616
7,548
10,795
5,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Meyyhem
Cthulhu
12
3 / 4 / 5
7,300
521
8,755
12,313
10,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
NeonDrago
Scylla
16
6 / 3 / 3
9,385
670
9,056
8,203
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
YoImProto
Hachiman
12
2 / 3 / 4
7,082
506
9,111
10,330
3,786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
10
Kills
19
19
Deaths
10
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
4
1
1.13
L
0
4
5
0.63
L
3
5
1
0.7
L
0
2
0
0
W
Erlang Shen
Lucky Lahi
Erlang Shen
1
0
4
3
W
Lancelot
McKenna SIV
Lancelot
7
0
3
8.5
W
Cthulhu
Meyyhem
Cthulhu
3
4
5
1.38
L
Kukulkan
Mystic3183
Kukulkan
3
4
0
0.75
W
Scylla
NeonDrago
Scylla
6
3
3
2.5
W
Hachiman
YoImProto
Hachiman
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,999
Damage
43,137
60,467
Taken
55,766
39,065
Mitigated
35,944
14,915
Healing
15,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,330
3,430
0
4,080
11,366
4,434
0
3,331
7,873
0
43,142
L
4,493
1,007
0
4,788
14,146
12,163
0
3,860
9,682
14,480
1,262
L
8,299
3,317
0
1,510
14,712
6,533
0
3,583
10,950
0
60,283
L
7,015
1,470
0
4,077
12,256
12,633
0
1,479
10,733
0
40,843
W
Erlang Shen
Lucky Lahi
Erlang Shen
8,667
4,377
0
7,207
14,125
13,113
507
944
13,181
0
60,644
W
Lancelot
McKenna SIV
Lancelot
7,548
1,913
0
2,320
10,795
5,692
0
1,036
9,759
0
61,682
W
Cthulhu
Meyyhem
Cthulhu
8,755
633
347
1,414
12,313
10,371
0
1,075
11,238
32,556
548
L
Kukulkan
Mystic3183
Kukulkan
3,862
466
0
460
7,987
3,302
0
3,868
4,119
59,774
823
W
Scylla
NeonDrago
Scylla
9,056
1,049
0
1,320
8,203
2,982
0
2,501
5,702
78,138
431
W
Hachiman
YoImProto
Hachiman
9,111
5,811
0
3,080
10,330
3,786
428
2,282
8,048
0
44,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,660
Gold Earned
40,750
319
Minions Killed
406
0
Camps Cleared
0
1,375,468
Distance Traveled
1,473,384
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,040
503
66
5
0
246,545
0
L
Sobek
6,408
458
15
1
0
299,222
5
L
Awilix
7,170
512
78
6
0
305,010
0
L
Bellona
6,336
453
52
4
0
267,478
1
W
Erlang Shen
8,361
597
81
6
0
273,771
2
W
Lancelot
8,622
616
86
6
0
363,292
0
W
Cthulhu
7,300
521
42
3
0
285,215
0
L
Kukulkan
7,706
550
108
8
0
257,213
0
W
Scylla
9,385
670
130
9
0
278,567
2
W
Hachiman
7,082
506
67
5
0
272,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role