Player Matchup

Sobek
Sobek
Gold V
BigSteve394
Sobek
Gold V
Level 99
God Stats
5W - 5L
1,691 SR
Queue Stats
25W - 34L
1,386 MMR
Solo
Vulcan
Vulcan
Silver III
HeXxioZzz
Vulcan
Silver III
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,447 MMR
Party 3
Bellona
Bellona
Bronze III
I CantFindMyEgo
Bellona
Bronze III
Level 159
God Stats
2W - 3L
1,297 SR
Queue Stats
47W - 49L
1,402 MMR
Party 2
Neith
Neith
Bronze III
Jukessss5263
Neith
Bronze III
Level 60
God Stats
4W - 0L
1,500 SR
Queue Stats
32W - 28L
1,408 MMR
Party 2
Susano
Susano
Silver IV
XxfoxitupapixX
Susano
Silver IV
Level 69
God Stats
1W - 2L
1,319 SR
Queue Stats
7W - 12L
1,293 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 88
1,462 SR
1,387 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,515 SR
1,411 MMR
Freya
Freya
Silver II
 
Freya
Silver II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
DiirtyDole
Anhur
Bronze III
Level 125
God Stats
0W - 1L
1,266 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Thor
Thor
Gold IV
IIZerodarkII
Thor
Gold IV
Level 85
God Stats
21W - 23L
1,597 SR
Queue Stats
80W - 79L
1,389 MMR
Solo
Mulan
Mulan
Silver III
Potato CA
Mulan
Silver III
Level 82
God Stats
0W - 2L
1,742 SR
Queue Stats
12W - 25L
1,275 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
real-names-trash
Kuzenbo
Gold V
Level 86
God Stats
38W - 46L
1,472 SR
Queue Stats
385W - 393L
1,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,875
609
1,721
6,469
4,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
HeXxioZzz
Vulcan
9
0 / 1 / 0
5,169
646
2,859
2,805
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 2
5,865
733
3,450
5,178
4,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 0 / 1
5,125
641
4,260
4,344
1,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
2 / 1 / 0
4,727
591
3,228
6,081
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ao KuangRatatoskrAchillesThanatosHachiman

VS

Bans
Bake KujiraKukulkanBaba YagaChernobogMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
0 / 0 / 0
4,927
616
901
4,571
1,632
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
6
0 / 2 / 0
3,775
472
996
3,052
816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
1 / 1 / 0
4,685
586
2,218
6,924
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Potato CA
Mulan
8
0 / 1 / 1
4,538
567
1,352
7,743
3,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 0 / 0
4,151
519
1,662
5,877
5,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
0
0
0
W
1
0
0
1
L
Anhur
0
2
0
0
W
Vulcan
HeXxioZzz
Vulcan
0
1
0
0
W
0
0
2
1
L
1
1
0
1
W
1
0
1
1.5
L
Mulan
Potato CA
Mulan
0
1
1
0.5
W
2
1
0
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,518
Damage
7,129
24,877
Taken
28,167
13,786
Mitigated
14,898
8,780
Healing
8,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
901
309
0
1,566
4,571
1,632
0
2,356
2,215
31,043
0
W
1,721
184
0
2,838
6,469
4,501
0
639
5,616
12,432
0
L
Anhur
996
804
0
599
3,052
816
0
551
2,501
0
13,431
W
Vulcan
HeXxioZzz
Vulcan
2,859
1,238
0
500
2,805
987
0
743
2,062
36,668
1,562
W
3,450
539
0
1,606
5,178
4,928
0
0
4,994
0
43,750
L
2,218
515
0
1,472
6,924
2,788
0
528
6,360
0
37,293
W
4,260
1,370
0
1,223
4,344
1,431
37
603
3,673
0
40,235
L
Mulan
Potato CA
Mulan
1,352
314
0
2,990
7,743
3,822
0
0
7,314
0
22,996
W
3,228
341
0
2,613
6,081
1,939
0
154
5,927
0
25,871
L
1,662
685
0
1,444
5,877
5,840
0
1,134
4,743
15,592
1,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,761
Gold Earned
22,076
278
Minions Killed
220
0
Camps Cleared
0
936,379
Distance Traveled
802,694
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,927
616
65
8
0
176,060
0
W
Sobek
4,875
609
15
2
0
186,763
5
L
Anhur
3,775
472
23
3
0
101,870
0
W
Vulcan
5,169
646
71
9
0
180,856
0
W
Bellona
5,865
733
78
10
0
201,531
2
L
Thor
4,685
586
59
7
0
203,557
0
W
Neith
5,125
641
71
9
0
161,448
0
L
Mulan
4,538
567
45
6
0
153,935
0
W
Susano
4,727
591
43
5
0
205,781
0
L
Kuzenbo
4,151
519
28
4
0
167,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role