Player Matchup

Ao Kuang
Ao Kuang
Auclyn
Ao Kuang
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,558 Elo+
Party 1
Erlang Shen
Erlang Shen
Europska
Erlang Shen
Level 119
God Stats
4W - 1L
1,821 SR
Queue Stats
43W - 34L
1,606 Elo+
Party 1
Loki
Loki
I like gluee
Loki
Level 63
God Stats
6W - 2L
1,875 SR
Queue Stats
34W - 27L
1,572 Elo+
Party 1
Anhur
Anhur
Pieater735
Anhur
Level 126
God Stats
7W - 9L
1,591 SR
Queue Stats
313W - 281L
1,731 Elo+
Solo
Janus
Janus
Twiist_Feeds
Janus
Level 180
God Stats
50W - 51L
1,127 SR
Queue Stats
187W - 187L
1,349 Elo+
Solo
Team Averages
Level 127
1,583 SR
1,563 Elo+

VS

Team Averages
Level 156
1,637 SR
1,705 Elo+
Pele
Pele
 
Pele
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
NASHFREAK10
Cernunnos
Level 103
God Stats
9W - 2L
1,835 SR
Queue Stats
27W - 26L
1,698 Elo+
Party 2
Kukulkan
Kukulkan
THEUnforgiven54
Kukulkan
Level 166
God Stats
13W - 3L
1,956 SR
Queue Stats
105W - 98L
1,833 Elo+
Party 2
Bellona
Bellona
cwfarrill95
Bellona
Level 186
God Stats
5W - 1L
1,612 SR
Queue Stats
94W - 105L
1,631 Elo+
Party 2
Ares
Ares
peguntah
Ares
Level 146
God Stats
1W - 0L
1,285 SR
Queue Stats
5W - 4L
1,862 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Auclyn
Ao Kuang
12
0 / 4 / 1
6,468
462
4,156
12,013
5,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Europska
Erlang Shen
11
1 / 2 / 2
6,674
477
3,988
12,496
11,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 5 / 0
6,995
500
4,743
10,986
3,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
14
1 / 2 / 1
7,922
566
6,619
10,620
3,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 0
7,221
516
7,002
7,428
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
5 / 1 / 6
8,319
594
9,487
12,917
5,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
NASHFREAK10
Cernunnos
13
1 / 0 / 1
7,545
539
7,006
8,645
3,241
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
13
3 / 0 / 4
7,924
566
6,338
5,015
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
cwfarrill95
Bellona
14
5 / 0 / 1
8,752
625
7,332
10,166
10,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
12
2 / 2 / 2
7,066
505
6,245
11,196
9,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
16
16
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
1
6
8
L
Ao Kuang
Auclyn
Ao Kuang
0
4
1
0.13
L
Erlang Shen
Europska
Erlang Shen
1
2
2
1
L
0
5
0
0
W
Cernunnos
NASHFREAK10
Cernunnos
1
0
1
1.5
L
Anhur
1
2
1
0.75
W
Kukulkan
3
0
4
5
L
1
3
0
0.33
W
Bellona
cwfarrill95
Bellona
5
0
1
5.5
W
Ares
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,508
Damage
36,408
53,543
Taken
47,939
26,912
Mitigated
31,870
14,438
Healing
14,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,487
2,715
0
3,994
12,917
5,962
65
3,956
8,865
0
72,082
L
Ao Kuang
Auclyn
Ao Kuang
4,156
1,051
0
4,187
12,013
5,003
0
2,125
9,791
44,186
2,970
L
Erlang Shen
Europska
Erlang Shen
3,988
2,139
0
2,789
12,496
11,731
0
3,475
8,910
0
23,716
L
4,743
423
0
1,250
10,986
3,618
556
511
9,872
0
51,111
W
Cernunnos
NASHFREAK10
Cernunnos
7,006
4,103
0
4,349
8,645
3,241
0
0
8,645
0
70,541
L
Anhur
6,619
3,922
0
4,514
10,620
3,602
0
2,735
7,885
0
71,122
W
Kukulkan
6,338
994
0
793
5,015
2,070
0
3,053
1,754
56,906
2,348
L
7,002
312
0
1,698
7,428
2,958
0
3,583
3,796
62,341
0
W
Bellona
cwfarrill95
Bellona
7,332
1,883
0
3,714
10,166
10,899
378
2,394
7,684
0
58,714
W
Ares
6,245
344
0
1,615
11,196
9,698
0
1,896
9,238
24,994
1,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,280
Gold Earned
39,606
454
Minions Killed
459
0
Camps Cleared
0
1,325,329
Distance Traveled
1,440,964
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,319
594
117
8
0
327,623
0
L
Ao Kuang
6,468
462
86
6
0
265,182
2
L
Erlang Shen
6,674
477
36
3
0
296,409
3
L
Loki
6,995
500
88
6
0
235,223
6
W
Cernunnos
7,545
539
124
9
0
262,724
4
L
Anhur
7,922
566
125
9
0
257,643
1
W
Kukulkan
7,924
566
96
7
0
289,474
1
L
Janus
7,221
516
119
9
0
270,872
2
W
Bellona
8,752
625
102
7
0
278,643
0
W
Ares
7,066
505
20
1
0
282,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role