Player Matchup

Hel
Hel
BockJanne
Hel
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,265 Elo+
Party 1
Ne Zha
Ne Zha
Helloyoutube
Ne Zha
Level 21
God Stats
0W - 1L
1,766 SR
Queue Stats
3W - 6L
1,265 Elo+
Party 1
Bellona
Bellona
JanOwe
Bellona
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,265 Elo+
Party 1
Team Averages
Level 45
1,589 SR
1,265 Elo+

VS

Team Averages
Level 112
1,634 SR
1,505 Elo+
Ganesha
Ganesha
 
Ganesha
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CAMERON555
Medusa
Level 141
God Stats
2W - 0L
1,902 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Mr Bensjamin
Nu Wa
Level 126
God Stats
39W - 27L
1,500 SR
Queue Stats
145W - 144L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,297
630
2,056
8,758
3,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
10
0 / 5 / 0
6,197
620
4,100
10,771
8,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
JanOwe
Bellona
11
0 / 1 / 0
6,434
643
4,117
10,979
10,842
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 0 / 9
7,469
747
4,673
6,747
7,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
CAMERON555
Medusa
13
5 / 0 / 5
8,692
869
8,991
7,696
3,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 0 / 5
8,734
873
11,574
2,743
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
9
4.5
L
0
4
0
0
W
Medusa
CAMERON555
Medusa
5
0
5
7.5
L
Ne Zha
0
5
0
0
L
Bellona
JanOwe
Bellona
0
1
0
0
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,273
Damage
25,238
30,508
Taken
17,186
22,848
Mitigated
12,842
3,208
Healing
3,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,673
211
414
1,610
6,747
7,766
224
747
6,000
7,917
1,669
L
2,056
129
296
1,694
8,758
3,321
0
3,929
4,551
28,891
0
W
Medusa
CAMERON555
Medusa
8,991
2,854
0
1,393
7,696
3,695
1,108
825
6,871
0
50,126
L
Ne Zha
4,100
683
0
582
10,771
8,685
0
5,120
5,280
0
18,072
L
Bellona
JanOwe
Bellona
4,117
924
0
636
10,979
10,842
0
5,687
4,882
0
23,482
W
11,574
5,731
0
500
2,743
1,381
1,343
487
2,256
32,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,928
Gold Earned
24,895
114
Minions Killed
142
0
Camps Cleared
0
560,104
Distance Traveled
579,717
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,469
747
1
0
0
201,294
0
L
Hel
6,297
630
51
5
0
196,382
0
W
Medusa
8,692
869
78
8
0
201,768
0
L
Ne Zha
6,197
620
20
2
0
154,649
0
L
Bellona
6,434
643
43
4
0
209,073
0
W
Nu Wa
8,734
873
63
6
0
176,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role