Player Matchup

Hachiman
Hachiman
CLY6DE
Hachiman
Level 61
God Stats
2W - 5L
1,413 SR
Queue Stats
81W - 70L
1,537 Elo+
Solo
Charon
Charon
GermanWojtek
Charon
Level 127
God Stats
2W - 4L
1,383 SR
Queue Stats
11W - 16L
1,587 Elo+
Solo
Agni
Agni
Scottizil
Agni
Level 113
God Stats
8W - 10L
1,687 SR
Queue Stats
47W - 43L
1,540 Elo+
Solo
Team Averages
Level 100
1,494 SR
1,555 Elo+

VS

Team Averages
Level 38
1,573 SR
1,707 Elo+
Medusa
Medusa
CanineSnake957
Medusa
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 177L
1,520 Elo+
Solo
Tyr
Tyr
Lucky1st
Tyr
Level 39
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 7L
1,703 Elo+
Party 1
Janus
Janus
isamelol
Janus
Level 28
God Stats
8W - 2L
1,718 SR
Queue Stats
29W - 7L
1,897 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CLY6DE
Hachiman
10
1 / 8 / 1
6,249
625
3,693
11,088
3,474
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
9
0 / 2 / 3
6,112
611
2,563
5,249
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
11
1 / 5 / 1
6,677
668
5,222
7,075
2,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
7,159
716
3,757
7,856
2,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 1 / 6
8,847
885
8,629
9,108
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
isamelol
Janus
14
5 / 2 / 8
8,805
881
7,595
6,810
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
2
Kills
15
15
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CLY6DE
Hachiman
1
8
1
0.19
W
2
0
5
4.5
L
Charon
0
2
3
0.75
W
8
1
6
11
L
Agni
1
5
1
0.3
W
Janus
isamelol
Janus
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,478
Damage
19,981
23,412
Taken
23,774
7,826
Mitigated
9,610
1,660
Healing
4,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CLY6DE
Hachiman
3,693
1,734
0
260
11,088
3,474
481
3,726
7,034
0
12,337
W
3,757
1,315
0
1,453
7,856
2,869
1,797
3,871
3,841
0
12,475
L
Charon
2,563
354
0
1,150
5,249
2,107
0
1,423
3,621
10,544
0
W
8,629
324
0
2,548
9,108
4,212
80
1,889
7,145
0
25,232
L
Agni
5,222
351
0
250
7,075
2,245
0
1,935
4,874
21,168
0
W
Janus
isamelol
Janus
7,595
355
0
599
6,810
2,529
148
1,808
4,954
49,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,038
Gold Earned
24,811
79
Minions Killed
138
0
Camps Cleared
0
417,343
Distance Traveled
582,319
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,249
625
27
3
0
152,652
0
W
Medusa
7,159
716
17
2
0
158,811
2
L
Charon
6,112
611
15
2
0
113,444
0
W
Tyr
8,847
885
44
4
0
229,392
0
L
Agni
6,677
668
37
4
0
151,247
2
W
Janus
8,805
881
77
8
0
194,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role