Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Chunchunmaru557
Kukulkan
Level 120
God Stats
3W - 1L
1,477 SR
Queue Stats
134W - 126L
1,563 Elo+
Party 1
Hercules
Hercules
HAPPY1101
Hercules
Level 128
God Stats
2W - 5L
1,537 SR
Queue Stats
284W - 280L
1,466 Elo+
Party 1
Cernunnos
Cernunnos
NovaAD3
Cernunnos
Level 154
God Stats
6W - 5L
1,519 SR
Queue Stats
61W - 64L
1,419 Elo+
Solo
Team Averages
Level 127
1,507 SR
1,490 Elo+

VS

Team Averages
Level 68
1,496 SR
1,475 Elo+
Poseidon
Poseidon
FnkumaMizushi
Poseidon
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,260 Elo+
Party 2
Izanami
Izanami
M1st3rxD21
Izanami
Level 101
God Stats
4W - 2L
1,405 SR
Queue Stats
67W - 66L
1,495 Elo+
Party 2
Bacchus
Bacchus
P4zcU
Bacchus
Level 99
God Stats
4W - 1L
1,500 SR
Queue Stats
17W - 13L
1,577 Elo+
Party 2
Scylla
Scylla
XrichreerX
Scylla
Level 50
God Stats
10W - 9L
1,500 SR
Queue Stats
102W - 104L
1,483 Elo+
Party 2
Ratatoskr
Ratatoskr
YSL TANK8520
Ratatoskr
Level 86
God Stats
17W - 10L
1,574 SR
Queue Stats
86W - 69L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 2 / 1
6,203
564
6,541
7,732
4,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
 
Fenrir
9
1 / 3 / 1
5,335
485
3,472
8,748
3,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
9
0 / 1 / 0
5,428
493
1,305
3,833
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
HAPPY1101
Hercules
7
0 / 5 / 0
4,594
418
2,486
9,051
6,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cernunnos
NovaAD3
Cernunnos
9
1 / 0 / 0
5,164
469
2,676
4,192
1,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FnkumaMizushi
Poseidon
11
0 / 1 / 1
6,201
564
3,033
6,266
1,705
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
M1st3rxD21
Izanami
10
6 / 1 / 2
6,668
606
6,960
5,823
1,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bacchus
P4zcU
Bacchus
9
1 / 0 / 7
5,558
505
3,704
4,545
4,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
XrichreerX
Scylla
11
3 / 1 / 2
6,248
568
3,297
5,499
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
YSL TANK8520
Ratatoskr
13
1 / 0 / 2
6,319
574
3,038
6,928
2,901
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
11
11
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
1
0.75
L
Fenrir
 
Fenrir
1
3
1
0.5
L
Kukulkan
0
1
0
0
W
Poseidon
FnkumaMizushi
Poseidon
0
1
1
0.5
L
Hercules
HAPPY1101
Hercules
0
5
0
0
W
Izanami
M1st3rxD21
Izanami
6
1
2
7
L
Cernunnos
NovaAD3
Cernunnos
1
0
0
1
W
Bacchus
P4zcU
Bacchus
1
0
7
4.5
W
Scylla
XrichreerX
Scylla
3
1
2
4
W
Ratatoskr
YSL TANK8520
Ratatoskr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,480
Damage
20,032
33,556
Taken
29,061
17,019
Mitigated
12,491
8,002
Healing
6,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,541
1,414
104
2,191
7,732
4,107
0
3,708
4,024
34,543
14,110
L
Fenrir
 
Fenrir
3,472
1,054
0
2,042
8,748
3,779
0
2,318
6,430
0
26,698
L
Kukulkan
1,305
161
0
640
3,833
1,383
0
1,330
2,503
40,385
0
W
Poseidon
FnkumaMizushi
Poseidon
3,033
379
0
3,071
6,266
1,705
0
2,768
3,498
45,692
0
L
Hercules
HAPPY1101
Hercules
2,486
389
0
1,450
9,051
6,306
0
2,136
6,915
0
16,439
W
Izanami
M1st3rxD21
Izanami
6,960
5,133
0
1,306
5,823
1,733
1,025
673
4,931
0
40,154
L
Cernunnos
NovaAD3
Cernunnos
2,676
1,414
0
1,575
4,192
1,444
0
506
3,686
0
37,500
W
Bacchus
P4zcU
Bacchus
3,704
772
0
671
4,545
4,410
0
1,288
3,192
8,956
1,525
W
Scylla
XrichreerX
Scylla
3,297
766
0
1,250
5,499
1,742
0
1,370
4,091
36,645
0
W
Ratatoskr
YSL TANK8520
Ratatoskr
3,038
759
0
0
6,928
2,901
0
1,212
5,716
0
61,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,724
Gold Earned
30,994
263
Minions Killed
326
0
Camps Cleared
0
1,014,375
Distance Traveled
1,103,516
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,203
564
63
6
0
178,803
0
L
Fenrir
5,335
485
39
4
0
212,638
0
L
Kukulkan
5,428
493
82
7
0
200,782
0
W
Poseidon
6,201
564
83
8
0
188,405
0
L
Hercules
4,594
418
25
2
0
209,718
0
W
Izanami
6,668
606
70
6
0
193,803
0
L
Cernunnos
5,164
469
54
5
0
212,434
3
W
Bacchus
5,558
505
8
1
0
259,762
0
W
Scylla
6,248
568
67
6
0
199,213
2
W
Ratatoskr
6,319
574
98
9
0
262,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role