Player Matchup

Sol
Sol
Maurice Wade869
Sol
Level 44
God Stats
2W - 8L
1,146 SR
Queue Stats
142W - 383L
1,180 Elo+
Solo
Set
Set
Nuskii178
Set
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 41L
1,254 Elo+
Solo
Poseidon
Poseidon
OldmanGrumpy
Poseidon
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 71L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pyro6116
Tsukuyomi
Level 81
God Stats
2W - 5L
1,500 SR
Queue Stats
390W - 382L
1,458 Elo+
Solo
Jing Wei
Jing Wei
lIShadowlI
Jing Wei
Level 62
God Stats
1W - 1L
1,758 SR
Queue Stats
88W - 83L
1,488 Elo+
Solo
Team Averages
Level 66
1,481 SR
1,380 Elo+

VS

Team Averages
Level 57
1,626 SR
1,369 Elo+
Vamana
Vamana
Lsantos130
Vamana
Level 84
God Stats
5W - 1L
1,500 SR
Queue Stats
60W - 48L
1,405 Elo+
Solo
Ares
Ares
ReinhardVon
Ares
Level 46
God Stats
2W - 1L
1,724 SR
Queue Stats
55W - 62L
1,378 Elo+
Solo
Baron Samedi
Baron Samedi
Thu_p4py-13choso
Baron Samedi
Level 69
God Stats
4W - 5L
1,383 SR
Queue Stats
56W - 54L
1,373 Elo+
Party 1
Skadi
Skadi
xM4STERK1LLx
Skadi
Level 60
God Stats
7W - 0L
1,811 SR
Queue Stats
170W - 139L
1,332 Elo+
Solo
Thor
Thor
zarek324
Thor
Level 24
God Stats
2W - 0L
1,714 SR
Queue Stats
36W - 47L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 0
7,015
390
3,636
12,165
3,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
2 / 2 / 2
8,711
484
4,952
16,073
9,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
OldmanGrumpy
Poseidon
16
2 / 5 / 0
9,689
538
10,104
14,191
5,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Pyro6116
Tsukuyomi
17
4 / 2 / 4
11,079
616
13,977
15,449
11,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
lIShadowlI
Jing Wei
16
2 / 3 / 2
9,773
543
10,954
11,357
5,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Lsantos130
Vamana
17
4 / 2 / 2
9,539
530
10,662
14,623
18,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 2 / 9
8,925
496
5,408
18,398
21,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Thu_p4py-13choso
Baron Samedi
16
2 / 3 / 4
9,691
538
10,745
10,641
5,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
9 / 2 / 5
9,876
549
12,631
10,327
4,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
16
6 / 1 / 6
9,940
552
7,008
14,491
6,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
10
Kills
22
22
Deaths
10
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vamana
Lsantos130
Vamana
4
2
2
2.5
L
0
10
0
0
L
2
2
2
1.5
L
Poseidon
OldmanGrumpy
Poseidon
2
5
0
0.4
L
Tsukuyomi
Pyro6116
Tsukuyomi
4
2
4
3
W
1
2
9
2.75
W
Baron Samedi
Thu_p4py-13choso
Baron Samedi
2
3
4
1.33
L
Jing Wei
lIShadowlI
Jing Wei
2
3
2
1
W
9
2
5
5.75
W
Thor
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,623
Damage
46,454
69,235
Taken
68,480
35,233
Mitigated
56,788
12,469
Healing
15,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Lsantos130
Vamana
10,662
4,239
0
2,790
14,623
18,865
124
399
13,239
0
68,951
L
3,636
1,409
0
1,206
12,165
3,600
76
2,455
9,661
24,649
943
L
4,952
1,991
0
809
16,073
9,374
0
2,297
13,619
0
65,506
L
Poseidon
OldmanGrumpy
Poseidon
10,104
1,732
0
3,190
14,191
5,454
106
7,053
6,705
67,855
2,865
L
Tsukuyomi
Pyro6116
Tsukuyomi
13,977
2,771
0
4,094
15,449
11,527
560
1,028
13,454
195
86,144
W
5,408
1,140
0
3,537
18,398
21,064
366
4,419
13,848
33,144
0
W
Baron Samedi
Thu_p4py-13choso
Baron Samedi
10,745
585
784
1,209
10,641
5,905
1,198
5,128
5,048
64,147
804
L
Jing Wei
lIShadowlI
Jing Wei
10,954
8,323
0
3,170
11,357
5,278
0
2,739
8,559
0
85,951
W
12,631
4,961
0
1,475
10,327
4,693
544
699
9,565
0
71,224
W
Thor
7,008
1,819
0
5,694
14,491
6,261
791
2,889
11,279
0
65,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,267
Gold Earned
47,971
495
Minions Killed
416
0
Camps Cleared
0
1,659,468
Distance Traveled
1,707,319
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,539
530
81
5
0
361,907
0
L
Sol
7,015
390
40
2
0
263,078
2
L
Set
8,711
484
89
5
0
374,600
0
L
Poseidon
9,689
538
117
7
0
324,405
0
L
Tsukuyomi
11,079
616
120
7
0
358,361
0
W
Ares
8,925
496
58
3
0
350,432
0
W
Baron Samedi
9,691
538
115
6
0
298,573
0
L
Jing Wei
9,773
543
129
7
0
339,024
0
W
Skadi
9,876
549
79
4
0
337,804
0
W
Thor
9,940
552
83
5
0
358,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role