Player Matchup

Danzaburou
Danzaburou
Frostystarts
Danzaburou
Level 109
God Stats
16W - 5L
1,651 SR
Queue Stats
33W - 21L
1,544 Elo+
Solo
Ratatoskr
Ratatoskr
MysticPanini
Ratatoskr
Level 54
God Stats
8W - 10L
1,647 SR
Queue Stats
58W - 53L
1,604 Elo+
Party 2
Cthulhu
Cthulhu
RaxAStrawhat
Cthulhu
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 46L
1,665 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mister_mayham
Ah Muzen Cab
Level 56
God Stats
10W - 13L
1,536 SR
Queue Stats
94W - 105L
1,377 Elo+
Solo
Kukulkan
Kukulkan
shadowstar123445
Kukulkan
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 71L
1,370 Elo+
Solo
Team Averages
Level 74
1,567 SR
1,512 Elo+

VS

Team Averages
Level 68
1,640 SR
1,363 Elo+
Ymir
Ymir
Angry_Badger18
Ymir
Level 61
God Stats
6W - 5L
1,662 SR
Queue Stats
44W - 47L
1,434 Elo+
Party 1
Thor
Thor
CodesterG619
Thor
Level 125
God Stats
5W - 4L
1,830 SR
Queue Stats
73W - 71L
1,438 Elo+
Solo
Danzaburou
Danzaburou
Rancham
Danzaburou
Level 28
God Stats
9W - 11L
1,481 SR
Queue Stats
26W - 30L
1,442 Elo+
Party 1
Anubis
Anubis
bottaqui
Anubis
Level 82
God Stats
1W - 1L
1,728 SR
Queue Stats
28W - 27L
1,351 Elo+
Solo
Vamana
Vamana
Хлебушек51
Vamana
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 14L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Frostystarts
Danzaburou
11
3 / 1 / 2
6,330
633
8,011
7,661
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
MysticPanini
Ratatoskr
10
5 / 0 / 5
6,090
609
3,023
5,961
2,470
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
RaxAStrawhat
Cthulhu
9
1 / 3 / 4
5,894
589
4,970
10,116
6,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
mister_mayham
Ah Muzen Cab
10
0 / 1 / 0
6,049
605
3,444
4,107
1,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
7 / 0 / 4
7,579
758
6,597
4,124
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
5,132
513
2,435
9,041
6,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 4 / 2
4,897
490
2,499
9,273
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Rancham
Danzaburou
8
1 / 3 / 3
5,157
516
5,829
8,167
3,094
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
bottaqui
Anubis
10
2 / 6 / 0
5,465
547
3,141
6,429
3,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 0
4,938
494
2,186
7,286
7,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
16
Kills
5
5
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
0
4
2
0.25
W
Danzaburou
Frostystarts
Danzaburou
3
1
2
4
W
Ratatoskr
MysticPanini
Ratatoskr
5
0
5
7.5
L
Danzaburou
Rancham
Danzaburou
1
3
3
0.83
W
Cthulhu
RaxAStrawhat
Cthulhu
1
3
4
1
L
Anubis
bottaqui
Anubis
2
6
0
0.33
W
Ah Muzen Cab
mister_mayham
Ah Muzen Cab
0
1
0
0
W
7
0
4
9
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,045
Damage
16,090
31,969
Taken
40,196
15,491
Mitigated
23,577
9,341
Healing
3,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,435
635
0
1,443
9,041
6,028
0
2,143
6,898
13,186
0
L
2,499
601
0
990
9,273
3,745
0
1,435
7,838
0
32,758
W
Danzaburou
Frostystarts
Danzaburou
8,011
3,548
0
3,684
7,661
3,273
0
1,452
6,134
0
41,189
W
Ratatoskr
MysticPanini
Ratatoskr
3,023
515
0
717
5,961
2,470
272
548
5,329
0
31,374
L
Danzaburou
Rancham
Danzaburou
5,829
3,012
0
1,063
8,167
3,094
0
3,680
4,487
0
26,355
W
Cthulhu
RaxAStrawhat
Cthulhu
4,970
921
1,119
2,594
10,116
6,800
0
2,088
7,978
19,270
138
L
Anubis
bottaqui
Anubis
3,141
51
0
0
6,429
3,474
0
3,568
2,861
22,957
508
W
Ah Muzen Cab
mister_mayham
Ah Muzen Cab
3,444
2,194
0
727
4,107
1,664
1,621
0
3,865
0
36,511
W
6,597
646
0
500
4,124
1,284
173
1,038
2,894
49,488
1,280
L
2,186
1,216
0
361
7,286
7,236
0
430
6,856
0
21,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,942
Gold Earned
25,589
288
Minions Killed
192
0
Camps Cleared
0
998,379
Distance Traveled
969,406
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,132
513
20
2
0
177,413
2
L
Thor
4,897
490
49
5
0
204,609
0
W
Danzaburou
6,330
633
58
6
0
177,384
6
W
Ratatoskr
6,090
609
48
5
0
262,865
0
L
Danzaburou
5,157
516
36
4
0
206,758
2
W
Cthulhu
5,894
589
32
3
0
196,431
2
L
Anubis
5,465
547
45
5
0
178,436
0
W
Ah Muzen Cab
6,049
605
52
5
0
186,092
0
W
Kukulkan
7,579
758
98
10
0
175,607
0
L
Vamana
4,938
494
42
4
0
202,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role