Player Matchup

Anubis
Anubis
Gold III
 
Anubis
Gold III
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold IV
 
Ne Zha
Gold IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver I
EliJack
Rama
Silver I
Level 135
God Stats
2W - 1L
1,723 SR
Queue Stats
131W - 125L
1,439 MMR
Solo
Ganesha
Ganesha
Bronze III
Salmon09
Ganesha
Bronze III
Level 87
God Stats
1W - 6L
1,539 SR
Queue Stats
6W - 11L
1,434 MMR
Party 2
Janus
Janus
Silver II
YungAparicio
Janus
Silver II
Level 61
God Stats
1W - 3L
1,615 SR
Queue Stats
15W - 24L
1,442 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,576 SR
1,463 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 171
1,583 SR
1,437 MMR
Geb
Geb
Bronze III
Am1r_MSTF
Geb
Bronze III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,438 MMR
Party 1
Nu Wa
Nu Wa
Gold III
KS DN0VAW0LF
Nu Wa
Gold III
Level 237
God Stats
73W - 29L
1,616 SR
Queue Stats
686W - 669L
1,439 MMR
Solo
Apollo
Apollo
Bronze III
Miguel_angelo140
Apollo
Bronze III
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 47L
1,438 MMR
Party 1
Osiris
Osiris
Gold V
QuiGinGone
Osiris
Gold V
Level 140
God Stats
3W - 2L
1,715 SR
Queue Stats
121W - 111L
1,439 MMR
Solo
Pele
Pele
Silver I
kingroot1
Pele
Silver I
Level 143
God Stats
1W - 0L
1,582 SR
Queue Stats
243W - 250L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 0 / 1
4,324
618
3,443
4,451
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
 
Ne Zha
6
0 / 3 / 0
3,883
555
1,196
6,226
1,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rama
EliJack
Rama
5
1 / 1 / 0
3,824
546
1,370
2,570
792
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ganesha
Salmon09
Ganesha
8
0 / 0 / 1
4,556
651
1,473
5,517
3,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 0 / 0
4,337
620
2,017
2,859
877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThanatosBellonaAthena

VS

Bans
SusanoMercuryCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,335
619
1,947
5,482
2,521
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 0
4,812
687
2,115
2,873
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 1
4,290
613
3,062
4,228
1,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Osiris
QuiGinGone
Osiris
9
3 / 0 / 0
5,177
740
3,653
5,063
4,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pele
8
0 / 2 / 0
3,903
558
1,757
6,223
2,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
4
4
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
0
1
1.5
L
Ne Zha
 
Ne Zha
0
3
0
0
W
0
1
1
0.5
L
Rama
EliJack
Rama
1
1
0
1
W
1
0
0
1
W
0
0
1
0.5
W
Osiris
QuiGinGone
Osiris
3
0
0
3
L
Ganesha
Salmon09
Ganesha
0
0
1
0.5
L
1
0
0
1
W
Pele
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,499
Damage
12,534
21,623
Taken
23,869
8,724
Mitigated
11,154
6,945
Healing
7,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,443
94
0
2,598
4,451
1,910
0
1,177
3,236
29,339
1,362
L
Ne Zha
 
Ne Zha
1,196
115
0
1,280
6,226
1,762
0
95
5,757
0
20,005
W
1,947
275
857
1,542
5,482
2,521
0
1,822
3,660
11,683
0
L
Rama
EliJack
Rama
1,370
1,159
0
1,059
2,570
792
0
590
1,980
0
17,234
W
2,115
655
0
625
2,873
714
0
2,011
678
33,074
0
W
3,062
1,903
0
1,799
4,228
1,161
0
1,359
2,869
0
35,741
W
Osiris
QuiGinGone
Osiris
3,653
1,029
0
1,673
5,063
4,527
0
186
4,877
0
31,585
L
Ganesha
Salmon09
Ganesha
1,473
265
0
1,554
5,517
3,383
0
1,160
4,357
13,204
1,202
L
2,017
0
0
454
2,859
877
0
1,040
1,819
32,971
482
W
Pele
1,757
327
0
1,225
6,223
2,231
0
966
5,227
0
28,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,924
Gold Earned
22,517
209
Minions Killed
234
0
Camps Cleared
0
668,466
Distance Traveled
686,176
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,324
618
60
9
0
155,999
0
L
Ne Zha
3,883
555
31
4
0
129,859
0
W
Geb
4,335
619
10
1
0
144,497
2
L
Rama
3,824
546
39
6
0
74,727
0
W
Nu Wa
4,812
687
56
8
0
119,705
2
W
Apollo
4,290
613
70
10
0
129,930
0
W
Osiris
5,177
740
48
7
0
145,615
2
L
Ganesha
4,556
651
16
2
0
151,914
3
L
Janus
4,337
620
63
9
0
155,967
0
W
Pele
3,903
558
50
7
0
146,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role