Player Matchup

Artio
Artio
 
Artio
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
AcekmX Of
Charybdis
Level 62
God Stats
149W - 129L
1,474 SR
Queue Stats
244W - 253L
1,489 Elo+
Party 2
Aphrodite
Aphrodite
Endermem3911
Aphrodite
Level 73
God Stats
44W - 33L
1,923 SR
Queue Stats
288W - 313L
1,477 Elo+
Party 2
Ne Zha
Ne Zha
Hennessy777
Ne Zha
Level 158
God Stats
2W - 3L
1,767 SR
Queue Stats
96W - 86L
1,585 Elo+
Solo
Nox
Nox
LeaLean
Nox
Level 145
God Stats
3W - 4L
1,555 SR
Queue Stats
201W - 212L
1,415 Elo+
Solo
Team Averages
Level 104
1,644 SR
1,493 Elo+

VS

Team Averages
Level 100
1,522 SR
1,565 Elo+
Sun Wukong
Sun Wukong
LeaHijodelDiablo
Sun Wukong
Level 142
God Stats
0W - 3L
1,271 SR
Queue Stats
3W - 8L
1,420 Elo+
Solo
Ra
Ra
XoF Vitelas
Ra
Level 146
God Stats
6W - 3L
1,500 SR
Queue Stats
177W - 200L
1,635 Elo+
Party 1
Hades
Hades
bielzinho101
Hades
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 68L
1,721 Elo+
Party 1
Danzaburou
Danzaburou
oBreezySZ
Danzaburou
Level 16
God Stats
1W - 3L
1,715 SR
Queue Stats
10W - 17L
1,500 Elo+
Party 1
Bellona
Bellona
zCARIOCAz
Bellona
Level 150
God Stats
43W - 37L
1,621 SR
Queue Stats
154W - 150L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 1 / 0
7,014
468
6,763
14,703
11,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
AcekmX Of
Charybdis
14
3 / 2 / 0
7,951
530
7,560
10,722
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Endermem3911
Aphrodite
10
0 / 3 / 1
6,169
411
5,415
10,243
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
16
3 / 0 / 5
8,474
565
10,461
11,751
5,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
14
5 / 1 / 5
8,953
597
6,783
5,651
3,371
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LeaHijodelDiablo
Sun Wukong
12
2 / 1 / 3
7,185
479
9,971
18,108
13,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 1 / 2
7,298
487
7,365
8,509
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 1
7,189
479
2,884
12,304
8,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
oBreezySZ
Danzaburou
11
0 / 4 / 1
6,445
430
4,545
8,972
3,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
zCARIOCAz
Bellona
14
4 / 2 / 1
7,652
510
8,069
13,046
8,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
12
Kills
7
7
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
1
0
1
W
Charybdis
AcekmX Of
Charybdis
3
2
0
1.5
W
Aphrodite
Endermem3911
Aphrodite
0
3
1
0.17
W
Ne Zha
3
0
5
5.5
L
Sun Wukong
LeaHijodelDiablo
Sun Wukong
2
1
3
3.5
W
Nox
5
1
5
7.5
L
0
1
2
1
L
1
4
1
0.38
L
Danzaburou
oBreezySZ
Danzaburou
0
4
1
0.13
L
Bellona
zCARIOCAz
Bellona
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,982
Damage
32,834
53,070
Taken
60,939
28,490
Mitigated
37,431
25,177
Healing
14,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,763
711
1,019
4,425
14,703
11,393
0
2,985
11,611
25,138
0
W
Charybdis
AcekmX Of
Charybdis
7,560
2,765
0
4,255
10,722
4,224
634
76
10,646
0
62,770
W
Aphrodite
Endermem3911
Aphrodite
5,415
415
2,525
4,919
10,243
4,318
0
3,137
7,106
36,115
0
W
Ne Zha
10,461
2,873
0
6,384
11,751
5,184
0
1,115
10,636
0
77,378
L
Sun Wukong
LeaHijodelDiablo
Sun Wukong
9,971
2,125
0
6,277
18,108
13,542
0
5,876
12,232
0
47,799
W
Nox
6,783
726
0
1,650
5,651
3,371
0
2,577
3,074
46,330
5,072
L
7,365
702
884
1,478
8,509
3,191
0
3,617
4,892
63,855
2,313
L
2,884
48
0
4,312
12,304
8,195
0
5,026
7,278
46,792
96
L
Danzaburou
oBreezySZ
Danzaburou
4,545
2,374
0
340
8,972
3,589
27
892
8,080
0
38,615
L
Bellona
zCARIOCAz
Bellona
8,069
3,420
0
1,341
13,046
8,914
11
3,418
9,628
0
66,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,561
Gold Earned
35,769
386
Minions Killed
457
0
Camps Cleared
0
1,332,563
Distance Traveled
1,409,128
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,014
468
29
2
0
302,231
1
W
Charybdis
7,951
530
114
8
0
279,866
6
W
Aphrodite
6,169
411
55
4
0
240,332
0
W
Ne Zha
8,474
565
105
7
0
302,569
0
L
Sun Wukong
7,185
479
58
4
0
332,072
0
W
Nox
8,953
597
83
6
0
207,565
4
L
Ra
7,298
487
122
8
0
295,317
1
L
Hades
7,189
479
98
7
0
220,277
0
L
Danzaburou
6,445
430
74
5
0
266,593
0
L
Bellona
7,652
510
105
7
0
294,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role