Player Matchup

Hachiman
Hachiman
Silver II
Chatoullier
Hachiman
Silver II
Level 148
God Stats
3W - 3L
1,555 SR
Queue Stats
54W - 52L
1,535 MMR
Solo
Ares
Ares
Bronze III
DreadChief591
Ares
Bronze III
Level 102
God Stats
0W - 1L
1,557 SR
Queue Stats
1W - 3L
1,508 MMR
Party 1
Anhur
Anhur
Bronze III
JACKBOT889
Anhur
Bronze III
Level 67
God Stats
0W - 1L
1,430 SR
Queue Stats
1W - 3L
1,508 MMR
Party 1
Tiamat
Tiamat
Silver I
LucatialofMirrah
Tiamat
Silver I
Level 74
God Stats
1W - 1L
1,651 SR
Queue Stats
112W - 103L
1,531 MMR
Party 2
Awilix
Awilix
Silver I
rollinthehay
Awilix
Silver I
Level 148
God Stats
19W - 21L
1,607 SR
Queue Stats
59W - 57L
1,531 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,560 SR
1,523 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,690 SR
1,522 MMR
Vulcan
Vulcan
Gold III
CloudD_WalkeR_
Vulcan
Gold III
Level 88
God Stats
4W - 2L
1,688 SR
Queue Stats
69W - 70L
1,536 MMR
Solo
Susano
Susano
Gold V
ItsXin
Susano
Gold V
Level 85
God Stats
6W - 2L
1,772 SR
Queue Stats
19W - 16L
1,471 MMR
Party 3
Charybdis
Charybdis
Gold III
RlbIet
Charybdis
Gold III
Level 184
God Stats
4W - 3L
1,500 SR
Queue Stats
126W - 121L
1,512 MMR
Solo
Charon
Charon
Bronze III
SleepyOne777
Charon
Bronze III
Level 111
God Stats
2W - 1L
1,769 SR
Queue Stats
18W - 13L
1,501 MMR
Solo
Nike
Nike
Gold III
killergdove123
Nike
Gold III
Level 105
God Stats
2W - 1L
1,721 SR
Queue Stats
28W - 24L
1,592 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chatoullier
Hachiman
13
1 / 4 / 1
7,639
546
4,360
12,027
3,751
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 1
6,535
467
5,472
15,305
11,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
13
0 / 0 / 0
7,174
512
2,111
10,074
3,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 1 / 0
7,714
551
6,094
8,154
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Awilix
11
2 / 3 / 0
6,823
487
2,997
11,003
4,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AthenaVamanaAgniKuzenbo

VS

Bans
Bake KujiraBellonaArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,454
604
5,670
6,426
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
ItsXin
Susano
14
5 / 1 / 2
8,153
582
8,116
10,329
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
RlbIet
Charybdis
16
1 / 0 / 4
9,286
663
11,882
7,558
3,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
13
2 / 0 / 4
8,179
584
5,793
10,104
8,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 2 / 2
9,131
652
7,537
10,297
7,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
11
11
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Chatoullier
Hachiman
1
4
1
0.38
W
2
1
3
3.5
L
0
3
1
0.17
W
Susano
ItsXin
Susano
5
1
2
6
L
Anhur
0
0
0
0
L
1
1
0
1
W
Charybdis
RlbIet
Charybdis
1
0
4
3
W
Charon
2
0
4
4
W
1
2
2
1
L
Awilix
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,034
Damage
38,998
56,563
Taken
44,714
28,116
Mitigated
26,221
17,407
Healing
18,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Chatoullier
Hachiman
4,360
2,770
0
4,791
12,027
3,751
962
311
11,037
0
54,668
W
5,670
2,572
0
1,109
6,426
2,620
260
2,937
3,489
74,915
697
L
5,472
282
0
3,683
15,305
11,651
0
4,050
11,160
27,753
0
W
Susano
ItsXin
Susano
8,116
2,366
0
5,210
10,329
4,323
0
2,232
8,097
0
62,070
L
Anhur
2,111
684
0
4,350
10,074
3,584
0
555
9,519
0
52,811
L
6,094
475
0
3,187
8,154
4,722
0
3,386
4,680
61,653
3,138
W
Charybdis
RlbIet
Charybdis
11,882
6,949
0
4,178
7,558
3,499
794
1,886
5,672
0
103,948
W
Charon
5,793
1,206
0
3,192
10,104
8,250
198
4,791
5,313
28,708
0
W
7,537
1,096
0
4,400
10,297
7,529
462
713
9,584
580
73,219
L
Awilix
2,997
1,070
0
1,396
11,003
4,408
0
3,085
7,754
0
47,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,885
Gold Earned
43,203
453
Minions Killed
528
0
Camps Cleared
0
1,458,182
Distance Traveled
1,471,873
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,639
546
96
7
0
255,119
0
W
Vulcan
8,454
604
131
9
0
295,311
0
L
Ares
6,535
467
36
3
0
288,818
2
W
Susano
8,153
582
92
7
0
353,695
2
L
Anhur
7,174
512
105
8
0
284,901
0
L
Tiamat
7,714
551
142
10
0
282,892
0
W
Charybdis
9,286
663
162
12
0
246,985
0
W
Charon
8,179
584
23
2
0
302,566
5
W
Nike
9,131
652
120
9
0
273,316
3
L
Awilix
6,823
487
74
5
0
346,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role