Player Matchup

Morgan Le Fay
Morgan Le Fay
IDer0I
Morgan Le Fay
Level 17
God Stats
4W - 6L
1,594 SR
Queue Stats
14W - 26L
1,335 Elo+
Party 2
Ix Chel
Ix Chel
Meta Knight6864
Ix Chel
Level 52
God Stats
2W - 6L
1,500 SR
Queue Stats
551W - 595L
1,382 Elo+
Party 2
Athena
Athena
MetaGamerB5C
Athena
Level 18
God Stats
9W - 7L
1,694 SR
Queue Stats
125W - 123L
1,473 Elo+
Party 2
Heimdallr
Heimdallr
ShootBlast69
Heimdallr
Level 34
God Stats
1W - 4L
1,523 SR
Queue Stats
78W - 89L
1,447 Elo+
Solo
Fenrir
Fenrir
SmokeySuxx
Fenrir
Level 36
God Stats
1W - 4L
1,500 SR
Queue Stats
95W - 142L
1,365 Elo+
Party 2
Team Averages
Level 31
1,562 SR
1,400 Elo+

VS

Team Averages
Level 43
1,564 SR
1,460 Elo+
Ymir
Ymir
Angry_Badger18
Ymir
Level 61
God Stats
6W - 5L
1,602 SR
Queue Stats
44W - 47L
1,421 Elo+
Party 1
Bellona
Bellona
Arex25
Bellona
Level 29
God Stats
5W - 3L
1,542 SR
Queue Stats
39W - 32L
1,530 Elo+
Party 3
Chang'e
Chang'e
Elite Smurph
Chang'e
Level 65
God Stats
1W - 0L
1,733 SR
Queue Stats
52W - 39L
1,521 Elo+
Party 3
Danzaburou
Danzaburou
Rancham
Danzaburou
Level 28
God Stats
9W - 11L
1,442 SR
Queue Stats
26W - 30L
1,430 Elo+
Party 1
Mercury
Mercury
SmurfNut
Mercury
Level 30
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 32L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IDer0I
Morgan Le Fay
10
0 / 6 / 0
6,110
436
2,304
8,777
3,772
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 0
7,273
520
5,030
9,134
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
10
1 / 2 / 0
6,807
486
3,779
12,683
8,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
ShootBlast69
Heimdallr
10
0 / 2 / 0
6,033
431
5,137
7,861
3,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
SmokeySuxx
Fenrir
10
0 / 3 / 2
5,847
418
5,954
13,025
6,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
7,654
547
5,954
11,831
9,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Arex25
Bellona
13
4 / 1 / 4
8,157
583
7,250
8,927
8,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Elite Smurph
Chang'e
13
0 / 0 / 2
7,463
533
4,387
6,451
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Rancham
Danzaburou
12
2 / 0 / 2
7,547
539
8,039
6,192
2,742
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
SmurfNut
Mercury
16
7 / 1 / 2
8,514
608
8,435
8,491
3,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
17
17
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Bellona
Arex25
Bellona
4
1
4
6
W
Chang'e
Elite Smurph
Chang'e
0
0
2
1
L
Morgan Le Fay
IDer0I
Morgan Le Fay
0
6
0
0
L
1
4
0
0.25
L
Athena
1
2
0
0.5
W
Danzaburou
Rancham
Danzaburou
2
0
2
3
L
Heimdallr
ShootBlast69
Heimdallr
0
2
0
0
L
Fenrir
SmokeySuxx
Fenrir
0
3
2
0.33
W
Mercury
SmurfNut
Mercury
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,204
Damage
34,065
51,480
Taken
41,892
26,301
Mitigated
26,225
8,850
Healing
11,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,954
1,371
0
1,475
11,831
9,068
338
2,602
9,188
20,626
1,964
W
Bellona
Arex25
Bellona
7,250
2,052
0
2,069
8,927
8,155
0
2,280
6,647
0
49,278
W
Chang'e
Elite Smurph
Chang'e
4,387
314
840
4,907
6,451
2,374
484
2,788
3,375
48,764
1,210
L
Morgan Le Fay
IDer0I
Morgan Le Fay
2,304
163
0
36
8,777
3,772
0
437
7,990
33,738
98
L
5,030
454
235
1,915
9,134
4,069
0
4,128
4,959
45,773
0
L
Athena
3,779
1,085
0
3,744
12,683
8,747
0
2,741
9,801
24,476
1,183
W
Danzaburou
Rancham
Danzaburou
8,039
3,640
0
1,499
6,192
2,742
2,011
940
5,252
0
47,292
L
Heimdallr
ShootBlast69
Heimdallr
5,137
2,901
0
500
7,861
3,567
284
1,353
6,508
0
37,374
L
Fenrir
SmokeySuxx
Fenrir
5,954
1,056
0
2,420
13,025
6,146
0
915
11,961
0
30,400
W
Mercury
SmurfNut
Mercury
8,435
5,557
0
361
8,491
3,886
0
1,555
6,772
0
78,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,070
Gold Earned
39,335
279
Minions Killed
398
0
Camps Cleared
0
1,272,597
Distance Traveled
1,490,772
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,654
547
34
2
0
297,977
3
W
Bellona
8,157
583
85
6
0
276,076
0
W
Chang'e
7,463
533
91
7
0
285,536
0
L
Morgan Le Fay
6,110
436
58
4
0
260,700
0
L
Ix Chel
7,273
520
77
6
0
225,968
0
L
Athena
6,807
486
41
3
0
278,157
0
W
Danzaburou
7,547
539
73
5
0
287,340
3
L
Heimdallr
6,033
431
67
5
0
203,136
0
L
Fenrir
5,847
418
36
3
0
304,636
0
W
Mercury
8,514
608
115
8
0
343,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role