Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DeaD_VozE
Bellona
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,479 Elo+
Solo
Ymir
Ymir
Glaciter
Ymir
Level 26
God Stats
8W - 4L
1,535 SR
Queue Stats
17W - 15L
1,383 Elo+
Party 1
Cupid
Cupid
Troempel
Cupid
Level 106
God Stats
8W - 9L
1,683 SR
Queue Stats
174W - 166L
1,501 Elo+
Party 1
Anhur
Anhur
itsTOBiMan
Anhur
Level 48
God Stats
1W - 1L
1,316 SR
Queue Stats
16W - 10L
1,512 Elo+
Solo
Team Averages
Level 81
1,507 SR
1,475 Elo+

VS

Team Averages
Level 58
1,579 SR
1,448 Elo+
Arachne
Arachne
 
Arachne
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
JayKCDQ51
Vamana
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,213 Elo+
Party 2
Discordia
Discordia
KIWI_KAWAII_XD
Discordia
Level 59
God Stats
8W - 6L
1,514 SR
Queue Stats
40W - 45L
1,388 Elo+
Party 3
Cthulhu
Cthulhu
PALMOUSADO
Cthulhu
Level 17
God Stats
11W - 4L
1,882 SR
Queue Stats
80W - 74L
1,637 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 1 / 6
6,518
593
6,350
6,033
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
DeaD_VozE
Bellona
12
2 / 0 / 1
6,955
632
5,672
9,414
7,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
8
0 / 0 / 3
5,054
459
2,279
7,687
4,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
Troempel
Cupid
11
8 / 0 / 2
6,860
624
7,806
8,589
3,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
9
1 / 1 / 2
5,390
490
3,671
6,487
2,118
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 2 / 0
4,864
442
2,023
8,056
2,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
 
Vulcan
8
0 / 3 / 0
4,790
435
6,798
5,563
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
JayKCDQ51
Vamana
8
1 / 1 / 0
5,161
469
5,090
8,448
7,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
KIWI_KAWAII_XD
Discordia
10
1 / 5 / 0
5,575
507
3,759
6,443
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
PALMOUSADO
Cthulhu
10
0 / 2 / 0
5,525
502
4,323
10,355
6,600
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
13
Kills
2
2
Deaths
13
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
6
5
L
Arachne
 
Arachne
0
2
0
0
L
Vulcan
 
Vulcan
0
3
0
0
W
Bellona
DeaD_VozE
Bellona
2
0
1
2.5
W
Ymir
0
0
3
1.5
L
Vamana
JayKCDQ51
Vamana
1
1
0
1
L
Discordia
KIWI_KAWAII_XD
Discordia
1
5
0
0.2
L
Cthulhu
PALMOUSADO
Cthulhu
0
2
0
0
W
Cupid
Troempel
Cupid
8
0
2
9
W
Anhur
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,778
Damage
21,993
38,210
Taken
38,865
19,063
Mitigated
20,279
13,540
Healing
8,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,350
2,203
0
1,900
6,033
2,076
0
3,521
2,163
29,340
2,710
L
Arachne
 
Arachne
2,023
1,061
0
2,910
8,056
2,654
0
1,750
6,306
0
28,550
L
Vulcan
 
Vulcan
6,798
2,875
0
760
5,563
1,561
0
1,196
4,367
34,205
0
W
Bellona
DeaD_VozE
Bellona
5,672
836
0
4,342
9,414
7,441
0
4,278
5,136
0
50,412
W
Ymir
2,279
585
0
701
7,687
4,312
0
3,195
4,492
12,276
1,927
L
Vamana
JayKCDQ51
Vamana
5,090
2,898
0
1,273
8,448
7,340
0
2,415
6,033
0
20,596
L
Discordia
KIWI_KAWAII_XD
Discordia
3,759
90
0
301
6,443
2,124
0
2,530
3,913
27,286
1,510
L
Cthulhu
PALMOUSADO
Cthulhu
4,323
651
33
3,572
10,355
6,600
0
408
9,947
38,496
0
W
Cupid
Troempel
Cupid
7,806
4,279
0
4,207
8,589
3,116
552
1,325
7,176
0
42,305
W
Anhur
3,671
2,710
0
2,390
6,487
2,118
475
2,030
4,457
0
31,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,777
Gold Earned
25,915
275
Minions Killed
238
0
Camps Cleared
0
1,030,469
Distance Traveled
1,059,475
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,518
593
47
4
0
213,372
2
L
Arachne
4,864
442
39
4
0
225,846
0
L
Vulcan
4,790
435
43
4
0
215,625
3
W
Bellona
6,955
632
83
8
0
194,856
0
W
Ymir
5,054
459
20
2
0
222,433
6
L
Vamana
5,161
469
41
4
0
208,240
0
L
Discordia
5,575
507
57
5
0
199,836
0
L
Cthulhu
5,525
502
58
5
0
209,928
1
W
Cupid
6,860
624
66
6
0
222,453
0
W
Anhur
5,390
490
59
5
0
177,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role