Player Matchup

Heimdallr
Heimdallr
Gold IV
LeBronceJames
Heimdallr
Gold IV
Level 148
God Stats
1W - 2L
1,626 SR
Queue Stats
14W - 16L
1,505 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Pjoore
Kukulkan
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,501 MMR
Solo
Lancelot
Lancelot
Gold IV
Ruffykh
Lancelot
Gold IV
Level 87
God Stats
2W - 2L
1,843 SR
Queue Stats
49W - 46L
1,508 MMR
Solo
Ganesha
Ganesha
Silver I
VelloWello
Ganesha
Silver I
Level 146
God Stats
14W - 16L
1,322 SR
Queue Stats
63W - 70L
1,506 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Ähmed
Baron Samedi
Bronze III
Level 126
God Stats
0W - 1L
1,631 SR
Queue Stats
82W - 67L
1,499 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,584 SR
1,504 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,594 SR
1,510 MMR
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
IamXGod
Hou Yi
Gold V
Level 188
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 17L
1,593 MMR
Party 1
Loki
Loki
Gold V
TheDarkNecron
Loki
Gold V
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,464 MMR
Party 1
Anubis
Anubis
Gold V
Urraca03
Anubis
Gold V
Level 109
God Stats
7W - 3L
1,606 SR
Queue Stats
77W - 76L
1,524 MMR
Solo
Charon
Charon
Gold V
tye312
Charon
Gold V
Level 153
God Stats
8W - 2L
1,865 SR
Queue Stats
28W - 29L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LeBronceJames
Heimdallr
14
0 / 4 / 1
7,917
466
8,493
16,804
6,864
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Pjoore
Kukulkan
13
0 / 3 / 0
7,700
453
2,793
10,827
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Ruffykh
Lancelot
14
3 / 3 / 0
8,143
479
9,335
17,381
7,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
VelloWello
Ganesha
12
0 / 2 / 1
7,517
442
2,058
15,386
11,115
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Ähmed
Baron Samedi
12
0 / 6 / 2
7,381
434
8,394
17,496
13,124
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bans
Ao KuangBake KujiraThorMaman Brigitte

VS

Bans
ThanatosKhepriHachimanCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 0 / 7
10,048
591
14,343
4,206
1,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
IamXGod
Hou Yi
18
3 / 1 / 1
9,978
587
10,341
12,893
6,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

18
8 / 1 / 3
10,308
606
10,593
13,647
6,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Urraca03
Anubis
16
2 / 1 / 10
10,539
620
16,981
14,336
11,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon
tye312
Charon
15
2 / 0 / 5
9,486
558
6,502
9,546
8,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
18
18
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
7
6.5
W
Hou Yi
IamXGod
Hou Yi
3
1
1
3.5
L
Heimdallr
LeBronceJames
Heimdallr
0
4
1
0.13
L
Kukulkan
Pjoore
Kukulkan
0
3
0
0
L
Lancelot
Ruffykh
Lancelot
3
3
0
1
W
8
1
3
9.5
W
Anubis
Urraca03
Anubis
2
1
10
7
L
Ganesha
VelloWello
Ganesha
0
2
1
0.25
W
Charon
tye312
Charon
2
0
5
4.5
L
Baron Samedi
Ähmed
Baron Samedi
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,073
Damage
58,760
77,894
Taken
54,628
42,883
Mitigated
34,463
22,774
Healing
23,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,343
5,321
270
1,234
4,206
1,584
4,200
1,092
3,114
72,391
4,680
W
Hou Yi
IamXGod
Hou Yi
10,341
6,835
0
5,555
12,893
6,183
0
783
12,110
0
91,974
L
Heimdallr
LeBronceJames
Heimdallr
8,493
5,270
0
5,888
16,804
6,864
0
3,471
13,333
0
78,220
L
Kukulkan
Pjoore
Kukulkan
2,793
747
0
2,799
10,827
3,790
0
6,668
4,159
62,024
0
L
Lancelot
Ruffykh
Lancelot
9,335
1,621
0
2,668
17,381
7,990
0
8,328
9,053
0
66,722
W
10,593
3,722
0
3,851
13,647
6,118
0
1,871
11,776
0
102,051
W
Anubis
Urraca03
Anubis
16,981
1,091
0
9,472
14,336
11,973
778
7,461
6,875
80,388
3,601
L
Ganesha
VelloWello
Ganesha
2,058
301
2,331
3,707
15,386
11,115
0
7,220
8,166
18,597
1,260
W
Charon
tye312
Charon
6,502
1,149
0
2,795
9,546
8,605
107
1,995
7,551
44,768
0
L
Baron Samedi
Ähmed
Baron Samedi
8,394
670
172
5,209
17,496
13,124
0
11,346
6,150
46,796
838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,658
Gold Earned
50,359
456
Minions Killed
606
0
Camps Cleared
0
1,648,351
Distance Traveled
1,754,236
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,048
591
132
8
0
352,999
0
W
Hou Yi
9,978
587
156
9
0
321,859
4
L
Heimdallr
7,917
466
140
8
0
295,330
1
L
Kukulkan
7,700
453
140
8
0
285,615
0
L
Lancelot
8,143
479
103
6
0
407,499
0
W
Loki
10,308
606
134
8
0
404,079
0
W
Anubis
10,539
620
134
8
0
327,657
4
L
Ganesha
7,517
442
7
0
0
362,926
6
W
Charon
9,486
558
50
3
0
347,642
4
L
Baron Samedi
7,381
434
66
4
0
296,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role