Player Matchup

Thanatos
Thanatos
KiritoSAO2001
Thanatos
Level 43
God Stats
14W - 6L
1,709 SR
Queue Stats
62W - 72L
1,501 Elo+
Party 1
Hachiman
Hachiman
MagikDF
Hachiman
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,633 Elo+
Party 1
Yemoja
Yemoja
NoctusDFuze
Yemoja
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,563 Elo+
Party 1
Ix Chel
Ix Chel
YEIKO20134
Ix Chel
Level 82
God Stats
2W - 4L
1,470 SR
Queue Stats
13W - 18L
1,432 Elo+
Party 1
Bellona
Bellona
zKanno-
Bellona
Level 159
God Stats
2W - 5L
1,392 SR
Queue Stats
31W - 42L
1,503 Elo+
Party 1
Team Averages
Level 113
1,514 SR
1,527 Elo+

VS

Team Averages
Level 113
1,799 SR
1,580 Elo+
Skadi
Skadi
Amankills
Skadi
Level 124
God Stats
5W - 1L
1,849 SR
Queue Stats
22W - 21L
1,595 Elo+
Solo
Artio
Artio
Goliáth
Artio
Level 121
God Stats
21W - 5L
1,911 SR
Queue Stats
58W - 43L
1,630 Elo+
Solo
Gilgamesh
Gilgamesh
TovarDaMonke
Gilgamesh
Level 45
God Stats
4W - 1L
1,656 SR
Queue Stats
61W - 52L
1,561 Elo+
Party 2
Pele
Pele
Toxic_Driift_
Pele
Level 125
God Stats
5W - 2L
1,737 SR
Queue Stats
121W - 97L
1,497 Elo+
Solo
Janus
Janus
got5ive
Janus
Level 149
God Stats
3W - 1L
1,840 SR
Queue Stats
38W - 29L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KiritoSAO2001
Thanatos
18
7 / 5 / 6
10,275
514
8,501
16,481
8,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
MagikDF
Hachiman
10
1 / 1 / 0
7,405
370
3,131
5,141
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
15
0 / 5 / 9
9,085
454
7,453
17,325
13,969
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ix Chel
YEIKO20134
Ix Chel
17
8 / 5 / 1
10,379
519
16,360
17,253
7,471
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
zKanno-
Bellona
18
5 / 2 / 8
11,497
575
18,996
24,821
32,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Amankills
Skadi
20
4 / 2 / 4
11,984
599
11,589
8,025
3,955
Leader's Cowl

Leader's Cowl

+50
Physical Power
+250
Health
+20%
Attack Speed
+15%
Physical Lifesteal

AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
Goliáth
Artio
13
0 / 4 / 9
9,051
453
4,321
13,874
12,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
TovarDaMonke
Gilgamesh
15
1 / 8 / 5
9,525
476
11,630
24,004
24,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
7 / 3 / 6
11,383
569
12,715
16,263
7,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
got5ive
Janus
19
6 / 4 / 8
11,466
573
11,532
12,257
4,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
50
21
Kills
18
18
Deaths
21
24
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Skadi
Amankills
Skadi
4
2
4
3
W
Artio
Goliáth
Artio
0
4
9
1.13
L
Thanatos
KiritoSAO2001
Thanatos
7
5
6
2
L
Hachiman
MagikDF
Hachiman
1
1
0
1
L
Yemoja
0
5
9
0.9
W
Gilgamesh
TovarDaMonke
Gilgamesh
1
8
5
0.44
W
7
3
6
3.33
L
Ix Chel
YEIKO20134
Ix Chel
8
5
1
1.7
W
Janus
got5ive
Janus
6
4
8
2.5
L
Bellona
zKanno-
Bellona
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,441
Damage
51,787
81,021
Taken
74,423
64,155
Mitigated
52,906
27,464
Healing
17,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Amankills
Skadi
11,589
7,518
0
2,702
8,025
3,955
767
1,617
6,356
0
121,247
W
Artio
Goliáth
Artio
4,321
756
634
2,994
13,874
12,610
138
4,987
8,604
19,422
826
L
Thanatos
KiritoSAO2001
Thanatos
8,501
1,807
0
9,328
16,481
8,582
0
2,440
13,784
0
78,793
L
Hachiman
MagikDF
Hachiman
3,131
1,266
0
1,189
5,141
2,041
0
1,185
3,956
0
39,989
L
Yemoja
7,453
1,436
2,938
1,855
17,325
13,969
0
3,729
13,424
41,910
0
W
Gilgamesh
TovarDaMonke
Gilgamesh
11,630
3,772
0
3,438
24,004
24,131
0
4,707
18,138
41
68,531
W
12,715
3,780
0
7,353
16,263
7,331
562
4,891
11,148
0
97,639
L
Ix Chel
YEIKO20134
Ix Chel
16,360
2,204
1,154
4,454
17,253
7,471
0
4,559
12,442
76,279
2,147
W
Janus
got5ive
Janus
11,532
882
0
500
12,257
4,879
0
7,281
4,934
90,143
0
L
Bellona
zKanno-
Bellona
18,996
8,156
0
6,546
24,821
32,092
0
3,202
20,327
0
92,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,641
Gold Earned
53,409
511
Minions Killed
588
0
Camps Cleared
0
1,695,310
Distance Traveled
1,946,586
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,984
599
183
9
0
344,607
4
W
Artio
9,051
453
16
1
0
385,570
6
L
Thanatos
10,275
514
106
5
0
434,692
0
L
Hachiman
7,405
370
73
4
0
183,529
2
L
Yemoja
9,085
454
67
3
0
372,991
1
W
Gilgamesh
9,525
476
106
5
0
369,463
0
W
Pele
11,383
569
128
6
0
428,132
2
L
Ix Chel
10,379
519
120
6
0
322,844
0
W
Janus
11,466
573
155
8
0
418,814
0
L
Bellona
11,497
575
145
7
0
381,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role