Player Matchup

Kukulkan
Kukulkan
Estiv20
Kukulkan
Level 158
God Stats
14W - 7L
1,515 SR
Queue Stats
257W - 241L
1,569 Elo+
Party 4
Chronos
Chronos
Synnario
Chronos
Level 154
God Stats
1W - 2L
1,340 SR
Queue Stats
72W - 62L
1,647 Elo+
Party 2
Bellona
Bellona
TTVExtremo2546XD
Bellona
Level 162
God Stats
3W - 1L
1,702 SR
Queue Stats
369W - 340L
1,574 Elo+
Party 4
Gilgamesh
Gilgamesh
TheS7
Gilgamesh
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 34L
1,665 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xuizyx
Tsukuyomi
Level 157
God Stats
1W - 0L
1,302 SR
Queue Stats
14W - 7L
1,740 Elo+
Party 2
Team Averages
Level 150
1,472 SR
1,639 Elo+

VS

Team Averages
Level 144
1,303 SR
1,576 Elo+
Merlin
Merlin
Cobbler42
Merlin
Level 204
God Stats
0W - 6L
1,146 SR
Queue Stats
312W - 363L
1,508 Elo+
Party 1
Charon
Charon
JuicyPitaya
Charon
Level 163
God Stats
1W - 3L
1,280 SR
Queue Stats
30W - 59L
1,803 Elo+
Party 1
Tyr
Tyr
Sharkbait919
Tyr
Level 112
God Stats
1W - 4L
1,198 SR
Queue Stats
153W - 135L
1,530 Elo+
Party 3
Ishtar
Ishtar
bluecollar
Ishtar
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 121L
1,546 Elo+
Party 3
Atlas
Atlas
tyIerwhitney
Atlas
Level 119
God Stats
2W - 4L
1,392 SR
Queue Stats
451W - 453L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Estiv20
Kukulkan
15
1 / 2 / 1
8,642
576
5,749
4,770
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Synnario
Chronos
16
2 / 0 / 1
8,908
594
5,485
8,934
3,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
2 / 2 / 2
9,631
642
10,501
18,102
14,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
TheS7
Gilgamesh
14
3 / 0 / 3
8,496
566
7,945
13,316
12,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
xuizyx
Tsukuyomi
14
3 / 2 / 1
7,803
520
7,430
15,169
6,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cobbler42
Merlin
15
1 / 2 / 0
8,113
541
3,200
7,017
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
12
1 / 0 / 1
7,330
489
6,204
8,141
6,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 3 / 2
7,382
492
7,636
15,266
8,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
bluecollar
Ishtar
14
0 / 2 / 0
7,604
507
4,571
8,469
3,670
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
1 / 4 / 2
8,284
552
10,552
16,911
15,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
6
6
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
Cobbler42
Merlin
1
2
0
0.5
W
Kukulkan
Estiv20
Kukulkan
1
2
1
0.75
L
Charon
1
0
1
1.5
L
3
3
2
1.33
W
Chronos
Synnario
Chronos
2
0
1
2.5
W
2
2
2
1.5
W
Gilgamesh
TheS7
Gilgamesh
3
0
3
4.5
L
Ishtar
bluecollar
Ishtar
0
2
0
0
L
1
4
2
0.5
W
Tsukuyomi
xuizyx
Tsukuyomi
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,110
Damage
32,163
60,291
Taken
55,804
38,639
Mitigated
37,940
26,249
Healing
16,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Cobbler42
Merlin
3,200
45
0
1,035
7,017
3,358
0
1,896
5,121
67,888
891
W
Kukulkan
Estiv20
Kukulkan
5,749
102
0
454
4,770
2,249
423
1,851
2,660
78,353
2,063
L
Charon
6,204
924
234
1,782
8,141
6,708
0
1,181
6,960
27,278
3,977
L
7,636
1,565
0
6,018
15,266
8,579
0
4,021
11,245
0
52,368
W
Chronos
Synnario
Chronos
5,485
2,224
0
5,122
8,934
3,990
70
1,366
7,568
60,005
18,643
W
10,501
5,304
0
9,641
18,102
14,023
339
8,944
8,402
0
83,935
W
Gilgamesh
TheS7
Gilgamesh
7,945
1,742
0
3,997
13,316
12,128
0
3,679
9,316
0
27,642
L
Ishtar
bluecollar
Ishtar
4,571
3,088
0
3,234
8,469
3,670
0
3,482
4,987
0
65,275
L
10,552
2,049
0
3,724
16,911
15,625
0
0
16,911
57,300
3,383
W
Tsukuyomi
xuizyx
Tsukuyomi
7,430
1,762
0
7,035
15,169
6,249
432
2,333
12,728
0
64,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,480
Gold Earned
38,713
555
Minions Killed
513
0
Camps Cleared
0
1,656,222
Distance Traveled
1,502,850
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,113
541
154
10
0
276,023
1
W
Kukulkan
8,642
576
151
10
0
327,036
1
L
Charon
7,330
489
40
3
0
326,778
3
L
Tyr
7,382
492
85
6
0
347,698
8
W
Chronos
8,908
594
137
9
0
318,206
6
W
Bellona
9,631
642
156
10
0
281,274
5
W
Gilgamesh
8,496
566
19
1
0
375,011
6
L
Ishtar
7,604
507
121
8
0
283,151
2
L
Atlas
8,284
552
113
8
0
269,200
0
W
Tsukuyomi
7,803
520
92
6
0
354,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role