Player Matchup

Pele
Pele
Dr-Dash5
Pele
Level 105
God Stats
3W - 3L
1,483 SR
Queue Stats
65W - 53L
1,468 Elo+
Party 2
Izanami
Izanami
GB-Wavvy
Izanami
Level 109
God Stats
1W - 1L
1,709 SR
Queue Stats
19W - 13L
1,681 Elo+
Party 1
Charon
Charon
NoFacedGod
Charon
Level 42
God Stats
9W - 5L
1,707 SR
Queue Stats
26W - 22L
1,570 Elo+
Party 1
Anubis
Anubis
TheDevilsPancake
Anubis
Level 141
God Stats
11W - 8L
1,496 SR
Queue Stats
102W - 95L
1,453 Elo+
Party 2
Sun Wukong
Sun Wukong
Uncle7676
Sun Wukong
Level 125
God Stats
5W - 1L
1,689 SR
Queue Stats
100W - 93L
1,486 Elo+
Party 2
Team Averages
Level 104
1,617 SR
1,532 Elo+

VS

Team Averages
Level 102
1,436 SR
1,480 Elo+
Loki
Loki
B4kem0no
Loki
Level 16
God Stats
0W - 1L
1,412 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Janus
Janus
Fray3rs
Janus
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 38L
1,390 Elo+
Party 3
Medusa
Medusa
Hvykenwey
Medusa
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 51L
1,544 Elo+
Solo
Xing Tian
Xing Tian
I Mikasa x
Xing Tian
Level 118
God Stats
1W - 3L
1,267 SR
Queue Stats
39W - 51L
1,390 Elo+
Party 3
Susano
Susano
Lucas9203
Susano
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 68L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
6 / 1 / 4
6,832
621
8,604
8,773
3,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
GB-Wavvy
Izanami
11
1 / 3 / 2
6,284
571
4,999
8,656
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
NoFacedGod
Charon
10
2 / 1 / 3
6,335
576
4,093
7,257
5,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 1 / 3
7,497
682
6,997
6,544
2,958
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
Uncle7676
Sun Wukong
12
0 / 0 / 0
7,018
638
1,558
4,698
3,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
0 / 1 / 0
5,286
481
1,705
5,675
2,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Fray3rs
Janus
10
1 / 5 / 0
5,696
518
4,604
8,298
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Hvykenwey
Medusa
11
1 / 3 / 2
6,011
546
5,630
7,294
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
I Mikasa x
Xing Tian
10
1 / 2 / 3
6,091
554
4,207
11,120
7,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
Lucas9203
Susano
12
2 / 3 / 1
6,141
558
3,387
13,050
4,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
5
6
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
0
1
0
0
W
Pele
6
1
4
8
L
Janus
Fray3rs
Janus
1
5
0
0.2
W
Izanami
GB-Wavvy
Izanami
1
3
2
0.67
L
Medusa
Hvykenwey
Medusa
1
3
2
0.67
L
Xing Tian
I Mikasa x
Xing Tian
1
2
3
1.25
L
Susano
Lucas9203
Susano
2
3
1
0.83
W
Charon
NoFacedGod
Charon
2
1
3
3.5
W
5
1
3
6.5
W
Sun Wukong
Uncle7676
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,251
Damage
19,533
35,928
Taken
45,437
18,817
Mitigated
20,057
8,746
Healing
10,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
1,705
68
0
710
5,675
2,174
0
0
5,675
0
30,917
W
Pele
8,604
1,673
0
747
8,773
3,822
0
2,115
6,626
0
41,150
L
Janus
Fray3rs
Janus
4,604
207
0
980
8,298
2,671
0
3,229
5,069
35,165
0
W
Izanami
GB-Wavvy
Izanami
4,999
3,395
0
2,432
8,656
3,323
18
1,222
7,394
0
53,668
L
Medusa
Hvykenwey
Medusa
5,630
2,309
0
1,966
7,294
2,633
0
1,466
5,828
0
48,524
L
Xing Tian
I Mikasa x
Xing Tian
4,207
384
0
2,753
11,120
7,805
0
4,115
7,005
15,774
0
L
Susano
Lucas9203
Susano
3,387
571
0
4,570
13,050
4,774
0
2,228
10,822
0
49,457
W
Charon
NoFacedGod
Charon
4,093
1,155
0
1,668
7,257
5,155
0
1,310
5,921
12,031
0
W
6,997
61
0
3,269
6,544
2,958
0
3,782
2,478
54,384
682
W
Sun Wukong
Uncle7676
Sun Wukong
1,558
425
0
630
4,698
3,559
0
0
4,698
0
49,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,966
Gold Earned
29,225
379
Minions Killed
308
0
Camps Cleared
0
1,123,967
Distance Traveled
1,089,079
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,286
481
47
4
0
210,262
0
W
Pele
6,832
621
59
5
0
286,369
0
L
Janus
5,696
518
84
8
0
188,381
0
W
Izanami
6,284
571
93
8
0
192,829
3
L
Medusa
6,011
546
72
7
0
199,626
1
L
Xing Tian
6,091
554
22
2
0
242,411
0
L
Susano
6,141
558
83
8
0
248,399
0
W
Charon
6,335
576
14
1
0
224,990
6
W
Anubis
7,497
682
110
10
0
206,660
1
W
Sun Wukong
7,018
638
103
9
0
213,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role