Player Matchup

Achilles
Achilles
CryStiaN
Achilles
Level 153
God Stats
1W - 0L
1,164 SR
Queue Stats
6W - 9L
1,419 Elo+
Party 1
Shiva
Shiva
EdEddEddyX
Shiva
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,472 Elo+
Party 1
Maman Brigitte
Maman Brigitte
KFK1166
Maman Brigitte
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
180W - 184L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sexian
Ah Muzen Cab
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,581 Elo+
Party 1
Artemis
Artemis
Sleepychi
Artemis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,650 Elo+
Solo
Team Averages
Level 114
1,433 SR
1,512 Elo+

VS

Team Averages
Level 140
1,444 SR
1,419 Elo+
Geb
Geb
DoD_Gladiator
Geb
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,499 Elo+
Solo
Hun Batz
Hun Batz
KILLERFEY99
Hun Batz
Level 180
God Stats
20W - 10L
1,285 SR
Queue Stats
596W - 619L
1,552 Elo+
Party 2
Thor
Thor
Serayo010
Thor
Level 145
God Stats
6W - 6L
1,628 SR
Queue Stats
376W - 403L
1,465 Elo+
Solo
He Bo
He Bo
lpa56789
He Bo
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,414 Elo+
Party 2
Jing Wei
Jing Wei
meiama
Jing Wei
Level 103
God Stats
0W - 1L
1,306 SR
Queue Stats
1W - 5L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CryStiaN
Achilles
15
3 / 3 / 9
9,046
696
9,307
13,556
16,704
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
17
8 / 4 / 10
11,089
853
14,376
16,935
19,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Maman Brigitte
KFK1166
Maman Brigitte
15
1 / 4 / 8
8,804
677
3,144
12,198
5,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Sexian
Ah Muzen Cab
18
5 / 2 / 14
10,500
808
16,535
14,248
6,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Sleepychi
Artemis
18
5 / 2 / 10
10,602
816
17,002
9,737
4,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 8
8,839
680
11,280
17,046
14,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
KILLERFEY99
Hun Batz
17
5 / 2 / 7
9,924
763
12,928
10,341
5,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
14
2 / 5 / 3
8,467
651
7,587
12,644
5,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
lpa56789
He Bo
15
1 / 7 / 7
8,797
677
11,775
12,858
4,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jing Wei
meiama
Jing Wei
16
4 / 3 / 6
9,398
723
7,233
11,492
5,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
46
22
Kills
15
15
Deaths
22
51
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Achilles
CryStiaN
Achilles
3
3
9
2.5
L
3
5
8
1.4
W
Shiva
8
4
10
3.25
W
Maman Brigitte
KFK1166
Maman Brigitte
1
4
8
1.25
L
Hun Batz
KILLERFEY99
Hun Batz
5
2
7
4.25
L
Thor
2
5
3
0.7
W
Ah Muzen Cab
Sexian
Ah Muzen Cab
5
2
14
6
W
Artemis
Sleepychi
Artemis
5
2
10
5
L
He Bo
lpa56789
He Bo
1
7
7
0.64
L
Jing Wei
meiama
Jing Wei
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,364
Damage
50,803
66,674
Taken
64,381
53,390
Mitigated
36,573
19,666
Healing
12,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CryStiaN
Achilles
9,307
807
1,188
2,314
13,556
16,704
306
6,002
7,554
4,160
12,595
L
11,280
773
632
1,229
17,046
14,258
0
1,895
14,830
24,219
0
W
Shiva
14,376
2,206
1,225
4,042
16,935
19,599
119
4,178
12,757
0
25,661
W
Maman Brigitte
KFK1166
Maman Brigitte
3,144
15
2,553
2,791
12,198
5,707
0
3,629
8,569
13,922
668
L
Hun Batz
KILLERFEY99
Hun Batz
12,928
1,190
1,004
1,077
10,341
5,974
0
1,106
9,092
0
32,105
L
Thor
7,587
418
1,622
1,797
12,644
5,965
0
877
11,682
0
12,172
W
Ah Muzen Cab
Sexian
Ah Muzen Cab
16,535
4,116
1,182
1,728
14,248
6,916
668
5,560
8,688
0
36,121
W
Artemis
Sleepychi
Artemis
17,002
4,396
1,588
1,055
9,737
4,464
3,118
3,436
6,301
0
28,567
L
He Bo
lpa56789
He Bo
11,775
278
931
1,634
12,858
4,862
0
1,160
11,520
20,079
371
L
Jing Wei
meiama
Jing Wei
7,233
4,949
616
1,501
11,492
5,514
0
1,065
10,205
0
17,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,041
Gold Earned
45,425
159
Minions Killed
139
0
Camps Cleared
0
1,318,303
Distance Traveled
1,147,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,046
696
30
2
0
269,919
0
L
Geb
8,839
680
8
1
0
222,233
0
W
Shiva
11,089
853
26
2
0
283,919
0
W
Maman Brigitte
8,804
677
12
1
0
245,801
0
L
Hun Batz
9,924
763
49
4
0
260,327
0
L
Thor
8,467
651
14
1
0
201,217
0
W
Ah Muzen Cab
10,500
808
49
4
0
261,462
0
W
Artemis
10,602
816
42
3
0
257,202
0
L
He Bo
8,797
677
33
3
0
233,437
0
L
Jing Wei
9,398
723
35
3
0
229,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role