Player Matchup

Janus
Janus
 
Janus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Dóuble
Sylvanus
Level 263
God Stats
41W - 44L
1,795 SR
Queue Stats
785W - 666L
1,639 Elo+
Party 1
Nu Wa
Nu Wa
Zeriee
Nu Wa
Level 156
God Stats
8W - 6L
1,413 SR
Queue Stats
9W - 6L
1,844 Elo+
Party 1
Gilgamesh
Gilgamesh
captndan
Gilgamesh
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 31L
1,561 Elo+
Party 1
Medusa
Medusa
xPurification
Medusa
Level 107
God Stats
4W - 5L
1,683 SR
Queue Stats
86W - 82L
1,606 Elo+
Party 1
Team Averages
Level 157
1,578 SR
1,630 Elo+

VS

Team Averages
Level 140
1,482 SR
1,528 Elo+
Ao Kuang
Ao Kuang
Andinstir
Ao Kuang
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,636 Elo+
Party 2
Tiamat
Tiamat
Quntake
Tiamat
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 82L
1,433 Elo+
Party 2
Cernunnos
Cernunnos
Rithrum
Cernunnos
Level 204
God Stats
4W - 1L
1,519 SR
Queue Stats
203W - 188L
1,499 Elo+
Party 2
Sobek
Sobek
Soltblack000
Sobek
Level 157
God Stats
5W - 3L
1,573 SR
Queue Stats
30W - 25L
1,562 Elo+
Solo
Mulan
Mulan
Såir
Mulan
Level 148
God Stats
9W - 3L
1,316 SR
Queue Stats
92W - 90L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 0 / 1
4,913
491
3,482
5,878
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Dóuble
Sylvanus
7
1 / 2 / 1
4,564
456
2,490
8,009
4,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Zeriee
Nu Wa
9
0 / 3 / 0
4,908
491
3,502
5,216
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
captndan
Gilgamesh
8
0 / 3 / 1
4,897
490
3,194
10,945
8,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 0
5,468
547
3,073
5,829
2,016
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Andinstir
Ao Kuang
11
5 / 0 / 3
6,474
647
7,735
10,583
3,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
Quntake
Tiamat
12
2 / 0 / 0
6,823
682
3,428
4,127
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cernunnos
Rithrum
Cernunnos
12
1 / 0 / 3
6,443
644
4,605
4,703
1,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 2 / 4
5,587
559
2,862
9,079
7,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
Såir
Mulan
11
0 / 0 / 2
6,231
623
4,991
6,911
3,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
10
10
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
1
0.5
W
Ao Kuang
Andinstir
Ao Kuang
5
0
3
6.5
L
Sylvanus
Dóuble
Sylvanus
1
2
1
0.75
W
Tiamat
Quntake
Tiamat
2
0
0
2
W
Cernunnos
Rithrum
Cernunnos
1
0
3
2.5
W
2
2
4
2
W
Mulan
Såir
Mulan
0
0
2
1
L
Nu Wa
Zeriee
Nu Wa
0
3
0
0
L
Gilgamesh
captndan
Gilgamesh
0
3
1
0.17
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,741
Damage
23,621
35,877
Taken
35,403
18,221
Mitigated
19,069
11,137
Healing
22,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,482
165
0
3,565
5,878
1,935
0
1,563
4,277
34,262
632
W
Ao Kuang
Andinstir
Ao Kuang
7,735
2,316
0
8,320
10,583
3,998
54
3,661
6,842
50,061
4,285
L
Sylvanus
Dóuble
Sylvanus
2,490
572
681
2,846
8,009
4,374
0
4,343
3,572
11,495
1,668
W
Tiamat
Quntake
Tiamat
3,428
222
0
1,751
4,127
2,393
0
1,448
2,679
46,591
3,444
W
Cernunnos
Rithrum
Cernunnos
4,605
2,600
0
2,915
4,703
1,881
0
1,444
3,259
0
59,033
W
2,862
635
0
4,432
9,079
7,011
0
2,424
6,613
15,506
1,089
W
Mulan
Såir
Mulan
4,991
1,169
0
5,078
6,911
3,786
0
313
6,139
0
44,727
L
Nu Wa
Zeriee
Nu Wa
3,502
737
0
510
5,216
1,795
0
3,688
1,434
33,055
0
L
Gilgamesh
captndan
Gilgamesh
3,194
575
0
1,597
10,945
8,101
0
2,904
7,449
0
28,614
L
3,073
1,347
0
1,938
5,829
2,016
0
883
4,946
0
42,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,750
Gold Earned
31,558
290
Minions Killed
403
0
Camps Cleared
0
939,472
Distance Traveled
1,034,723
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,913
491
74
7
0
223,707
0
W
Ao Kuang
6,474
647
81
8
0
235,372
0
L
Sylvanus
4,564
456
11
1
0
159,821
0
W
Tiamat
6,823
682
112
11
0
215,187
0
W
Cernunnos
6,443
644
111
11
0
184,317
0
W
Sobek
5,587
559
15
2
0
215,952
1
W
Mulan
6,231
623
84
8
0
183,895
0
L
Nu Wa
4,908
491
58
6
0
192,598
0
L
Gilgamesh
4,897
490
61
6
0
186,792
0
L
Medusa
5,468
547
86
9
0
176,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role