Player Matchup

Jing Wei
Jing Wei
Clv750MV
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,358 Elo+
Party 1
Mercury
Mercury
Requin750MV
Mercury
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,211 Elo+
Party 1
Olorun
Olorun
Riyad750MV
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,083 Elo+
Party 1
Team Averages
Level 35
1,500 SR
1,217 Elo+

VS

Team Averages
Level 51
1,500 SR
1,243 Elo+
Jormungandr
Jormungandr
AstroSpaceMoth
Jormungandr
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,243 Elo+
Party 2
Danzaburou
Danzaburou
GattaRatta
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,243 Elo+
Party 2
Baron Samedi
Baron Samedi
notsoavrage
Baron Samedi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Clv750MV
Jing Wei
14
1 / 2 / 2
9,112
651
7,439
9,623
4,460
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Requin750MV
Mercury
11
0 / 6 / 1
7,692
549
3,482
13,478
5,779
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Riyad750MV
Olorun
14
1 / 4 / 0
8,396
600
6,608
11,731
5,637
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AstroSpaceMoth
Jormungandr
15
4 / 1 / 6
10,248
732
6,715
12,560
13,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
GattaRatta
Danzaburou
16
4 / 1 / 8
10,543
753
12,650
8,089
3,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
notsoavrage
Baron Samedi
15
4 / 1 / 6
10,148
725
9,196
6,684
3,596
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
12
12
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AstroSpaceMoth
Jormungandr
4
1
6
7
L
Jing Wei
Clv750MV
Jing Wei
1
2
2
1
W
Danzaburou
GattaRatta
Danzaburou
4
1
8
8
L
Mercury
Requin750MV
Mercury
0
6
1
0.08
L
Olorun
Riyad750MV
Olorun
1
4
0
0.25
W
Baron Samedi
notsoavrage
Baron Samedi
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,529
Damage
28,561
34,832
Taken
27,333
15,876
Mitigated
20,929
1,404
Healing
7,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AstroSpaceMoth
Jormungandr
6,715
1,816
0
1,563
12,560
13,721
180
2,565
9,995
28,051
2,162
L
Jing Wei
Clv750MV
Jing Wei
7,439
3,896
0
0
9,623
4,460
0
4,274
5,349
0
27,417
W
Danzaburou
GattaRatta
Danzaburou
12,650
6,246
0
3,047
8,089
3,612
2,478
1,208
6,881
0
35,750
L
Mercury
Requin750MV
Mercury
3,482
1,681
0
961
13,478
5,779
0
7,004
6,474
0
21,473
L
Olorun
Riyad750MV
Olorun
6,608
2,494
60
383
11,731
5,637
0
3,567
8,164
29,076
0
W
Baron Samedi
notsoavrage
Baron Samedi
9,196
1,662
1,510
1,331
6,684
3,596
378
2,889
3,771
31,923
822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,200
Gold Earned
30,939
126
Minions Killed
144
0
Camps Cleared
0
708,177
Distance Traveled
678,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,248
732
39
3
0
229,932
0
L
Jing Wei
9,112
651
54
4
0
245,203
0
W
Danzaburou
10,543
753
62
4
0
218,347
0
L
Mercury
7,692
549
27
2
0
240,688
0
L
Olorun
8,396
600
45
3
0
222,286
0
W
Baron Samedi
10,148
725
43
3
0
230,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role