Player Matchup

Apollo
Apollo
 
Apollo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Josetsurip
Fenrir
Level 80
God Stats
6W - 7L
1,531 SR
Queue Stats
30W - 35L
1,400 Elo+
Party 3
Persephone
Persephone
SpinGry
Persephone
Level 122
God Stats
5W - 7L
1,347 SR
Queue Stats
123W - 107L
1,435 Elo+
Solo
Lancelot
Lancelot
Velltrys
Lancelot
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,436 Elo+
Party 2
Zeus
Zeus
lIGvCIl
Zeus
Level 21
God Stats
9W - 5L
1,729 SR
Queue Stats
27W - 32L
1,400 Elo+
Party 3
Team Averages
Level 101
1,521 SR
1,434 Elo+

VS

Team Averages
Level 53
1,716 SR
1,482 Elo+
Hera
Hera
FTGUNGAN
Hera
Level 125
God Stats
5W - 4L
1,485 SR
Queue Stats
211W - 192L
1,469 Elo+
Party 1
Mulan
Mulan
JustAReegular
Mulan
Level 50
God Stats
8W - 5L
1,670 SR
Queue Stats
364W - 327L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
Nino0o0o
Danzaburou
Level 25
God Stats
30W - 15L
1,686 SR
Queue Stats
189W - 170L
1,384 Elo+
Party 1
Bake Kujira
Bake Kujira
Yashoi
Bake Kujira
Level 28
God Stats
18W - 6L
1,951 SR
Queue Stats
312W - 260L
1,484 Elo+
Party 1
Arachne
Arachne
suvekuumus
Arachne
Level 37
God Stats
3W - 0L
1,786 SR
Queue Stats
35W - 36L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
1 / 4 / 2
8,748
460
10,829
15,852
16,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Josetsurip
Fenrir
13
2 / 2 / 1
7,749
408
7,113
14,467
6,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
SpinGry
Persephone
14
1 / 3 / 1
8,397
442
5,064
11,243
8,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
Velltrys
Lancelot
11
0 / 3 / 2
6,769
356
4,337
15,483
13,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Zeus
lIGvCIl
Zeus
16
4 / 1 / 1
9,472
499
8,071
9,245
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
2 / 3 / 2
10,933
575
12,792
11,057
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 3 / 2
9,007
474
10,780
20,458
15,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Nino0o0o
Danzaburou
16
4 / 0 / 1
10,177
536
4,700
7,183
3,176
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bake Kujira
Yashoi
Bake Kujira
15
1 / 1 / 8
10,267
540
6,221
14,854
15,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
suvekuumus
Arachne
16
4 / 1 / 0
9,433
496
5,134
17,425
8,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
13
13
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
4
2
0.5
W
Hera
2
3
2
1
L
Fenrir
Josetsurip
Fenrir
2
2
1
1.25
W
2
3
2
1
W
Danzaburou
Nino0o0o
Danzaburou
4
0
1
4.5
L
Persephone
SpinGry
Persephone
1
3
1
0.5
L
Lancelot
Velltrys
Lancelot
0
3
2
0.33
W
Bake Kujira
Yashoi
Bake Kujira
1
1
8
5
L
Zeus
lIGvCIl
Zeus
4
1
1
4.5
W
Arachne
suvekuumus
Arachne
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,414
Damage
39,627
66,290
Taken
70,977
49,768
Mitigated
47,432
11,496
Healing
21,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,829
3,127
0
3,514
15,852
16,805
52
1,461
14,391
6,029
60,976
W
Hera
12,792
2,862
0
2,429
11,057
4,790
1,458
5,325
5,558
97,476
1,684
L
Fenrir
Josetsurip
Fenrir
7,113
1,622
0
2,887
14,467
6,991
200
3,082
11,385
0
52,538
W
10,780
1,606
0
6,693
20,458
15,479
539
1,298
18,052
0
55,649
W
Danzaburou
Nino0o0o
Danzaburou
4,700
2,641
0
4,099
7,183
3,176
2,143
3,497
3,650
0
69,652
L
Persephone
SpinGry
Persephone
5,064
527
0
1,862
11,243
8,470
0
4,165
7,055
43,094
1,232
L
Lancelot
Velltrys
Lancelot
4,337
808
0
1,744
15,483
13,817
0
4,428
11,055
0
48,085
W
Bake Kujira
Yashoi
Bake Kujira
6,221
3,350
0
3,634
14,854
15,446
770
3,160
11,140
44,683
1,637
L
Zeus
lIGvCIl
Zeus
8,071
1,173
0
1,489
9,245
3,685
225
5,307
3,938
57,062
0
W
Arachne
suvekuumus
Arachne
5,134
2,844
0
4,237
17,425
8,541
1,150
1,283
15,867
0
75,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,135
Gold Earned
49,817
414
Minions Killed
504
0
Camps Cleared
0
1,846,088
Distance Traveled
1,878,939
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,748
460
103
5
0
310,374
3
W
Hera
10,933
575
154
8
0
369,351
6
L
Fenrir
7,749
408
80
4
0
394,562
2
W
Mulan
9,007
474
67
4
0
336,011
2
W
Danzaburou
10,177
536
102
5
0
369,718
5
L
Persephone
8,397
442
57
3
0
381,444
7
L
Lancelot
6,769
356
69
4
0
412,927
0
W
Bake Kujira
10,267
540
70
4
0
384,306
7
L
Zeus
9,472
499
105
6
0
346,781
0
W
Arachne
9,433
496
111
6
0
419,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role