Player Matchup

Yemoja
Yemoja
Clairebear92884
Yemoja
Level 145
God Stats
13W - 18L
1,280 SR
Queue Stats
717W - 756L
1,470 Elo+
Party 1
Ravana
Ravana
DMURR2
Ravana
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
310W - 269L
1,551 Elo+
Solo
Zeus
Zeus
TheVatiHendo
Zeus
Level 129
God Stats
224W - 215L
1,462 SR
Queue Stats
399W - 436L
1,393 Elo+
Party 1
Anhur
Anhur
mudoyp2
Anhur
Level 116
God Stats
24W - 20L
1,609 SR
Queue Stats
241W - 223L
1,517 Elo+
Solo
King Arthur
King Arthur
onexpert
King Arthur
Level 76
God Stats
6W - 2L
1,500 SR
Queue Stats
69W - 69L
1,486 Elo+
Solo
Team Averages
Level 118
1,470 SR
1,483 Elo+

VS

Team Averages
Level 32
1,439 SR
1,203 Elo+
Neith
Neith
J-W-M-V
Neith
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,087 Elo+
Party 2
Set
Set
Shockz1k-
Set
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,087 Elo+
Party 2
Sun Wukong
Sun Wukong
SixxSage
Sun Wukong
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,278 Elo+
Party 2
Athena
Athena
Takeo-212
Athena
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 14L
1,087 Elo+
Party 2
Kukulkan
Kukulkan
emillz5964
Kukulkan
Level 30
God Stats
3W - 4L
1,197 SR
Queue Stats
23W - 21L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
7,491
468
3,597
11,583
10,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
DMURR2
Ravana
17
8 / 0 / 1
9,728
608
7,492
6,361
4,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

15
0 / 3 / 0
8,846
553
8,650
7,747
3,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
mudoyp2
Anhur
15
2 / 1 / 3
8,272
517
11,663
15,321
6,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
onexpert
King Arthur
17
4 / 0 / 5
10,161
635
13,857
11,791
13,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
J-W-M-V
Neith
13
3 / 3 / 1
7,733
483
14,865
12,272
5,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 3 / 4
7,531
471
6,530
14,485
8,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
SixxSage
Sun Wukong
13
0 / 3 / 0
7,391
462
3,670
14,366
10,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
Takeo-212
Athena
12
1 / 2 / 3
7,394
462
3,365
13,865
13,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
emillz5964
Kukulkan
13
0 / 3 / 1
7,797
487
3,460
8,761
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
14
Kills
5
5
Deaths
14
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Ravana
DMURR2
Ravana
8
0
1
8.5
L
Neith
J-W-M-V
Neith
3
3
1
1.17
L
1
3
4
1
L
Sun Wukong
SixxSage
Sun Wukong
0
3
0
0
L
Athena
Takeo-212
Athena
1
2
3
1.25
W
0
3
0
0
L
Kukulkan
emillz5964
Kukulkan
0
3
1
0.17
W
Anhur
mudoyp2
Anhur
2
1
3
3.5
W
King Arthur
onexpert
King Arthur
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,259
Damage
31,890
52,803
Taken
63,749
37,935
Mitigated
41,248
15,625
Healing
17,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,597
1,188
3,514
2,128
11,583
10,329
0
2,031
9,552
26,720
0
W
Ravana
DMURR2
Ravana
7,492
2,980
0
1,505
6,361
4,104
42
562
5,799
0
82,778
L
Neith
J-W-M-V
Neith
14,865
8,514
0
5,482
12,272
5,471
0
2,298
9,886
0
72,455
L
6,530
2,570
0
3,133
14,485
8,144
0
3,312
11,025
0
61,491
L
Sun Wukong
SixxSage
Sun Wukong
3,670
716
0
3,988
14,366
10,659
0
0
14,366
0
56,010
L
Athena
Takeo-212
Athena
3,365
1,181
0
3,366
13,865
13,811
0
3,674
10,129
17,230
537
W
8,650
488
0
701
7,747
3,489
831
1,750
5,997
77,968
1,156
L
Kukulkan
emillz5964
Kukulkan
3,460
489
0
1,499
8,761
3,163
0
2,482
6,043
57,634
1,597
W
Anhur
mudoyp2
Anhur
11,663
6,500
0
5,554
15,321
6,909
396
1,873
13,448
0
75,159
W
King Arthur
onexpert
King Arthur
13,857
1,666
0
2,223
11,791
13,104
58
412
11,379
98
80,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,498
Gold Earned
37,846
549
Minions Killed
442
0
Camps Cleared
0
1,455,297
Distance Traveled
1,531,998
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,491
468
59
4
0
263,550
5
W
Ravana
9,728
608
109
7
0
341,268
0
L
Neith
7,733
483
97
6
0
285,753
0
L
Set
7,531
471
99
6
0
343,731
0
L
Sun Wukong
7,391
462
101
6
0
285,817
4
L
Athena
7,394
462
22
1
0
324,652
2
W
Zeus
8,846
553
147
9
0
259,127
0
L
Kukulkan
7,797
487
123
8
0
292,045
0
W
Anhur
8,272
517
102
6
0
283,761
1
W
King Arthur
10,161
635
132
8
0
307,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role