Player Matchup

Kuzenbo
Kuzenbo
Bronze III
Enough Trapz
Kuzenbo
Bronze III
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,523 MMR
Party 1
Apollo
Apollo
Gold V
JumpyII
Apollo
Gold V
Level 88
God Stats
2W - 2L
1,508 SR
Queue Stats
18W - 17L
1,522 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
KareembeSus
Sun Wukong
Bronze III
Level 79
God Stats
1W - 2L
1,448 SR
Queue Stats
8W - 7L
1,523 MMR
Party 1
Anubis
Anubis
Gold IV
Lavishblaze
Anubis
Gold IV
Level 159
God Stats
3W - 2L
1,715 SR
Queue Stats
127W - 129L
1,524 MMR
Solo
Thanatos
Thanatos
Gold III
PR0T0NOOB
Thanatos
Gold III
Level 115
God Stats
5W - 4L
1,285 SR
Queue Stats
164W - 168L
1,540 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,491 SR
1,526 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,559 SR
1,528 MMR
Raijin
Raijin
Silver I
Brimify
Raijin
Silver I
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 77L
1,536 MMR
Solo
Tyr
Tyr
Silver II
DHowlandC
Tyr
Silver II
Level 124
God Stats
6W - 7L
1,748 SR
Queue Stats
20W - 22L
1,538 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold IV
RealGangstaSox
Maman Brigitte
Gold IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,638 MMR
Party 2
Cabrakan
Cabrakan
Bronze III
Whiskeyy7w7
Cabrakan
Bronze III
Level 108
God Stats
0W - 1L
1,762 SR
Queue Stats
4W - 6L
1,522 MMR
Solo
Rama
Rama
Silver III
yLowyal
Rama
Silver III
Level 106
God Stats
1W - 1L
1,285 SR
Queue Stats
14W - 14L
1,407 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Enough Trapz
Kuzenbo
14
0 / 1 / 11
9,961
524
4,891
14,270
16,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
JumpyII
Apollo
17
7 / 3 / 9
11,578
609
16,786
16,356
6,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Sun Wukong
KareembeSus
Sun Wukong
17
5 / 2 / 9
11,381
599
9,712
19,305
19,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
18
10 / 3 / 10
12,156
640
23,989
16,911
9,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
PR0T0NOOB
Thanatos
18
9 / 3 / 10
11,577
609
10,197
16,958
8,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BellonaBake KujiraVamanaAthena

VS

Bans
AnhurThorThothGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Brimify
Raijin
14
3 / 9 / 4
9,041
476
10,768
18,110
5,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 5 / 2
9,736
512
10,563
19,273
19,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maman Brigitte
RealGangstaSox
Maman Brigitte
15
5 / 8 / 4
9,286
489
8,177
21,186
7,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Whiskeyy7w7
Cabrakan
10
0 / 4 / 2
6,858
361
4,624
16,024
17,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rama
yLowyal
Rama
15
2 / 5 / 3
8,822
464
6,397
15,882
5,805
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
27
31
Kills
12
12
Deaths
31
49
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Raijin
Brimify
Raijin
3
9
4
0.56
L
2
5
2
0.6
W
Kuzenbo
Enough Trapz
Kuzenbo
0
1
11
5.5
W
Apollo
JumpyII
Apollo
7
3
9
3.83
W
Sun Wukong
KareembeSus
Sun Wukong
5
2
9
4.75
W
Anubis
10
3
10
5
W
Thanatos
PR0T0NOOB
Thanatos
9
3
10
4.67
L
Maman Brigitte
RealGangstaSox
Maman Brigitte
5
8
4
0.88
L
Cabrakan
Whiskeyy7w7
Cabrakan
0
4
2
0.25
L
Rama
yLowyal
Rama
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,575
Damage
40,529
83,800
Taken
90,475
60,537
Mitigated
56,010
39,440
Healing
20,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Brimify
Raijin
10,768
407
0
1,600
18,110
5,483
0
10,797
6,717
59,647
0
L
10,563
1,060
0
5,355
19,273
19,636
0
5,459
12,745
0
72,742
W
Kuzenbo
Enough Trapz
Kuzenbo
4,891
2,486
0
4,859
14,270
16,367
1,114
3,445
10,825
26,384
0
W
Apollo
JumpyII
Apollo
16,786
11,184
0
4,435
16,356
6,944
5,106
6,818
9,538
0
82,694
W
Sun Wukong
KareembeSus
Sun Wukong
9,712
1,360
0
7,054
19,305
19,915
1,534
3,057
16,248
2,265
69,591
W
Anubis
23,989
1,776
0
8,265
16,911
9,190
2,286
8,005
8,906
91,825
2,996
W
Thanatos
PR0T0NOOB
Thanatos
10,197
2,074
0
14,827
16,958
8,121
1,856
4,099
12,859
0
78,150
L
Maman Brigitte
RealGangstaSox
Maman Brigitte
8,177
325
0
5,748
21,186
7,821
0
3,730
17,305
70,133
0
L
Cabrakan
Whiskeyy7w7
Cabrakan
4,624
835
0
2,613
16,024
17,265
0
5,885
9,831
13,951
1,973
L
Rama
yLowyal
Rama
6,397
5,396
0
4,921
15,882
5,805
0
2,907
12,787
0
72,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,653
Gold Earned
43,743
513
Minions Killed
481
0
Camps Cleared
0
1,913,703
Distance Traveled
1,607,528
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,041
476
111
6
0
297,894
5
L
Tyr
9,736
512
126
7
0
352,112
0
W
Kuzenbo
9,961
524
39
2
0
397,889
2
W
Apollo
11,578
609
120
6
0
358,095
0
W
Sun Wukong
11,381
599
117
6
0
385,357
0
W
Anubis
12,156
640
142
7
0
341,051
2
W
Thanatos
11,577
609
95
5
0
431,311
0
L
Maman Brigitte
9,286
489
111
6
0
360,241
0
L
Cabrakan
6,858
361
19
1
0
260,575
2
L
Rama
8,822
464
114
6
0
336,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role