Player Matchup

Anubis
Anubis
ERYYLEC
Anubis
Level 120
God Stats
3W - 0L
1,733 SR
Queue Stats
249W - 228L
1,503 Elo+
Solo
Fenrir
Fenrir
Nekofidelius
Fenrir
Level 102
God Stats
6W - 5L
1,500 SR
Queue Stats
153W - 148L
1,621 Elo+
Solo
Medusa
Medusa
RoarinCorrin
Medusa
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 27L
1,500 Elo+
Party 1
Maui
Maui
ZBOY40
Maui
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,760 Elo+
Party 1
Sun Wukong
Sun Wukong
iNfamouSNICK
Sun Wukong
Level 140
God Stats
3W - 2L
1,495 SR
Queue Stats
50W - 71L
1,399 Elo+
Party 1
Team Averages
Level 110
1,546 SR
1,557 Elo+

VS

Team Averages
Level 82
1,530 SR
1,663 Elo+
Ra
Ra
BigFatTony28
Ra
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 40L
1,627 Elo+
Solo
Zeus
Zeus
Missa99
Zeus
Level 40
God Stats
0W - 1L
1,726 SR
Queue Stats
13W - 16L
1,728 Elo+
Solo
Vamana
Vamana
OhNahImGhost
Vamana
Level 75
God Stats
3W - 4L
1,500 SR
Queue Stats
397W - 385L
1,529 Elo+
Solo
Thanatos
Thanatos
edisonlol
Thanatos
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,871 Elo+
Solo
Ishtar
Ishtar
zeek6233
Ishtar
Level 124
God Stats
24W - 27L
1,421 SR
Queue Stats
113W - 100L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ERYYLEC
Anubis
10
4 / 1 / 0
5,214
745
3,945
4,306
2,031
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fenrir
7
2 / 2 / 0
4,099
586
2,650
5,559
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
6
0 / 2 / 1
3,812
545
1,281
3,312
1,242
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maui
ZBOY40
Maui
6
1 / 1 / 0
3,829
547
468
3,676
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
iNfamouSNICK
Sun Wukong
9
2 / 0 / 0
5,161
737
2,568
3,759
2,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
4,919
703
3,456
4,076
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
Missa99
Zeus
7
1 / 5 / 0
3,997
571
2,234
5,381
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
6
0 / 2 / 0
3,484
498
1,805
4,963
3,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thanatos
edisonlol
Thanatos
9
2 / 1 / 2
4,469
638
2,009
5,822
2,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ishtar
zeek6233
Ishtar
1
0 / 0 / 0
2,823
403
0
0
0
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
9
Kills
6
6
Deaths
9
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
W
Anubis
ERYYLEC
Anubis
4
1
0
4
L
Zeus
Missa99
Zeus
1
5
0
0.2
W
Fenrir
2
2
0
1
L
Vamana
0
2
0
0
W
Medusa
0
2
1
0.25
W
Maui
ZBOY40
Maui
1
1
0
1
L
Thanatos
edisonlol
Thanatos
2
1
2
3
W
Sun Wukong
iNfamouSNICK
Sun Wukong
2
0
0
2
L
Ishtar
zeek6233
Ishtar
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,912
Damage
9,504
20,612
Taken
20,242
9,113
Mitigated
7,974
7,933
Healing
6,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,456
625
96
1,518
4,076
1,369
0
392
3,608
39,681
154
W
Anubis
ERYYLEC
Anubis
3,945
186
0
2,567
4,306
2,031
0
1,703
2,603
38,237
0
L
Zeus
Missa99
Zeus
2,234
417
0
504
5,381
1,115
0
2,845
2,536
19,927
516
W
Fenrir
2,650
882
0
2,632
5,559
1,890
0
1,274
4,285
0
18,599
L
Vamana
1,805
935
0
1,014
4,963
3,481
0
0
4,660
0
12,987
W
Medusa
1,281
571
0
739
3,312
1,242
228
1,143
2,169
0
21,076
W
Maui
ZBOY40
Maui
468
78
76
407
3,676
1,828
0
1,427
2,249
10,547
0
L
Thanatos
edisonlol
Thanatos
2,009
617
0
3,776
5,822
2,009
0
1,100
4,722
0
23,308
W
Sun Wukong
iNfamouSNICK
Sun Wukong
2,568
915
0
1,512
3,759
2,122
0
0
3,547
0
31,095
L
Ishtar
zeek6233
Ishtar
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,115
Gold Earned
19,692
193
Minions Killed
165
0
Camps Cleared
0
632,672
Distance Traveled
559,273
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,919
703
67
10
0
143,518
0
W
Anubis
5,214
745
65
9
0
140,446
2
L
Zeus
3,997
571
39
6
0
130,904
0
W
Fenrir
4,099
586
30
4
0
151,948
1
L
Vamana
3,484
498
22
3
0
124,167
0
W
Medusa
3,812
545
33
5
0
111,273
0
W
Maui
3,829
547
18
3
0
116,190
0
L
Thanatos
4,469
638
37
5
0
160,684
0
W
Sun Wukong
5,161
737
47
7
0
112,815
0
L
Ishtar
2,823
403
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role