Player Matchup

Awilix
Awilix
Advising
Awilix
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 65L
1,391 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gunho Mule
Tsukuyomi
Level 27
God Stats
1W - 1L
1,735 SR
Queue Stats
34W - 38L
1,380 Elo+
Party 1
He Bo
He Bo
Laphytaffy
He Bo
Level 142
God Stats
4W - 2L
1,500 SR
Queue Stats
121W - 127L
1,483 Elo+
Solo
Ah Puch
Ah Puch
Possible man
Ah Puch
Level 147
God Stats
6W - 4L
1,677 SR
Queue Stats
84W - 84L
1,339 Elo+
Party 1
Skadi
Skadi
lCrNl
Skadi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 124
1,582 SR
1,419 Elo+

VS

Team Averages
Level 108
1,500 SR
1,452 Elo+
Skadi
Skadi
BigGayBiche
Skadi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 60L
1,404 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ItDiesToday77
Ah Muzen Cab
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 76L
1,416 Elo+
Party 2
Ullr
Ullr
MrCauthon
Ullr
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 88L
1,461 Elo+
Party 3
Zhong Kui
Zhong Kui
WomBreaker
Zhong Kui
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 66L
1,474 Elo+
Party 3
Cerberus
Cerberus
shenraga
Cerberus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 60L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Advising
Awilix
13
1 / 5 / 6
7,765
706
6,297
9,771
3,971
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Gunho Mule
Tsukuyomi
13
0 / 5 / 2
7,486
681
6,335
9,918
4,757
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
14
2 / 3 / 5
7,709
701
3,254
5,095
1,554
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Possible man
Ah Puch
17
4 / 5 / 4
10,071
916
15,868
10,179
3,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
lCrNl
Skadi
14
3 / 4 / 5
8,028
730
7,263
11,178
4,361
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 8
8,630
785
7,316
9,748
3,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
ItDiesToday77
Ah Muzen Cab
18
13 / 2 / 5
10,722
975
17,139
10,035
4,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
14
1 / 1 / 6
9,043
822
2,007
7,329
3,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
WomBreaker
Zhong Kui
17
4 / 2 / 8
9,490
863
6,238
9,743
7,470
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
shenraga
Cerberus
15
3 / 2 / 13
9,686
881
8,495
11,532
12,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
10
Kills
22
22
Deaths
11
22
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Awilix
Advising
Awilix
1
5
6
0.8
W
1
4
8
1.25
L
Tsukuyomi
Gunho Mule
Tsukuyomi
0
5
2
0.2
W
Ah Muzen Cab
ItDiesToday77
Ah Muzen Cab
13
2
5
7.75
L
He Bo
2
3
5
1.5
W
Ullr
1
1
6
4
L
Ah Puch
Possible man
Ah Puch
4
5
4
1.2
W
Zhong Kui
WomBreaker
Zhong Kui
4
2
8
4
L
Skadi
lCrNl
Skadi
3
4
5
1.38
W
Cerberus
shenraga
Cerberus
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,017
Damage
41,195
46,141
Taken
48,387
18,172
Mitigated
32,711
6,758
Healing
18,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Advising
Awilix
6,297
2,984
307
779
9,771
3,971
0
4,642
5,129
0
6,946
W
7,316
968
911
772
9,748
3,945
357
2,991
6,524
0
19,102
L
Tsukuyomi
Gunho Mule
Tsukuyomi
6,335
1,051
0
1,529
9,918
4,757
0
2,240
7,678
0
11,308
W
Ah Muzen Cab
ItDiesToday77
Ah Muzen Cab
17,139
1,898
388
1,135
10,035
4,860
702
4,401
5,551
0
36,981
L
He Bo
3,254
212
56
151
5,095
1,554
305
1,718
3,377
10,401
0
W
Ullr
2,007
775
1,797
3,749
7,329
3,790
1,720
1,994
5,168
0
11,563
L
Ah Puch
Possible man
Ah Puch
15,868
31
460
932
10,179
3,529
0
2,553
7,626
32,032
0
W
Zhong Kui
WomBreaker
Zhong Kui
6,238
883
1,230
3,337
9,743
7,470
963
5,269
4,344
14,163
827
L
Skadi
lCrNl
Skadi
7,263
1,457
571
1,973
11,178
4,361
260
3,471
7,707
0
23,553
W
Cerberus
shenraga
Cerberus
8,495
320
1,060
3,749
11,532
12,646
335
4,467
6,771
12,416
993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,059
Gold Earned
47,571
123
Minions Killed
147
0
Camps Cleared
0
941,660
Distance Traveled
1,050,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,765
706
2
0
0
190,351
0
W
Skadi
8,630
785
18
2
0
192,430
0
L
Tsukuyomi
7,486
681
25
2
0
213,571
0
W
Ah Muzen Cab
10,722
975
48
4
0
220,035
0
L
He Bo
7,709
701
24
2
0
165,767
0
W
Ullr
9,043
822
20
2
0
206,137
0
L
Ah Puch
10,071
916
37
3
0
173,329
0
W
Zhong Kui
9,490
863
35
3
0
217,782
0
L
Skadi
8,028
730
35
3
0
198,642
0
W
Cerberus
9,686
881
26
2
0
214,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role