Player Matchup

King Arthur
King Arthur
Jerry12727R
King Arthur
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,586 Elo+
Solo
Thoth
Thoth
KenTran
Thoth
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,554 Elo+
Solo
Fenrir
Fenrir
Taigä
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,583 Elo+
Party 2
Nox
Nox
Theonlynaomi779
Nox
Level 125
God Stats
10W - 8L
1,681 SR
Queue Stats
60W - 66L
1,632 Elo+
Solo
Medusa
Medusa
omedina32
Medusa
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,583 Elo+
Party 2
Team Averages
Level 101
1,536 SR
1,588 Elo+

VS

Team Averages
Level 117
1,503 SR
1,495 Elo+
Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
EvietheBard
Baba Yaga
Level 131
God Stats
15W - 12L
1,557 SR
Queue Stats
515W - 515L
1,476 Elo+
Solo
Charon
Charon
HamzoAkuma
Charon
Level 62
God Stats
3W - 0L
1,709 SR
Queue Stats
30W - 23L
1,510 Elo+
Solo
Bastet
Bastet
Ninetailfox779
Bastet
Level 86
God Stats
3W - 0L
1,251 SR
Queue Stats
59W - 69L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jerry12727R
King Arthur
13
2 / 2 / 0
7,416
570
9,726
13,337
7,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
KenTran
Thoth
12
1 / 3 / 2
6,823
525
4,447
8,520
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
Taigä
Fenrir
11
3 / 4 / 1
6,341
488
6,367
10,841
5,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 3 / 1
5,918
455
2,634
8,477
5,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
omedina32
Medusa
10
0 / 5 / 1
5,833
449
2,590
9,051
3,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
8 / 2 / 3
8,264
636
10,065
9,245
3,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
 
Guan Yu
13
3 / 1 / 0
7,432
572
7,459
12,487
11,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
EvietheBard
Baba Yaga
12
1 / 2 / 2
6,418
494
4,231
7,865
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
HamzoAkuma
Charon
11
1 / 0 / 8
7,186
553
4,243
8,248
5,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 3 / 6
7,001
539
6,469
10,373
4,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
8
Kills
17
17
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
2
3
4.75
W
Guan Yu
 
Guan Yu
3
1
0
3
W
Baba Yaga
EvietheBard
Baba Yaga
1
2
2
1
W
Charon
HamzoAkuma
Charon
1
0
8
5
L
King Arthur
Jerry12727R
King Arthur
2
2
0
1
L
Thoth
KenTran
Thoth
1
3
2
0.67
W
4
3
6
2.33
L
Fenrir
Taigä
Fenrir
3
4
1
0.88
L
2
3
1
0.83
L
Medusa
omedina32
Medusa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,764
Damage
32,467
50,226
Taken
48,218
24,760
Mitigated
27,628
7,461
Healing
13,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,065
8,450
0
4,085
9,245
3,357
2,748
1,356
7,889
0
69,782
W
Guan Yu
 
Guan Yu
7,459
1,389
34
3,440
12,487
11,134
0
0
12,487
0
50,628
W
Baba Yaga
EvietheBard
Baba Yaga
4,231
60
0
1,262
7,865
3,039
0
2,666
5,199
49,950
878
W
Charon
HamzoAkuma
Charon
4,243
643
0
2,324
8,248
5,522
92
2,067
6,181
21,032
0
L
King Arthur
Jerry12727R
King Arthur
9,726
1,784
0
3,000
13,337
7,471
0
0
12,520
0
59,062
L
Thoth
KenTran
Thoth
4,447
154
50
2,150
8,520
2,934
0
1,813
6,707
51,175
1,346
W
6,469
2,027
0
2,148
10,373
4,576
0
760
9,613
0
44,654
L
Fenrir
Taigä
Fenrir
6,367
935
0
907
10,841
5,131
0
2,637
8,166
0
38,132
L
2,634
601
0
504
8,477
5,999
0
3,125
5,352
16,958
322
L
Medusa
omedina32
Medusa
2,590
1,310
0
850
9,051
3,225
428
886
8,165
0
34,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,331
Gold Earned
36,301
330
Minions Killed
344
0
Camps Cleared
0
1,215,672
Distance Traveled
1,287,406
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,264
636
103
8
0
218,959
0
W
Guan Yu
7,432
572
69
5
0
275,978
0
W
Baba Yaga
6,418
494
84
6
0
265,476
2
W
Charon
7,186
553
28
2
0
248,529
1
L
King Arthur
7,416
570
98
8
0
246,452
2
L
Thoth
6,823
525
98
8
0
254,493
0
W
Bastet
7,001
539
60
5
0
278,464
0
L
Fenrir
6,341
488
55
4
0
299,745
1
L
Nox
5,918
455
15
1
0
231,250
0
L
Medusa
5,833
449
64
5
0
183,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role