Player Matchup

Kuzenbo
Kuzenbo
Bronze III
Aranha_Humana07
Kuzenbo
Bronze III
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,455 MMR
Solo
Artemis
Artemis
Bronze III
SO ICY21
Artemis
Bronze III
Level 177
God Stats
0W - 2L
1,278 SR
Queue Stats
21W - 35L
1,454 MMR
Solo
Nemesis
Nemesis
Silver I
Sυperchef
Nemesis
Silver I
Level 123
God Stats
1W - 1L
1,706 SR
Queue Stats
10W - 12L
1,455 MMR
Solo
Nu Wa
Nu Wa
Silver IV
Tyger257
Nu Wa
Silver IV
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,455 MMR
Solo
Nike
Nike
Gold V
hokage 1ro
Nike
Gold V
Level 60
God Stats
12W - 8L
1,975 SR
Queue Stats
82W - 87L
1,457 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,592 SR
1,455 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 161
1,473 SR
1,457 MMR
Khepri
Khepri
Bronze III
BrotherExploitz
Khepri
Bronze III
Level 141
God Stats
5W - 6L
1,229 SR
Queue Stats
23W - 23L
1,462 MMR
Party 1
Charybdis
Charybdis
Bronze III
BrotherToxicity
Charybdis
Bronze III
Level 167
God Stats
14W - 17L
1,656 SR
Queue Stats
23W - 23L
1,462 MMR
Party 1
Kukulkan
Kukulkan
Gold V
Dr Rockso4543
Kukulkan
Gold V
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 30L
1,453 MMR
Solo
Odin
Odin
Bronze III
Mamba
Odin
Bronze III
Level 201
God Stats
3W - 1L
1,557 SR
Queue Stats
31W - 22L
1,454 MMR
Solo
Bakasura
Bakasura
Silver II
dallas71296
Bakasura
Silver II
Level 141
God Stats
2W - 1L
1,422 SR
Queue Stats
13W - 14L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
8,359
418
5,783
24,148
27,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
SO ICY21
Artemis
15
1 / 7 / 3
9,132
457
9,492
16,791
8,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Sυperchef
Nemesis
18
5 / 5 / 0
10,056
503
10,248
17,537
8,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nu Wa
Tyger257
Nu Wa
14
0 / 4 / 1
9,085
454
8,875
10,351
4,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
0 / 2 / 1
10,569
528
7,596
19,119
13,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Bake KujiraMaman BrigitteAthenaBellona

VS

Bans
ThothSusanoAo KuangAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 9
10,010
501
7,072
14,187
16,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
BrotherToxicity
Charybdis
19
6 / 2 / 8
11,825
591
18,079
15,730
7,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Dr Rockso4543
Kukulkan
17
2 / 0 / 4
10,048
502
15,142
9,233
4,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
Mamba
Odin
19
3 / 0 / 5
12,332
617
15,040
12,632
16,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
dallas71296
Bakasura
20
8 / 3 / 5
11,557
578
12,990
22,733
13,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
7
Kills
23
23
Deaths
7
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
4
2
9
4.25
W
Charybdis
BrotherToxicity
Charybdis
6
2
8
5
W
Kukulkan
Dr Rockso4543
Kukulkan
2
0
4
4
W
Odin
Mamba
Odin
3
0
5
5.5
L
Artemis
SO ICY21
Artemis
1
7
3
0.36
L
Nemesis
Sυperchef
Nemesis
5
5
0
1
L
Nu Wa
Tyger257
Nu Wa
0
4
1
0.13
W
Bakasura
dallas71296
Bakasura
8
3
5
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,994
Damage
68,323
87,946
Taken
74,515
62,480
Mitigated
59,331
13,119
Healing
23,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,783
2,089
0
4,265
24,148
27,838
88
10,082
13,440
30,167
470
W
7,072
676
0
2,334
14,187
16,390
191
5,697
8,173
24,715
2,336
W
Charybdis
BrotherToxicity
Charybdis
18,079
10,355
0
8,845
15,730
7,952
369
1,857
13,753
0
123,304
W
Kukulkan
Dr Rockso4543
Kukulkan
15,142
784
0
1,000
9,233
4,788
617
2,536
6,456
124,623
804
W
Odin
Mamba
Odin
15,040
2,294
0
5,358
12,632
16,818
329
1,167
11,347
0
115,475
L
Artemis
SO ICY21
Artemis
9,492
5,123
0
1,746
16,791
8,291
0
1,109
15,398
0
68,005
L
Nemesis
Sυperchef
Nemesis
10,248
5,233
0
2,315
17,537
8,647
0
3,994
12,229
0
91,902
L
Nu Wa
Tyger257
Nu Wa
8,875
1,856
0
785
10,351
4,552
104
5,956
3,987
65,147
0
W
Bakasura
dallas71296
Bakasura
12,990
8,656
0
6,166
22,733
13,383
391
2,302
20,266
0
106,294
L
7,596
984
0
4,008
19,119
13,152
0
791
17,065
0
94,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,201
Gold Earned
55,772
606
Minions Killed
753
0
Camps Cleared
0
1,926,362
Distance Traveled
2,042,003
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,359
418
46
2
0
382,451
6
W
Khepri
10,010
501
30
2
0
388,504
1
W
Charybdis
11,825
591
185
9
0
362,027
2
W
Kukulkan
10,048
502
199
10
0
394,376
2
W
Odin
12,332
617
186
9
0
415,773
1
L
Artemis
9,132
457
114
6
0
324,790
2
L
Nemesis
10,056
503
137
7
0
452,181
0
L
Nu Wa
9,085
454
125
6
0
367,923
4
W
Bakasura
11,557
578
153
8
0
481,323
4
L
Nike
10,569
528
184
9
0
399,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role