Player Matchup

Neith
Neith
Albertgalle
Neith
Level 14
God Stats
21W - 29L
1,149 SR
Queue Stats
35W - 44L
1,115 Elo+
Party 1
Sun Wukong
Sun Wukong
Gilto_412
Sun Wukong
Level 7
God Stats
8W - 13L
1,223 SR
Queue Stats
26W - 45L
1,115 Elo+
Party 1
Sylvanus
Sylvanus
MateoNF91
Sylvanus
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
106W - 121L
1,115 Elo+
Party 1
Merlin
Merlin
Nubology
Merlin
Level 35
God Stats
3W - 3L
1,414 SR
Queue Stats
32W - 46L
1,311 Elo+
Solo
Thanatos
Thanatos
micki_cod
Thanatos
Level 69
God Stats
14W - 23L
1,223 SR
Queue Stats
287W - 289L
1,417 Elo+
Party 1
Team Averages
Level 26
1,302 SR
1,215 Elo+

VS

Team Averages
Level 24
1,595 SR
1,569 Elo+
Sol
Sol
CrystalgamergaI
Sol
Level 27
God Stats
5W - 4L
1,479 SR
Queue Stats
36W - 26L
1,548 Elo+
Party 2
Hercules
Hercules
Fatfishtank
Hercules
Level 22
God Stats
10W - 5L
1,688 SR
Queue Stats
22W - 9L
1,669 Elo+
Party 2
Bacchus
Bacchus
Jukrates
Bacchus
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Ullr
Ullr
Othriell
Ullr
Level 18
God Stats
5W - 2L
1,616 SR
Queue Stats
18W - 15L
1,568 Elo+
Party 2
Erlang Shen
Erlang Shen
katolmao
Erlang Shen
Level 47
God Stats
7W - 4L
1,695 SR
Queue Stats
33W - 23L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,805
358
7,942
11,948
4,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Gilto_412
Sun Wukong
11
0 / 5 / 0
6,922
364
4,563
11,715
7,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
MateoNF91
Sylvanus
10
0 / 5 / 3
6,560
345
3,412
13,845
11,650
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Nubology
Merlin
14
0 / 4 / 0
8,127
428
4,792
10,754
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
micki_cod
Thanatos
16
3 / 4 / 0
8,788
463
8,585
20,756
10,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 6
10,917
575
8,253
7,079
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
Fatfishtank
Hercules
17
11 / 1 / 1
11,400
600
16,347
16,619
10,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Jukrates
Bacchus
14
0 / 3 / 6
9,048
476
4,066
10,824
11,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
15
3 / 0 / 4
9,201
484
8,342
9,067
3,567
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
katolmao
Erlang Shen
17
5 / 0 / 10
10,134
533
8,713
12,626
10,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
22
22
Deaths
4
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
3
0
6
6
W
Hercules
Fatfishtank
Hercules
11
1
1
11.5
L
Sun Wukong
Gilto_412
Sun Wukong
0
5
0
0
W
Bacchus
Jukrates
Bacchus
0
3
6
1
L
Sylvanus
MateoNF91
Sylvanus
0
5
3
0.3
L
Merlin
Nubology
Merlin
0
4
0
0
W
Ullr
3
0
4
5
W
Erlang Shen
katolmao
Erlang Shen
5
0
10
10
L
Thanatos
micki_cod
Thanatos
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,294
Damage
45,721
69,018
Taken
56,215
38,631
Mitigated
38,638
17,648
Healing
22,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,942
2,185
0
2,111
11,948
4,700
0
1,212
10,685
0
48,441
W
8,253
3,213
0
2,360
7,079
2,853
2,665
2,410
4,669
83,819
261
W
Hercules
Fatfishtank
Hercules
16,347
7,611
0
8,212
16,619
10,559
244
1,827
14,119
0
65,146
L
Sun Wukong
Gilto_412
Sun Wukong
4,563
1,660
0
2,619
11,715
7,252
0
848
10,208
0
26,882
W
Bacchus
Jukrates
Bacchus
4,066
663
0
2,103
10,824
11,385
1,026
1,257
9,567
28,013
1,782
L
Sylvanus
MateoNF91
Sylvanus
3,412
2,169
275
751
13,845
11,650
0
4,502
9,142
15,276
1,490
L
Merlin
Nubology
Merlin
4,792
672
0
845
10,754
4,115
0
3,392
7,259
59,092
944
W
Ullr
8,342
3,539
0
3,972
9,067
3,567
2,274
1,242
7,825
0
69,277
W
Erlang Shen
katolmao
Erlang Shen
8,713
5,072
0
5,652
12,626
10,274
0
1,195
11,431
0
77,025
L
Thanatos
micki_cod
Thanatos
8,585
2,246
0
11,047
20,756
10,914
0
2,304
18,263
0
92,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,202
Gold Earned
50,700
375
Minions Killed
499
0
Camps Cleared
0
1,623,354
Distance Traveled
1,907,625
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,805
358
69
4
0
307,872
0
W
Sol
10,917
575
148
8
0
385,614
0
W
Hercules
11,400
600
85
4
0
373,911
0
L
Sun Wukong
6,922
364
52
3
0
364,473
1
W
Bacchus
9,048
476
32
2
0
372,148
0
L
Sylvanus
6,560
345
21
1
0
289,973
0
L
Merlin
8,127
428
105
6
0
279,357
0
W
Ullr
9,201
484
117
6
0
333,955
5
W
Erlang Shen
10,134
533
117
6
0
441,997
0
L
Thanatos
8,788
463
128
7
0
381,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role