Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
C4_Legend_C4FD
Mulan
Level 120
God Stats
2W - 5L
1,398 SR
Queue Stats
9W - 15L
1,418 Elo+
Party 1
Fafnir
Fafnir
SheCallsMeFel
Fafnir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,522 Elo+
Party 1
Team Averages
Level 94
1,466 SR
1,480 Elo+

VS

Team Averages
Level 110
1,537 SR
1,490 Elo+
Kukulkan
Kukulkan
Asura Shinryu
Kukulkan
Level 109
God Stats
12W - 10L
1,267 SR
Queue Stats
89W - 82L
1,399 Elo+
Solo
Sylvanus
Sylvanus
Matrix8044
Sylvanus
Level 103
God Stats
6W - 1L
1,857 SR
Queue Stats
440W - 173L
1,621 Elo+
Solo
Mercury
Mercury
Terry528
Mercury
Level 119
God Stats
2W - 4L
1,488 SR
Queue Stats
139W - 137L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
0 / 6 / 0
8,788
586
7,852
20,986
15,088
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 10 / 0
9,604
640
14,632
26,950
25,015
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 3 / 2
9,294
620
7,561
23,933
24,732
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Asura Shinryu
Kukulkan
15
2 / 2 / 13
10,924
728
18,018
9,773
5,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Matrix8044
Sylvanus
18
6 / 0 / 13
11,903
794
22,114
15,255
19,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
Terry528
Mercury
17
11 / 0 / 6
12,882
859
14,735
15,631
8,744
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
19
19
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
6
0
0
W
Kukulkan
Asura Shinryu
Kukulkan
2
2
13
4.25
L
2
10
0
0.2
W
Sylvanus
Matrix8044
Sylvanus
6
0
13
12.5
L
0
3
2
0.33
W
Mercury
Terry528
Mercury
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,045
Damage
54,867
71,869
Taken
40,659
64,835
Mitigated
33,143
7,051
Healing
18,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,852
259
807
3,295
20,986
15,088
0
11,490
9,206
28,919
0
W
Kukulkan
Asura Shinryu
Kukulkan
18,018
1,872
0
540
9,773
5,288
416
3,550
6,221
40,430
1,223
L
14,632
1,606
0
2,149
26,950
25,015
0
13,222
13,436
0
42,443
W
Sylvanus
Matrix8044
Sylvanus
22,114
6,992
6,025
7,462
15,255
19,111
454
5,819
9,422
43,389
0
L
7,561
1,661
0
800
23,933
24,732
0
13,916
9,597
25,859
1,358
W
Mercury
Terry528
Mercury
14,735
9,378
338
4,412
15,631
8,744
1,340
4,836
10,793
107
63,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,686
Gold Earned
35,709
118
Minions Killed
160
0
Camps Cleared
0
707,542
Distance Traveled
813,624
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,788
586
38
3
0
214,502
0
W
Kukulkan
10,924
728
56
4
0
226,906
6
L
Mulan
9,604
640
45
3
0
240,548
1
W
Sylvanus
11,903
794
34
2
0
243,093
0
L
Fafnir
9,294
620
35
2
0
252,492
0
W
Mercury
12,882
859
70
5
0
343,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role