Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
SSeb61
Danzaburou
Level 49
God Stats
0W - 4L
1,201 SR
Queue Stats
18W - 14L
1,617 Elo+
Party 2
Ymir
Ymir
poopy6124
Ymir
Level 128
God Stats
1W - 2L
1,478 SR
Queue Stats
6W - 5L
1,612 Elo+
Party 2
Team Averages
Level 125
1,436 SR
1,546 Elo+

VS

Team Averages
Level 124
1,444 SR
1,459 Elo+
Nemesis
Nemesis
Desspresso
Nemesis
Level 21
God Stats
8W - 4L
1,338 SR
Queue Stats
12W - 8L
1,385 Elo+
Party 1
Janus
Janus
MyDecoy
Janus
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 46L
1,500 Elo+
Party 3
Osiris
Osiris
WiIdDog
Osiris
Level 122
God Stats
1W - 0L
1,301 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 3
Sol
Sol
aradd007
Sol
Level 154
God Stats
4W - 1L
1,582 SR
Queue Stats
150W - 133L
1,524 Elo+
Solo
Fenrir
Fenrir
sewer10
Fenrir
Level 197
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 33L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
3 / 0 / 0
6,695
670
5,801
2,512
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nox
 
Nox
10
1 / 1 / 0
5,295
530
3,136
4,394
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
 
Ares
10
0 / 4 / 2
5,259
526
3,409
10,829
6,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Danzaburou
SSeb61
Danzaburou
8
0 / 5 / 0
4,353
435
2,820
6,731
2,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
8
0 / 5 / 0
4,801
480
1,492
10,185
6,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Desspresso
Nemesis
10
0 / 1 / 1
5,418
542
2,461
7,363
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
MyDecoy
Janus
10
0 / 1 / 1
5,292
529
562
4,243
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
WiIdDog
Osiris
10
2 / 2 / 0
6,148
615
3,425
8,865
7,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
5 / 0 / 6
7,116
712
7,992
4,580
1,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
sewer10
Fenrir
11
8 / 0 / 5
6,625
663
9,207
8,585
5,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
15
15
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
0
0
3
L
Nox
 
Nox
1
1
0
1
L
Ares
 
Ares
0
4
2
0.25
W
Nemesis
Desspresso
Nemesis
0
1
1
0.5
W
Janus
MyDecoy
Janus
0
1
1
0.5
L
Danzaburou
SSeb61
Danzaburou
0
5
0
0
W
Osiris
WiIdDog
Osiris
2
2
0
1
W
5
0
6
8
L
Ymir
0
5
0
0
W
Fenrir
sewer10
Fenrir
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,658
Damage
23,647
34,651
Taken
33,636
17,972
Mitigated
19,527
7,199
Healing
14,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,801
846
0
441
2,512
911
144
0
2,512
48,708
0
L
Nox
 
Nox
3,136
460
0
1,103
4,394
2,208
0
0
4,394
31,847
0
L
Ares
 
Ares
3,409
517
0
3,936
10,829
6,242
0
2,202
8,380
35,313
0
W
Nemesis
Desspresso
Nemesis
2,461
900
0
1,890
7,363
2,829
322
3,284
4,079
0
35,605
W
Janus
MyDecoy
Janus
562
0
0
1,518
4,243
1,598
0
2,410
1,833
28,442
0
L
Danzaburou
SSeb61
Danzaburou
2,820
1,069
178
512
6,731
2,272
0
2,450
4,025
0
20,992
W
Osiris
WiIdDog
Osiris
3,425
1,071
0
3,681
8,865
7,688
0
4,374
4,491
0
38,577
W
7,992
4,172
0
3,439
4,580
1,759
1,353
1,788
2,792
48,501
8,954
L
Ymir
1,492
345
70
959
10,185
6,339
1
3,597
6,342
16,917
0
W
Fenrir
sewer10
Fenrir
9,207
1,712
107
3,631
8,585
5,653
186
1,982
6,603
0
25,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,403
Gold Earned
30,599
278
Minions Killed
307
0
Camps Cleared
0
912,427
Distance Traveled
1,050,983
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,695
670
99
10
0
192,229
1
L
Nox
5,295
530
57
6
0
188,828
2
L
Ares
5,259
526
60
6
0
205,587
0
W
Nemesis
5,418
542
68
7
0
256,882
0
W
Janus
5,292
529
57
6
0
193,319
2
L
Danzaburou
4,353
435
30
3
0
168,151
2
W
Osiris
6,148
615
62
6
0
176,940
0
W
Sol
7,116
712
86
9
0
200,574
0
L
Ymir
4,801
480
32
3
0
157,632
2
W
Fenrir
6,625
663
34
3
0
223,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role