Player Matchup

Bacchus
Bacchus
GodSylvanus
Bacchus
Level 16
God Stats
1W - 2L
1,183 SR
Queue Stats
24W - 11L
1,651 Elo+
Party 3
Awilix
Awilix
HeavenlySkyDaddy
Awilix
Level 129
God Stats
23W - 12L
1,930 SR
Queue Stats
184W - 109L
1,747 Elo+
Party 1
Surtr
Surtr
Intoku
Surtr
Level 221
God Stats
1W - 3L
1,322 SR
Queue Stats
139W - 89L
1,711 Elo+
Party 1
Vulcan
Vulcan
MrRulix
Vulcan
Level 156
God Stats
2W - 2L
1,304 SR
Queue Stats
75W - 68L
1,544 Elo+
Party 3
Izanami
Izanami
davroy
Izanami
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 15L
1,386 Elo+
Solo
Team Averages
Level 111
1,448 SR
1,608 Elo+

VS

Team Averages
Level 120
1,612 SR
1,581 Elo+
Shiva
Shiva
EnragedOtter
Shiva
Level 63
God Stats
0W - 1L
1,674 SR
Queue Stats
144W - 40L
1,590 Elo+
Party 2
Nu Wa
Nu Wa
TlacuacheBomba
Nu Wa
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 17L
1,446 Elo+
Solo
Xbalanque
Xbalanque
Wymource
Xbalanque
Level 85
God Stats
15W - 7L
1,770 SR
Queue Stats
239W - 81L
1,620 Elo+
Party 2
Yemoja
Yemoja
nxthingzz
Yemoja
Level 147
God Stats
2W - 3L
1,619 SR
Queue Stats
31W - 21L
1,665 Elo+
Solo
Nox
Nox
vxzz1
Nox
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GodSylvanus
Bacchus
10
0 / 0 / 3
6,156
1,231
3,631
4,833
4,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 0 / 1
6,008
1,202
3,575
3,117
1,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
Intoku
Surtr
10
1 / 0 / 2
5,578
1,116
3,699
3,408
2,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
MrRulix
Vulcan
10
1 / 0 / 3
5,822
1,164
4,594
1,530
683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
davroy
Izanami
10
0 / 0 / 4
5,653
1,131
4,227
2,172
736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

402

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,405
1,081
4,962
7,393
5,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 1 / 0
4,877
975
0
803
219
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Wymource
Xbalanque
10
0 / 0 / 0
5,387
1,077
4,898
5,035
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
nxthingzz
Yemoja
10
0 / 0 / 0
6,108
1,222
759
3,420
2,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nox
vxzz1
Nox
10
0 / 2 / 0
5,187
1,037
1,176
5,723
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
4
Kills
0
0
Deaths
4
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Bacchus
GodSylvanus
Bacchus
0
0
3
1.5
W
2
0
1
2.5
W
Surtr
Intoku
Surtr
1
0
2
2
W
Vulcan
MrRulix
Vulcan
1
0
3
2.5
L
0
1
0
0
L
Xbalanque
Wymource
Xbalanque
0
0
0
0
W
Izanami
davroy
Izanami
0
0
4
2
L
Yemoja
nxthingzz
Yemoja
0
0
0
0
L
Nox
vxzz1
Nox
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,726
Damage
11,795
15,060
Taken
22,374
9,832
Mitigated
13,942
2,810
Healing
7,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,962
792
212
1,236
7,393
5,912
0
3,066
4,169
0
14,732
W
Bacchus
GodSylvanus
Bacchus
3,631
443
0
925
4,833
4,465
0
363
4,179
6,146
0
W
3,575
640
0
470
3,117
1,402
0
306
2,766
0
10,547
W
Surtr
Intoku
Surtr
3,699
716
0
718
3,408
2,546
0
587
2,664
285
7,513
W
Vulcan
MrRulix
Vulcan
4,594
1,393
0
0
1,530
683
0
332
1,198
20,388
0
L
0
0
0
0
803
219
0
397
371
662
0
L
Xbalanque
Wymource
Xbalanque
4,898
1,933
0
867
5,035
2,099
0
1,795
3,159
0
24,109
W
Izanami
davroy
Izanami
4,227
2,669
0
697
2,172
736
0
278
1,853
0
13,174
L
Yemoja
nxthingzz
Yemoja
759
268
3,495
1,346
3,420
2,997
0
1,176
2,206
6,060
0
L
Nox
vxzz1
Nox
1,176
70
0
0
5,723
2,715
0
1,938
3,703
3,784
218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,217
Gold Earned
26,964
92
Minions Killed
104
5
Camps Cleared
3
516,858
Distance Traveled
361,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,405
1,081
38
8
3
99,074
0
W
Bacchus
6,156
1,231
9
2
0
116,336
0
W
Awilix
6,008
1,202
18
4
1
109,051
0
W
Surtr
5,578
1,116
15
3
0
90,942
0
W
Vulcan
5,822
1,164
35
7
2
115,689
0
L
Nu Wa
4,877
975
0
0
0
8,843
0
L
Xbalanque
5,387
1,077
50
10
0
79,630
0
W
Izanami
5,653
1,131
15
3
2
84,840
0
L
Yemoja
6,108
1,222
8
2
0
88,835
0
L
Nox
5,187
1,037
8
2
0
85,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role