Player Matchup

Rama
Rama
Beywolf9
Rama
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
276W - 251L
1,529 Elo+
Solo
Bastet
Bastet
MOOCTEZUMA
Bastet
Level 68
God Stats
32W - 25L
1,548 SR
Queue Stats
210W - 216L
1,483 Elo+
Solo
Terra
Terra
Rzrbck04
Terra
Level 58
God Stats
2W - 1L
1,782 SR
Queue Stats
33W - 33L
1,521 Elo+
Solo
Mulan
Mulan
Throne877
Mulan
Level 61
God Stats
10W - 9L
1,526 SR
Queue Stats
115W - 104L
1,460 Elo+
Solo
Anubis
Anubis
stunning_husky20
Anubis
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,492 Elo+
Solo
Team Averages
Level 66
1,571 SR
1,497 Elo+

VS

Team Averages
Level 84
1,354 SR
1,403 Elo+
Heimdallr
Heimdallr
SUPPERKILLER22
Heimdallr
Level 124
God Stats
6W - 1L
1,308 SR
Queue Stats
203W - 198L
1,439 Elo+
Party 2
Sol
Sol
mushroom06
Sol
Level 52
God Stats
10W - 18L
1,206 SR
Queue Stats
58W - 59L
1,489 Elo+
Party 1
Eset
Eset
mustacheman7
Eset
Level 116
God Stats
3W - 3L
1,304 SR
Queue Stats
54W - 52L
1,492 Elo+
Party 1
Ravana
Ravana
num1knucklehead
Ravana
Level 68
God Stats
4W - 1L
1,748 SR
Queue Stats
84W - 76L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
pdundiddly
Cthulhu
Level 62
God Stats
15W - 29L
1,206 SR
Queue Stats
17W - 51L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
2 / 2 / 2
8,084
476
11,528
11,082
4,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
MOOCTEZUMA
Bastet
15
3 / 4 / 2
8,339
491
8,941
15,684
6,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Terra
Rzrbck04
Terra
12
1 / 2 / 4
7,888
464
7,213
18,495
14,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
Throne877
Mulan
15
1 / 3 / 1
8,492
500
3,272
14,206
7,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 5 / 0
9,131
537
5,836
12,076
6,431
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SUPPERKILLER22
Heimdallr
13
1 / 1 / 5
8,178
481
13,095
13,306
5,564
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 2 / 0
10,194
600
9,469
9,139
3,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 0 / 4
9,835
579
7,845
7,560
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
5 / 1 / 3
9,149
538
6,428
9,659
4,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
pdundiddly
Cthulhu
13
2 / 4 / 3
8,270
486
10,381
17,597
15,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
8
Kills
16
16
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Rama
2
2
2
1.5
L
Bastet
MOOCTEZUMA
Bastet
3
4
2
1
L
Terra
Rzrbck04
Terra
1
2
4
1.5
W
Heimdallr
SUPPERKILLER22
Heimdallr
1
1
5
3.5
L
Mulan
Throne877
Mulan
1
3
1
0.5
W
4
2
0
2
W
4
0
4
6
W
5
1
3
6.5
W
Cthulhu
pdundiddly
Cthulhu
2
4
3
0.88
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,790
Damage
47,218
71,543
Taken
57,261
39,284
Mitigated
31,245
19,880
Healing
19,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
11,528
9,255
0
2,266
11,082
4,885
0
4,291
6,791
0
60,922
L
Bastet
MOOCTEZUMA
Bastet
8,941
1,887
0
2,434
15,684
6,102
0
4,933
10,541
0
64,408
L
Terra
Rzrbck04
Terra
7,213
1,322
2,157
5,814
18,495
14,767
0
5,755
12,708
26,035
502
W
Heimdallr
SUPPERKILLER22
Heimdallr
13,095
7,198
0
5,710
13,306
5,564
126
2,998
10,308
25
73,452
L
Mulan
Throne877
Mulan
3,272
716
0
2,877
14,206
7,099
631
5,329
8,853
0
56,201
W
9,469
3,271
0
3,168
9,139
3,279
2,158
0
9,139
71,061
14,305
W
7,845
294
0
2,124
7,560
2,298
944
2,794
4,766
56,957
0
W
6,428
1,347
0
3,880
9,659
4,129
0
3,274
6,385
0
70,009
W
Cthulhu
pdundiddly
Cthulhu
10,381
677
274
3,998
17,597
15,975
93
4,117
13,480
30,401
880
L
5,836
325
0
4,332
12,076
6,431
300
5,181
6,423
82,643
1,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,934
Gold Earned
45,626
464
Minions Killed
462
0
Camps Cleared
0
1,576,219
Distance Traveled
1,639,433
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,084
476
122
7
0
285,551
3
L
Bastet
8,339
491
89
5
0
354,733
0
L
Terra
7,888
464
26
2
0
367,110
4
W
Heimdallr
8,178
481
92
5
0
318,632
0
L
Mulan
8,492
500
92
5
0
290,194
1
W
Sol
10,194
600
120
7
0
293,636
8
W
Eset
9,835
579
110
6
0
341,631
3
W
Ravana
9,149
538
95
6
0
346,048
0
W
Cthulhu
8,270
486
45
3
0
339,486
3
L
Anubis
9,131
537
135
8
0
278,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role