Player Matchup

Arachne
Arachne
Gold II
ImWars
Arachne
Gold II
Level 149
God Stats
21W - 17L
1,610 SR
Queue Stats
103W - 106L
1,536 MMR
Solo
Janus
Janus
Bronze III
JCarter27
Janus
Bronze III
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,546 MMR
Solo
Bellona
Bellona
Bronze III
Kitaas
Bellona
Bronze III
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 80L
1,513 MMR
Solo
Artemis
Artemis
Bronze III
Ma_r_c_u_s
Artemis
Bronze III
Level 148
God Stats
0W - 1L
1,715 SR
Queue Stats
27W - 39L
1,512 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
iGnoia
Baron Samedi
Gold IV
Level 201
God Stats
10W - 11L
1,555 SR
Queue Stats
153W - 148L
1,519 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 161
1,576 SR
1,525 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 157
1,409 SR
1,523 MMR
Morgan Le Fay
Morgan Le Fay
Silver I
InfraredUK
Morgan Le Fay
Silver I
Level 222
God Stats
6W - 1L
1,500 SR
Queue Stats
84W - 57L
1,590 MMR
Party 2
Osiris
Osiris
Bronze III
PeterEN1S
Osiris
Bronze III
Level 140
God Stats
1W - 0L
1,244 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Ishtar
Ishtar
Bronze III
Prіnters
Ishtar
Bronze III
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 9L
1,500 MMR
Party 2
Bastet
Bastet
Gold V
SonnyJins
Bastet
Gold V
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 74L
1,523 MMR
Solo
Bake Kujira
Bake Kujira
Bronze III
Unown
Bake Kujira
Bronze III
Level 180
God Stats
1W - 0L
1,299 SR
Queue Stats
5W - 6L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ImWars
Arachne
12
2 / 4 / 1
6,694
478
7,075
16,437
6,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
JCarter27
Janus
13
1 / 4 / 0
7,302
522
3,075
7,742
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Kitaas
Bellona
14
0 / 0 / 0
8,116
580
15,017
14,096
20,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Ma_r_c_u_s
Artemis
12
1 / 4 / 1
6,585
470
3,761
9,252
3,099
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Baron Samedi
iGnoia
Baron Samedi
10
0 / 5 / 1
6,313
451
2,548
9,972
6,389
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
AthenaJing WeiKali

VS

Bans
Maman BrigitteVamanaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
InfraredUK
Morgan Le Fay
15
4 / 0 / 4
8,661
619
8,747
6,253
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
PeterEN1S
Osiris
12
0 / 0 / 1
7,089
506
6,447
16,796
20,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ishtar
Prіnters
Ishtar
16
6 / 3 / 2
9,398
671
11,392
10,656
4,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bastet
SonnyJins
Bastet
14
2 / 0 / 5
7,455
533
5,667
9,942
4,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bake Kujira
Unown
Bake Kujira
11
5 / 1 / 3
7,521
537
7,670
11,692
11,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
17
17
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
ImWars
Arachne
2
4
1
0.63
W
Morgan Le Fay
InfraredUK
Morgan Le Fay
4
0
4
6
L
Janus
JCarter27
Janus
1
4
0
0.25
L
Bellona
Kitaas
Bellona
0
0
0
0
L
Artemis
Ma_r_c_u_s
Artemis
1
4
1
0.38
W
Osiris
PeterEN1S
Osiris
0
0
1
0.5
W
Ishtar
Prіnters
Ishtar
6
3
2
2.33
W
Bastet
SonnyJins
Bastet
2
0
5
4.5
W
Bake Kujira
Unown
Bake Kujira
5
1
3
6.5
L
Baron Samedi
iGnoia
Baron Samedi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,476
Damage
39,923
57,499
Taken
55,339
39,819
Mitigated
43,319
17,660
Healing
18,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ImWars
Arachne
7,075
4,411
0
6,938
16,437
6,606
0
4,932
11,359
0
46,727
W
Morgan Le Fay
InfraredUK
Morgan Le Fay
8,747
726
0
2,132
6,253
2,661
464
591
5,640
77,213
1,803
L
Janus
JCarter27
Janus
3,075
712
0
780
7,742
2,916
105
3,743
3,683
56,443
0
L
Bellona
Kitaas
Bellona
15,017
5,607
0
5,226
14,096
20,809
0
2,024
12,072
0
80,382
L
Artemis
Ma_r_c_u_s
Artemis
3,761
1,522
0
1,167
9,252
3,099
0
1,087
8,153
0
39,160
W
Osiris
PeterEN1S
Osiris
6,447
3,718
0
7,047
16,796
20,042
0
150
15,145
0
55,356
W
Ishtar
Prіnters
Ishtar
11,392
7,617
0
3,600
10,656
4,635
2,418
1,600
9,002
0
95,180
W
Bastet
SonnyJins
Bastet
5,667
978
0
3,164
9,942
4,628
110
910
8,953
0
71,362
W
Bake Kujira
Unown
Bake Kujira
7,670
3,543
0
2,500
11,692
11,353
0
2,238
9,295
29,725
71
L
Baron Samedi
iGnoia
Baron Samedi
2,548
238
1,292
2,257
9,972
6,389
0
3,920
5,934
17,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,010
Gold Earned
40,124
391
Minions Killed
583
0
Camps Cleared
0
1,378,627
Distance Traveled
1,500,950
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,694
478
68
5
0
309,300
3
W
Morgan Le Fay
8,661
619
154
11
0
317,765
3
L
Janus
7,302
522
113
8
0
275,646
0
L
Bellona
8,116
580
130
9
0
280,380
0
L
Artemis
6,585
470
60
4
0
256,457
0
W
Osiris
7,089
506
104
7
0
273,846
0
W
Ishtar
9,398
671
151
11
0
266,094
0
W
Bastet
7,455
533
119
9
0
341,434
4
W
Bake Kujira
7,521
537
55
4
0
301,811
4
L
Baron Samedi
6,313
451
20
1
0
256,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role