Player Matchup

Danzaburou
Danzaburou
Gold IV
 
Danzaburou
Gold IV
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
BaDcision
Anubis
Bronze III
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,454 MMR
Solo
Anhur
Anhur
Silver I
DunkProd
Anhur
Silver I
Level 98
God Stats
3W - 6L
1,351 SR
Queue Stats
30W - 29L
1,454 MMR
Solo
Nemesis
Nemesis
Gold IV
ISAACRAM
Nemesis
Gold IV
Level 156
God Stats
1W - 2L
1,679 SR
Queue Stats
76W - 82L
1,451 MMR
Solo
Bacchus
Bacchus
Gold IV
NekkoKun
Bacchus
Gold IV
Level 195
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 88L
1,452 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,506 SR
1,462 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 148
1,453 SR
1,452 MMR
Nike
Nike
Gold III
AJHTheLegend
Nike
Gold III
Level 165
God Stats
5W - 3L
1,474 SR
Queue Stats
113W - 118L
1,528 MMR
Party 1
Thanatos
Thanatos
Bronze III
DoctorPenguinJr
Thanatos
Bronze III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,454 MMR
Party 2
Athena
Athena
Gold IV
Jflo95
Athena
Gold IV
Level 190
God Stats
5W - 3L
1,500 SR
Queue Stats
97W - 106L
1,369 MMR
Party 1
Discordia
Discordia
Silver III
Madmike543
Discordia
Silver III
Level 79
God Stats
6W - 5L
1,500 SR
Queue Stats
170W - 176L
1,454 MMR
Solo
Cernunnos
Cernunnos
Bronze III
MinisterMisfit
Cernunnos
Bronze III
Level 149
God Stats
1W - 0L
1,291 SR
Queue Stats
13W - 14L
1,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
0 / 5 / 0
8,365
492
11,446
16,238
10,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
BaDcision
Anubis
12
0 / 7 / 0
7,053
415
5,597
13,156
5,077
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
DunkProd
Anhur
15
3 / 5 / 1
8,757
515
6,959
12,681
4,353
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
ISAACRAM
Nemesis
15
2 / 4 / 1
8,032
472
6,205
15,958
6,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
NekkoKun
Bacchus
11
0 / 2 / 1
7,142
420
3,816
10,869
10,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Ao KuangHachimanKukulkanSusano

VS

Bans
AwilixAresMerlinBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 7
9,570
563
10,360
16,084
19,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
17
14 / 0 / 3
10,246
603
11,202
11,356
6,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Athena
Jflo95
Athena
14
4 / 0 / 12
8,390
494
7,867
12,961
11,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Discordia
Madmike543
Discordia
15
1 / 1 / 7
9,064
533
7,526
6,513
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
MinisterMisfit
Cernunnos
16
3 / 4 / 4
9,834
578
8,377
12,569
4,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
5
Kills
23
23
Deaths
5
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
5
0
0
W
1
0
7
4.5
L
Anubis
BaDcision
Anubis
0
7
0
0
W
Thanatos
14
0
3
15.5
L
Anhur
DunkProd
Anhur
3
5
1
0.7
L
Nemesis
ISAACRAM
Nemesis
2
4
1
0.63
W
Athena
Jflo95
Athena
4
0
12
10
W
Discordia
Madmike543
Discordia
1
1
7
4.5
W
Cernunnos
MinisterMisfit
Cernunnos
3
4
4
1.25
L
Bacchus
NekkoKun
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,023
Damage
45,332
68,902
Taken
59,483
36,935
Mitigated
44,151
18,403
Healing
23,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
11,446
3,702
0
4,373
16,238
10,075
0
4,015
11,160
0
74,173
W
10,360
1,617
0
5,130
16,084
19,184
73
219
15,865
1,548
75,112
L
Anubis
BaDcision
Anubis
5,597
398
0
3,321
13,156
5,077
0
5,138
8,018
50,261
0
W
Thanatos
11,202
3,969
0
11,187
11,356
6,117
83
1,399
9,957
0
82,988
L
Anhur
DunkProd
Anhur
6,959
3,822
0
3,420
12,681
4,353
0
1,192
11,489
0
60,293
L
Nemesis
ISAACRAM
Nemesis
6,205
2,826
0
3,754
15,958
6,653
0
2,560
13,357
0
72,257
W
Athena
Jflo95
Athena
7,867
2,727
0
2,231
12,961
11,983
28
2,493
10,468
23,418
1,589
W
Discordia
Madmike543
Discordia
7,526
339
0
449
6,513
2,314
62
1,636
4,877
70,886
836
W
Cernunnos
MinisterMisfit
Cernunnos
8,377
4,524
0
4,763
12,569
4,553
355
3,459
9,110
0
83,499
L
Bacchus
NekkoKun
Bacchus
3,816
643
0
3,535
10,869
10,777
0
3,269
7,504
32,266
1,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,349
Gold Earned
47,104
489
Minions Killed
525
0
Camps Cleared
0
1,568,993
Distance Traveled
1,778,052
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,365
492
132
8
0
261,465
0
W
Nike
9,570
563
132
8
0
339,755
0
L
Anubis
7,053
415
75
4
0
287,393
4
W
Thanatos
10,246
603
114
7
0
400,149
2
L
Anhur
8,757
515
124
7
0
314,499
3
L
Nemesis
8,032
472
112
7
0
368,319
0
W
Athena
8,390
494
32
2
0
395,664
5
W
Discordia
9,064
533
112
7
0
336,778
5
W
Cernunnos
9,834
578
135
8
0
305,706
2
L
Bacchus
7,142
420
46
3
0
337,317
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role