Player Matchup

Ares
Ares
J2m0ftw
Ares
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 99L
1,478 Elo+
Party 1
Apollo
Apollo
Sly_Tendenceez
Apollo
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
114W - 116L
1,502 Elo+
Party 1
Chaac
Chaac
SolielLunaire
Chaac
Level 135
God Stats
3W - 4L
1,550 SR
Queue Stats
121W - 108L
1,469 Elo+
Solo
Nemesis
Nemesis
Xero_RF
Nemesis
Level 105
God Stats
6W - 4L
1,751 SR
Queue Stats
20W - 21L
1,518 Elo+
Party 1
Zeus
Zeus
rrhh78
Zeus
Level 131
God Stats
2W - 6L
1,500 SR
Queue Stats
113W - 104L
1,564 Elo+
Solo
Team Averages
Level 126
1,560 SR
1,506 Elo+

VS

Team Averages
Level 129
1,543 SR
1,527 Elo+
Surtr
Surtr
 
Surtr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
LEGITKID16
Rama
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 134L
1,565 Elo+
Solo
Bakasura
Bakasura
Wallopingdrip
Bakasura
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 124L
1,539 Elo+
Solo
Anubis
Anubis
kemperkone
Anubis
Level 124
God Stats
2W - 2L
1,715 SR
Queue Stats
90W - 86L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
J2m0ftw
Ares
8
0 / 3 / 2
5,068
507
4,913
10,285
6,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 3 / 0
5,525
553
2,714
5,668
2,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 2
6,133
613
6,134
7,576
4,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Xero_RF
Nemesis
10
3 / 1 / 0
5,474
547
2,795
6,578
2,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
rrhh78
Zeus
9
0 / 2 / 1
5,151
515
4,607
5,287
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
2 / 2 / 1
6,132
613
4,149
11,026
5,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
 
Bacchus
9
1 / 1 / 5
5,998
600
4,659
8,121
7,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 2
6,603
660
5,464
5,857
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Wallopingdrip
Bakasura
11
3 / 2 / 0
5,743
574
4,195
9,048
4,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
kemperkone
Anubis
10
0 / 0 / 1
5,711
571
2,891
5,554
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
6
Kills
9
10
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
2
1
1.25
W
Bacchus
 
Bacchus
1
1
5
3.5
L
Ares
J2m0ftw
Ares
0
3
2
0.33
W
3
1
2
4
L
2
3
0
0.67
L
1
1
2
2
W
Bakasura
Wallopingdrip
Bakasura
3
2
0
1.5
L
Nemesis
Xero_RF
Nemesis
3
1
0
3
W
Anubis
kemperkone
Anubis
0
0
1
0.5
L
Zeus
rrhh78
Zeus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,163
Damage
21,358
35,394
Taken
39,606
17,062
Mitigated
22,564
7,954
Healing
12,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,149
1,568
0
3,232
11,026
5,173
0
725
10,301
1,004
35,772
W
Bacchus
 
Bacchus
4,659
799
0
2,623
8,121
7,867
0
1,931
6,190
18,726
597
L
Ares
J2m0ftw
Ares
4,913
472
0
1,810
10,285
6,506
0
2,721
7,412
12,748
0
W
5,464
3,896
0
1,814
5,857
2,317
0
1,740
4,117
0
53,930
L
2,714
1,580
0
805
5,668
2,097
0
1,171
4,497
0
28,856
L
6,134
1,257
0
3,236
7,576
4,377
0
976
6,356
0
46,530
W
Bakasura
Wallopingdrip
Bakasura
4,195
2,768
0
2,808
9,048
4,480
0
2,456
6,592
0
31,239
L
Nemesis
Xero_RF
Nemesis
2,795
829
0
1,494
6,578
2,494
0
688
5,572
0
32,898
W
Anubis
kemperkone
Anubis
2,891
252
0
1,920
5,554
2,727
0
2,668
2,886
44,272
665
L
Zeus
rrhh78
Zeus
4,607
909
0
609
5,287
1,588
0
1,915
3,120
38,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,351
Gold Earned
30,187
275
Minions Killed
322
0
Camps Cleared
0
1,095,246
Distance Traveled
1,047,217
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,132
613
52
5
0
181,856
0
W
Bacchus
5,998
600
29
3
0
216,202
2
L
Ares
5,068
507
8
1
0
225,534
3
W
Rama
6,603
660
91
9
0
187,271
1
L
Apollo
5,525
553
50
5
0
194,687
0
L
Chaac
6,133
613
96
10
0
224,928
2
W
Bakasura
5,743
574
73
7
0
247,468
3
L
Nemesis
5,474
547
52
5
0
249,438
0
W
Anubis
5,711
571
77
8
0
214,420
0
L
Zeus
5,151
515
69
7
0
200,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role