Player Matchup

Anubis
Anubis
Fohty
Anubis
Level 87
God Stats
14W - 13L
1,500 SR
Queue Stats
240W - 189L
1,485 Elo+
Solo
Erlang Shen
Erlang Shen
GopherCastle
Erlang Shen
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,582 Elo+
Solo
Cernunnos
Cernunnos
Jake1-up
Cernunnos
Level 128
God Stats
4W - 8L
1,258 SR
Queue Stats
106W - 91L
1,507 Elo+
Solo
Raijin
Raijin
TyrionLanisteur
Raijin
Level 115
God Stats
3W - 4L
1,627 SR
Queue Stats
34W - 33L
1,526 Elo+
Solo
Chaac
Chaac
Yewfellee
Chaac
Level 79
God Stats
1W - 2L
1,542 SR
Queue Stats
54W - 56L
1,499 Elo+
Solo
Team Averages
Level 105
1,485 SR
1,520 Elo+

VS

Team Averages
Level 85
1,460 SR
1,495 Elo+
Chang'e
Chang'e
AceGuled
Chang'e
Level 65
God Stats
10W - 5L
1,523 SR
Queue Stats
21W - 10L
1,551 Elo+
Party 1
Bake Kujira
Bake Kujira
BooyakaBoss
Bake Kujira
Level 101
God Stats
31W - 30L
1,401 SR
Queue Stats
83W - 64L
1,560 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SleepyCreepyJoe
Tsukuyomi
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 63L
1,318 Elo+
Solo
Charybdis
Charybdis
Und3rArmour12846
Charybdis
Level 125
God Stats
1W - 5L
1,500 SR
Queue Stats
312W - 308L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
marioSheather
Gilgamesh
Level 103
God Stats
11W - 6L
1,374 SR
Queue Stats
79W - 59L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fohty
Anubis
15
5 / 3 / 5
9,227
513
13,625
10,638
4,693
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
GopherCastle
Erlang Shen
14
3 / 9 / 6
9,211
512
13,101
28,822
18,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Jake1-up
Cernunnos
15
3 / 10 / 2
9,101
506
9,647
17,481
6,679
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

15
2 / 3 / 8
9,196
511
10,387
14,735
5,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Yewfellee
Chaac
13
3 / 3 / 6
8,992
500
10,771
21,185
24,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AceGuled
Chang'e
15
1 / 6 / 4
8,575
476
7,809
13,451
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bake Kujira
BooyakaBoss
Bake Kujira
16
8 / 5 / 6
11,048
614
16,709
21,013
30,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
SleepyCreepyJoe
Tsukuyomi
17
4 / 1 / 7
9,759
542
11,594
14,301
5,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
18
6 / 1 / 8
11,079
616
18,269
12,053
5,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
marioSheather
Gilgamesh
16
9 / 3 / 2
9,716
540
10,855
20,461
21,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
55
16
Kills
28
28
Deaths
16
27
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AceGuled
Chang'e
1
6
4
0.5
W
Bake Kujira
BooyakaBoss
Bake Kujira
8
5
6
2.2
L
Anubis
Fohty
Anubis
5
3
5
2.5
L
Erlang Shen
GopherCastle
Erlang Shen
3
9
6
0.67
L
Cernunnos
Jake1-up
Cernunnos
3
10
2
0.4
W
Tsukuyomi
SleepyCreepyJoe
Tsukuyomi
4
1
7
7.5
L
2
3
8
2
W
Charybdis
6
1
8
10
L
Chaac
Yewfellee
Chaac
3
3
6
2
W
Gilgamesh
marioSheather
Gilgamesh
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,531
Damage
65,236
92,861
Taken
81,279
60,194
Mitigated
68,286
21,355
Healing
19,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AceGuled
Chang'e
7,809
813
505
2,869
13,451
5,188
0
4,773
8,678
58,429
340
W
Bake Kujira
BooyakaBoss
Bake Kujira
16,709
7,919
0
2,662
21,013
30,393
0
3,597
17,416
72,451
3,575
L
Anubis
Fohty
Anubis
13,625
447
0
2,663
10,638
4,693
0
1,861
8,726
81,844
674
L
Erlang Shen
GopherCastle
Erlang Shen
13,101
8,564
0
6,961
28,822
18,840
0
13,615
15,153
0
61,471
L
Cernunnos
Jake1-up
Cernunnos
9,647
4,226
0
1,283
17,481
6,679
63
2,174
15,065
0
64,968
W
Tsukuyomi
SleepyCreepyJoe
Tsukuyomi
11,594
2,469
0
7,329
14,301
5,629
0
3,785
10,516
0
86,158
L
10,387
995
0
3,816
14,735
5,286
795
2,880
11,531
73,246
2,096
W
Charybdis
18,269
12,054
0
4,908
12,053
5,458
417
2,304
9,749
0
104,430
L
Chaac
Yewfellee
Chaac
10,771
1,562
0
6,632
21,185
24,696
0
4,069
16,710
0
33,379
W
Gilgamesh
marioSheather
Gilgamesh
10,855
3,218
0
1,533
20,461
21,618
120
9,182
11,279
0
47,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,727
Gold Earned
50,177
459
Minions Killed
535
0
Camps Cleared
0
1,725,668
Distance Traveled
1,774,356
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,575
476
82
5
0
316,828
0
W
Bake Kujira
11,048
614
108
6
0
309,849
0
L
Anubis
9,227
513
106
6
0
381,332
0
L
Erlang Shen
9,211
512
92
5
0
330,331
0
L
Cernunnos
9,101
506
107
6
0
307,231
0
W
Tsukuyomi
9,759
542
125
7
0
426,173
2
L
Raijin
9,196
511
125
7
0
330,645
5
W
Charybdis
11,079
616
162
9
0
345,430
4
L
Chaac
8,992
500
29
2
0
376,129
2
W
Gilgamesh
9,716
540
58
3
0
376,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role