Player Matchup

Anubis
Anubis
Naladchik
Anubis
Level 61
God Stats
3W - 2L
1,630 SR
Queue Stats
7W - 8L
1,342 Elo+
Solo
Skadi
Skadi
NostyDwarf
Skadi
Level 43
God Stats
1W - 1L
1,247 SR
Queue Stats
137W - 119L
1,518 Elo+
Party 2
Ymir
Ymir
Tinospremier
Ymir
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 43L
1,480 Elo+
Party 2
Team Averages
Level 48
1,459 SR
1,447 Elo+

VS

Team Averages
Level 100
1,535 SR
1,602 Elo+
Sun Wukong
Sun Wukong
SOLAR SH0CKWAVE
Sun Wukong
Level 108
God Stats
0W - 2L
1,604 SR
Queue Stats
6W - 5L
1,595 Elo+
Solo
Charon
Charon
theblacksage6
Charon
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,549 Elo+
Party 1
Charybdis
Charybdis
yomchy
Charybdis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Naladchik
Anubis
18
7 / 3 / 3
13,380
787
16,612
13,266
8,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
17
3 / 1 / 7
12,078
710
21,415
17,816
8,938
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 1 / 10
11,544
679
9,925
19,038
19,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SOLAR SH0CKWAVE
Sun Wukong
17
1 / 5 / 1
10,836
637
14,249
20,607
23,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 4 / 2
10,428
613
10,758
20,171
20,467
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
yomchy
Charybdis
17
2 / 2 / 3
11,213
660
16,606
15,842
5,966
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
11
Kills
5
5
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
Naladchik
Anubis
7
3
3
2.83
W
Skadi
3
1
7
6.5
L
Sun Wukong
SOLAR SH0CKWAVE
Sun Wukong
1
5
1
0.3
W
1
1
10
6
L
2
4
2
0.75
L
Charybdis
yomchy
Charybdis
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,952
Damage
41,613
50,120
Taken
56,620
37,541
Mitigated
49,634
12,322
Healing
7,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Naladchik
Anubis
16,612
839
0
2,712
13,266
8,615
516
2,996
9,908
73,535
489
W
Skadi
21,415
10,406
0
5,504
17,816
8,938
1,205
3,447
14,033
0
60,620
L
Sun Wukong
SOLAR SH0CKWAVE
Sun Wukong
14,249
2,003
0
3,030
20,607
23,201
0
8,116
12,491
1,566
62,261
W
9,925
3,220
152
3,954
19,038
19,988
724
3,239
15,294
29,671
1,514
L
10,758
1,274
192
2,242
20,171
20,467
192
9,874
10,283
33,974
2,648
L
Charybdis
yomchy
Charybdis
16,606
10,303
0
1,711
15,842
5,966
847
8,267
7,465
0
44,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,002
Gold Earned
32,477
222
Minions Killed
182
0
Camps Cleared
0
888,577
Distance Traveled
862,817
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,380
787
110
6
0
279,389
5
W
Skadi
12,078
710
77
5
0
297,237
4
L
Sun Wukong
10,836
637
79
5
0
287,759
0
W
Ymir
11,544
679
35
2
0
311,951
5
L
Charon
10,428
613
24
1
0
291,867
0
L
Charybdis
11,213
660
79
5
0
283,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role