Player Matchup

Jing Wei
Jing Wei
BDGenji
Jing Wei
Level 55
God Stats
2W - 1L
1,354 SR
Queue Stats
172W - 191L
1,552 Elo+
Party 3
Kuzenbo
Kuzenbo
BertTheHert816
Kuzenbo
Level 64
God Stats
6W - 11L
1,211 SR
Queue Stats
99W - 141L
1,426 Elo+
Party 1
Anubis
Anubis
DylanTheVylan21
Anubis
Level 22
God Stats
37W - 40L
1,429 SR
Queue Stats
150W - 176L
1,484 Elo+
Party 3
Mercury
Mercury
RojoMijo
Mercury
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 42L
1,476 Elo+
Party 1
Odin
Odin
tatemartin1
Odin
Level 120
God Stats
9W - 1L
1,720 SR
Queue Stats
258W - 332L
1,454 Elo+
Party 1
Team Averages
Level 56
1,443 SR
1,478 Elo+

VS

Team Averages
Level 53
1,556 SR
1,417 Elo+
Poseidon
Poseidon
Mango765
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,265 Elo+
Party 2
Mulan
Mulan
OmarChangt95
Mulan
Level 152
God Stats
7W - 8L
1,463 SR
Queue Stats
57W - 56L
1,448 Elo+
Party 4
Bacchus
Bacchus
RyukCastro
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
TantrumTank
Ah Muzen Cab
Level 42
God Stats
4W - 4L
1,601 SR
Queue Stats
22W - 25L
1,403 Elo+
Solo
Nemesis
Nemesis
VernminatoR
Nemesis
Level 59
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 4L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BDGenji
Jing Wei
13
2 / 0 / 5
7,179
552
8,479
7,814
2,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 2
7,026
540
2,719
7,642
7,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
8 / 1 / 1
9,272
713
9,973
6,756
3,516
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
RojoMijo
Mercury
14
2 / 0 / 3
7,350
565
2,390
6,242
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
3 / 2 / 1
7,664
590
7,914
14,044
14,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Mango765
Poseidon
9
0 / 6 / 1
5,603
431
2,862
8,908
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 1
7,572
582
7,811
13,252
12,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
RyukCastro
Bacchus
9
0 / 1 / 0
5,697
438
1,461
7,048
5,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
TantrumTank
Ah Muzen Cab
10
0 / 5 / 0
5,567
428
4,019
8,425
2,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
VernminatoR
Nemesis
11
1 / 3 / 0
6,477
498
4,942
10,697
3,622
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
17
Kills
2
3
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BDGenji
Jing Wei
2
0
5
4.5
W
2
0
2
3
W
8
1
1
8.5
L
Poseidon
Mango765
Poseidon
0
6
1
0.08
L
1
2
1
0.75
W
Mercury
RojoMijo
Mercury
2
0
3
3.5
L
Bacchus
RyukCastro
Bacchus
0
1
0
0
L
Ah Muzen Cab
TantrumTank
Ah Muzen Cab
0
5
0
0
L
Nemesis
VernminatoR
Nemesis
1
3
0
0.33
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,475
Damage
21,095
42,498
Taken
48,330
31,133
Mitigated
25,859
17,124
Healing
7,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BDGenji
Jing Wei
8,479
7,043
0
3,921
7,814
2,956
1,182
622
7,192
0
58,334
W
2,719
1,225
171
2,449
7,642
7,543
178
774
6,868
19,284
1,517
W
9,973
794
0
4,495
6,756
3,516
1,217
2,862
3,894
72,071
1,253
L
Poseidon
Mango765
Poseidon
2,862
988
0
380
8,908
1,874
0
6,971
1,937
26,871
0
L
7,811
1,673
0
3,001
13,252
12,037
14
1,377
10,957
0
54,576
W
Mercury
RojoMijo
Mercury
2,390
803
0
1,286
6,242
2,790
896
65
6,177
0
54,783
L
Bacchus
RyukCastro
Bacchus
1,461
24
0
1,561
7,048
5,480
0
503
6,545
13,879
0
L
Ah Muzen Cab
TantrumTank
Ah Muzen Cab
4,019
900
0
572
8,425
2,846
0
1,507
6,830
0
39,089
L
Nemesis
VernminatoR
Nemesis
4,942
2,246
0
1,770
10,697
3,622
0
2,103
8,581
0
42,688
W
7,914
2,393
0
4,802
14,044
14,328
0
0
14,044
0
55,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,491
Gold Earned
30,916
445
Minions Killed
278
0
Camps Cleared
0
1,334,386
Distance Traveled
1,242,569
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,179
552
93
7
0
251,390
0
W
Kuzenbo
7,026
540
21
2
0
278,871
0
W
Anubis
9,272
713
132
10
0
261,897
0
L
Poseidon
5,603
431
45
3
0
222,131
0
L
Mulan
7,572
582
102
8
0
239,542
4
W
Mercury
7,350
565
98
8
0
298,820
0
L
Bacchus
5,697
438
15
1
0
244,545
0
L
Ah Muzen Cab
5,567
428
54
4
0
235,334
0
L
Nemesis
6,477
498
62
5
0
301,017
2
W
Odin
7,664
590
101
8
0
243,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role