Player Matchup

Izanami
Izanami
 
Izanami
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
GeneralWays
Olorun
Level 103
God Stats
1W - 0L
1,308 SR
Queue Stats
17W - 18L
1,527 Elo+
Solo
Ymir
Ymir
OfficerMayo
Ymir
Level 88
God Stats
9W - 5L
1,537 SR
Queue Stats
29W - 34L
1,569 Elo+
Party 1
Eset
Eset
porkenator1928
Eset
Level 12
God Stats
6W - 6L
1,362 SR
Queue Stats
19W - 18L
1,477 Elo+
Party 1
Team Averages
Level 78
1,441 SR
1,515 Elo+

VS

Team Averages
Level 120
1,645 SR
1,508 Elo+
Tiamat
Tiamat
ForensicXons
Tiamat
Level 159
God Stats
7W - 8L
1,454 SR
Queue Stats
45W - 31L
1,492 Elo+
Solo
Medusa
Medusa
OVERKILL ORANGE
Medusa
Level 158
God Stats
4W - 2L
1,835 SR
Queue Stats
432W - 423L
1,465 Elo+
Solo
Freya
Freya
OsephJa
Freya
Level 124
God Stats
3W - 5L
1,852 SR
Queue Stats
129W - 134L
1,555 Elo+
Party 2
Thor
Thor
ixNasir
Thor
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 75L
1,551 Elo+
Party 2
Bake Kujira
Bake Kujira
sbdasavior
Bake Kujira
Level 17
God Stats
8W - 7L
1,582 SR
Queue Stats
13W - 18L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 0 / 2
7,300
913
3,116
1,905
711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Camazotz
 
Camazotz
13
4 / 1 / 1
7,167
896
8,201
6,185
2,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
13
1 / 0 / 4
6,990
874
4,055
4,094
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 0 / 5
7,051
881
3,729
5,725
5,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 1 / 6
6,523
815
3,003
3,780
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 0 / 0
6,669
834
2,937
1,774
1,238
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
1 / 2 / 1
6,945
868
4,411
8,238
3,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
OsephJa
Freya
10
0 / 2 / 0
5,777
722
1,473
3,059
1,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
ixNasir
Thor
11
1 / 2 / 0
6,368
796
3,906
7,659
3,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bake Kujira
sbdasavior
Bake Kujira
11
0 / 1 / 0
5,937
742
1,235
6,256
5,232
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
7
Kills
2
2
Deaths
7
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
2
3
W
Camazotz
 
Camazotz
4
1
1
4.5
L
Tiamat
0
0
0
0
W
Olorun
1
0
4
3
L
1
2
1
0.75
W
0
0
5
2.5
L
Freya
OsephJa
Freya
0
2
0
0
L
Thor
ixNasir
Thor
1
2
0
0.5
W
0
1
6
3
L
Bake Kujira
sbdasavior
Bake Kujira
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,104
Damage
13,962
21,689
Taken
26,986
11,535
Mitigated
14,284
6,547
Healing
1,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,116
1,775
0
153
1,905
711
934
422
1,483
0
20,914
W
Camazotz
 
Camazotz
8,201
1,767
0
1,789
6,185
2,545
393
1,588
4,597
0
21,479
L
Tiamat
2,937
398
0
423
1,774
1,238
0
597
1,177
21,269
0
W
Olorun
4,055
1,714
292
1,008
4,094
1,766
1,716
1,549
2,545
16,079
2,517
L
4,411
1,345
0
137
8,238
3,579
21
4,282
3,956
0
21,657
W
3,729
932
0
2,340
5,725
5,115
150
1,438
4,287
10,343
0
L
Freya
OsephJa
Freya
1,473
636
0
665
3,059
1,124
0
778
2,281
4,654
620
L
Thor
ixNasir
Thor
3,906
555
0
480
7,659
3,111
0
2,593
5,066
148
10,954
W
3,003
279
306
659
3,780
1,398
167
788
2,992
13,674
1,091
L
Bake Kujira
sbdasavior
Bake Kujira
1,235
39
0
0
6,256
5,232
0
2,403
3,853
10,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,031
Gold Earned
31,696
168
Minions Killed
147
0
Camps Cleared
0
860,417
Distance Traveled
638,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,300
913
44
6
0
155,947
0
W
Camazotz
7,167
896
36
5
0
189,371
0
L
Tiamat
6,669
834
53
7
0
149,312
0
W
Olorun
6,990
874
39
5
0
174,032
0
L
Medusa
6,945
868
44
6
0
143,556
0
W
Ymir
7,051
881
14
2
0
166,791
0
L
Freya
5,777
722
12
2
0
71,027
0
L
Thor
6,368
796
21
3
0
139,764
0
W
Eset
6,523
815
35
4
0
174,276
0
L
Bake Kujira
5,937
742
17
2
0
134,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role