Player Matchup

Ao Kuang
Ao Kuang
Bronze III
 
Ao Kuang
Bronze III
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold IV
Flappÿ
Thoth
Gold IV
Level 154
God Stats
0W - 5L
1,149 SR
Queue Stats
140W - 132L
1,405 MMR
Solo
Ishtar
Ishtar
Gold V
HarryPotter3107
Ishtar
Gold V
Level 159
God Stats
10W - 12L
1,549 SR
Queue Stats
561W - 560L
1,394 MMR
Solo
Mulan
Mulan
Bronze IV
blazed-beatle
Mulan
Bronze IV
Level 122
God Stats
0W - 4L
1,385 SR
Queue Stats
2W - 8L
1,401 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
xB0N3H34Dx9852
Zhong Kui
Silver I
Level 195
God Stats
2W - 3L
1,561 SR
Queue Stats
46W - 46L
1,394 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 158
1,429 SR
1,419 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,510 SR
1,392 MMR
Bastet
Bastet
Gold IV
HungAoKuang
Bastet
Gold IV
Level 67
God Stats
6W - 4L
1,851 SR
Queue Stats
53W - 56L
1,428 MMR
Party 1
Hachiman
Hachiman
Silver III
Hyk
Hachiman
Silver III
Level 126
God Stats
5W - 3L
1,500 SR
Queue Stats
196W - 213L
1,323 MMR
Solo
Hercules
Hercules
Silver I
NuncentsYT
Hercules
Silver I
Level 179
God Stats
1W - 2L
1,176 SR
Queue Stats
33W - 38L
1,400 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
emmaawesome11
Nu Wa
Gold IV
Level 179
God Stats
340W - 284L
1,524 SR
Queue Stats
568W - 575L
1,400 MMR
Solo
Chang'e
Chang'e
Bronze III
nenemalo663
Chang'e
Bronze III
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
1 / 2 / 0
3,266
653
1,907
5,625
1,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
Flappÿ
Thoth
7
0 / 0 / 1
3,636
727
1,534
1,503
416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

1
0 / 0 / 0
2,448
490
0
95
31
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 1 / 0
3,156
631
1,148
3,429
1,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
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Zhong Kui
7
0 / 0 / 0
3,862
772
824
3,068
1,762
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
AthenaThanatosAgni

VS

Bans
Bake KujiraThorAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
6
1 / 2 / 1
3,376
675
3,101
5,740
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Hyk
Hachiman
6
1 / 0 / 1
3,741
748
1,031
2,423
748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
NuncentsYT
Hercules
6
1 / 0 / 2
3,547
709
1,158
2,056
1,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 0 / 1
3,617
723
1,488
1,517
427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
nenemalo663
Chang'e
6
0 / 0 / 0
3,656
731
708
2,244
649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
3
3
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
2
0
0.5
L
Thoth
Flappÿ
Thoth
0
0
1
0.5
L
0
0
0
0
W
Bastet
1
2
1
0.75
W
Hachiman
Hyk
Hachiman
1
0
1
1.5
W
Hercules
NuncentsYT
Hercules
1
0
2
2
L
0
1
0
0
W
0
0
1
0.5
W
Chang'e
nenemalo663
Chang'e
0
0
0
0
L
Zhong Kui
xB0N3H34Dx9852
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,413
Damage
7,486
13,720
Taken
13,980
5,408
Mitigated
4,581
6,579
Healing
7,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,907
1,058
0
2,383
5,625
1,577
0
0
5,625
14,816
0
L
Thoth
Flappÿ
Thoth
1,534
115
0
618
1,503
416
0
670
705
19,067
0
L
0
0
0
0
95
31
0
95
0
0
0
W
Bastet
3,101
1,692
0
3,504
5,740
1,685
11
2,210
3,490
0
18,164
W
Hachiman
Hyk
Hachiman
1,031
517
0
891
2,423
748
0
0
2,423
0
19,158
W
Hercules
NuncentsYT
Hercules
1,158
351
0
847
2,056
1,072
0
0
2,056
0
6,664
L
1,148
146
0
980
3,429
1,622
0
85
3,344
0
11,687
W
1,488
476
0
842
1,517
427
0
812
705
19,782
0
W
Chang'e
nenemalo663
Chang'e
708
0
0
1,316
2,244
649
0
1,079
1,053
18,817
0
L
Zhong Kui
xB0N3H34Dx9852
Zhong Kui
824
238
0
2,598
3,068
1,762
0
1,218
1,850
22,007
2,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,368
Gold Earned
17,937
139
Minions Killed
153
0
Camps Cleared
0
401,570
Distance Traveled
548,316
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,266
653
38
8
0
114,066
2
L
Thoth
3,636
727
36
7
0
99,144
0
L
Ishtar
2,448
490
0
0
0
166
0
W
Bastet
3,376
675
29
6
0
134,185
0
W
Hachiman
3,741
748
30
6
0
100,614
0
W
Hercules
3,547
709
13
3
0
117,962
0
L
Mulan
3,156
631
16
3
0
97,478
0
W
Nu Wa
3,617
723
39
8
0
93,799
2
W
Chang'e
3,656
731
42
8
0
101,756
0
L
Zhong Kui
3,862
772
49
10
0
90,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role